Player Matchup

Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
INF-Fiama
Chronos
Level 85
God Stats
8W - 3L
1,781 SR
Queue Stats
257W - 240L
1,444 Elo+
Party 2
Thanatos
Thanatos
INF-VILE
Thanatos
Level 27
God Stats
4W - 7L
1,258 SR
Queue Stats
166W - 160L
1,461 Elo+
Party 2
Scylla
Scylla
INF_KrxtscH
Scylla
Level 78
God Stats
16W - 19L
1,521 SR
Queue Stats
221W - 199L
1,455 Elo+
Party 2
King Arthur
King Arthur
lilbrownbean57
King Arthur
Level 127
God Stats
27W - 33L
1,266 SR
Queue Stats
601W - 593L
1,466 Elo+
Solo
Team Averages
Level 95
1,465 SR
1,465 Elo+

VS

Team Averages
Level 109
1,502 SR
1,447 Elo+
Anubis
Anubis
DarkManon99
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,384 Elo+
Solo
Izanami
Izanami
Demonic5andwich
Izanami
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 187L
1,508 Elo+
Solo
Atlas
Atlas
RICHI398
Atlas
Level 89
God Stats
4W - 2L
1,682 SR
Queue Stats
151W - 126L
1,494 Elo+
Solo
Athena
Athena
SunfyreXXO
Athena
Level 63
God Stats
4W - 3L
1,649 SR
Queue Stats
13W - 16L
1,403 Elo+
Party 1
Cliodhna
Cliodhna
TurtBerzerk
Cliodhna
Level 129
God Stats
0W - 2L
1,179 SR
Queue Stats
42W - 47L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 0 / 12
9,851
518
5,959
12,464
7,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
INF-Fiama
Chronos
16
5 / 0 / 7
10,345
544
21,854
14,328
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
INF-VILE
Thanatos
15
6 / 3 / 4
9,320
491
6,935
13,043
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
16
7 / 0 / 2
9,971
525
12,365
5,272
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
lilbrownbean57
King Arthur
16
1 / 1 / 5
10,191
536
8,798
21,680
18,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 3 / 1
7,712
406
4,829
11,306
5,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 1
8,903
469
6,811
17,172
5,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
RICHI398
Atlas
14
0 / 4 / 1
7,401
390
10,707
17,151
16,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Athena
SunfyreXXO
Athena
11
0 / 6 / 2
7,099
374
2,695
15,251
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
TurtBerzerk
Cliodhna
11
3 / 5 / 1
7,330
386
9,897
14,993
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
4
4
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
12
7
L
Anubis
0
3
1
0.17
L
1
3
1
0.5
W
Chronos
INF-Fiama
Chronos
5
0
7
8.5
W
Thanatos
INF-VILE
Thanatos
6
3
4
2.67
W
Scylla
7
0
2
8
L
Atlas
RICHI398
Atlas
0
4
1
0.13
L
Athena
SunfyreXXO
Athena
0
6
2
0.17
L
Cliodhna
TurtBerzerk
Cliodhna
3
5
1
0.7
W
King Arthur
lilbrownbean57
King Arthur
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,911
Damage
34,939
66,787
Taken
75,873
39,235
Mitigated
43,759
25,226
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,959
216
3,911
5,338
12,464
7,832
262
2,309
10,155
33,039
0
L
Anubis
4,829
87
0
3,199
11,306
5,780
0
6,168
5,098
57,360
809
L
6,811
5,644
0
2,026
17,172
5,010
0
12,648
3,927
0
79,369
W
Chronos
INF-Fiama
Chronos
21,854
9,656
0
1,836
14,328
5,413
2,755
2,002
12,326
83,567
4,931
W
Thanatos
INF-VILE
Thanatos
6,935
1,519
0
8,584
13,043
6,079
0
2,048
10,995
0
61,471
W
Scylla
12,365
844
0
1,165
5,272
1,893
583
2,131
3,141
71,673
1,705
L
Atlas
RICHI398
Atlas
10,707
4,976
0
2,592
17,151
16,224
0
2,532
14,579
56,346
0
L
Athena
SunfyreXXO
Athena
2,695
883
0
2,040
15,251
11,665
0
9,962
4,926
19,331
0
L
Cliodhna
TurtBerzerk
Cliodhna
9,897
1,010
0
4,321
14,993
5,080
0
7,366
7,514
0
47,714
W
King Arthur
lilbrownbean57
King Arthur
8,798
1,096
0
4,392
21,680
18,018
490
9,978
11,702
80
81,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,678
Gold Earned
38,445
487
Minions Killed
373
0
Camps Cleared
0
1,854,305
Distance Traveled
1,593,966
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,851
518
55
3
0
395,786
9
L
Anubis
7,712
406
99
5
0
314,254
3
L
Izanami
8,903
469
131
7
0
336,285
0
W
Chronos
10,345
544
133
7
0
377,990
0
W
Thanatos
9,320
491
87
5
0
425,645
0
W
Scylla
9,971
525
100
5
0
343,424
3
L
Atlas
7,401
390
49
3
0
327,462
3
L
Athena
7,099
374
29
2
0
312,572
0
L
Cliodhna
7,330
386
65
3
0
303,393
0
W
King Arthur
10,191
536
112
6
0
311,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role