Player Matchup

Anhur
Anhur
Pestilence
Anhur
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
StabsYouSoHard
Rama
Level 158
God Stats
10W - 1L
1,945 SR
Queue Stats
511W - 161L
1,696 Elo+
Solo
Mulan
Mulan
SwerveMooffuan
Mulan
Level 156
God Stats
5W - 3L
1,268 SR
Queue Stats
332W - 264L
1,647 Elo+
Solo
Freya
Freya
UnlimitedSoulss
Freya
Level 137
God Stats
12W - 14L
1,490 SR
Queue Stats
1,109W - 1,122L
1,558 Elo+
Solo
Nemesis
Nemesis
XxNOSE_CANDYxX
Nemesis
Level 156
God Stats
3W - 1L
1,594 SR
Queue Stats
374W - 380L
1,589 Elo+
Solo
Team Averages
Level 160
1,559 SR
1,598 Elo+

VS

Team Averages
Level 165
1,560 SR
1,540 Elo+
Ishtar
Ishtar
 
Ishtar
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DeckyJD
Chiron
Level 157
God Stats
6W - 5L
1,698 SR
Queue Stats
146W - 137L
1,484 Elo+
Solo
Geb
Geb
EpsoV
Geb
Level 163
God Stats
4W - 2L
1,823 SR
Queue Stats
422W - 345L
1,587 Elo+
Solo
Camazotz
Camazotz
Ishhgawd
Camazotz
Level 158
God Stats
3W - 2L
1,493 SR
Queue Stats
202W - 209L
1,570 Elo+
Solo
Achilles
Achilles
Its_GLO21
Achilles
Level 153
God Stats
0W - 1L
1,285 SR
Queue Stats
114W - 104L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
4 / 0 / 4
7,115
1,423
5,256
4,898
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 7
6,723
1,345
6,366
4,552
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 12
6,174
1,235
4,271
6,239
6,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 7
6,573
1,315
4,108
4,045
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 6
5,924
1,185
2,031
3,253
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 3 / 1
4,840
968
3,498
6,224
2,078
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
DeckyJD
Chiron
7
0 / 1 / 0
4,599
920
1,220
1,780
502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
EpsoV
Geb
10
2 / 2 / 0
5,840
1,168
4,516
4,394
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Camazotz
Ishhgawd
Camazotz
8
0 / 3 / 1
4,903
981
1,572
5,297
2,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
Its_GLO21
Achilles
10
2 / 4 / 0
5,374
1,075
3,144
6,954
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
13
Kills
4
5
Deaths
13
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
1
0.17
L
Chiron
DeckyJD
Chiron
0
1
0
0
L
Geb
EpsoV
Geb
2
2
0
1
L
Camazotz
Ishhgawd
Camazotz
0
3
1
0.17
L
Achilles
Its_GLO21
Achilles
2
4
0
0.5
W
Anhur
4
0
4
6
W
5
2
7
4.25
W
0
1
12
6
W
3
1
7
6.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
13,950
22,987
Taken
24,649
16,512
Mitigated
13,114
5,998
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,498
1,499
0
843
6,224
2,078
0
551
5,498
0
7,314
L
Chiron
DeckyJD
Chiron
1,220
236
59
295
1,780
502
0
304
1,399
0
4,286
L
Geb
EpsoV
Geb
4,516
288
0
783
4,394
2,675
0
767
3,627
8,625
0
L
Camazotz
Ishhgawd
Camazotz
1,572
527
0
1,150
5,297
2,707
0
1,142
4,036
0
4,381
L
Achilles
Its_GLO21
Achilles
3,144
594
678
1,004
6,954
5,152
0
1,327
5,544
0
5,977
W
Anhur
5,256
3,008
179
1,402
4,898
2,532
1,813
1,525
3,373
0
13,716
W
6,366
5,305
0
80
4,552
2,146
487
649
3,865
0
9,821
W
4,271
457
272
1,299
6,239
6,272
139
1,253
4,824
0
7,326
W
4,108
1,699
290
1,314
4,045
1,980
427
705
3,259
13,071
704
W
2,031
183
519
643
3,253
3,582
553
384
2,827
0
3,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
25,556
61
Minions Killed
35
0
Camps Cleared
0
504,691
Distance Traveled
348,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,840
968
6
1
0
89,052
0
L
Chiron
4,599
920
10
2
0
38,793
0
L
Geb
5,840
1,168
9
2
0
80,082
0
L
Camazotz
4,903
981
5
1
0
72,584
0
L
Achilles
5,374
1,075
5
1
0
67,890
0
W
Anhur
7,115
1,423
20
4
0
108,622
0
W
Rama
6,723
1,345
8
2
0
81,118
0
W
Mulan
6,174
1,235
7
1
0
106,494
0
W
Freya
6,573
1,315
23
5
0
85,511
0
W
Nemesis
5,924
1,185
3
1
0
122,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role