Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BiggieBawlz1273
Ares
Level 106
God Stats
25W - 28L
1,662 SR
Queue Stats
327W - 317L
1,488 Elo+
Solo
He Bo
He Bo
OnlyHeBo
He Bo
Level 69
God Stats
40W - 32L
1,464 SR
Queue Stats
107W - 116L
1,424 Elo+
Solo
Horus
Horus
Quinzel6269
Horus
Level 68
God Stats
2W - 1L
1,675 SR
Queue Stats
119W - 122L
1,379 Elo+
Solo
Neith
Neith
Revzaterra
Neith
Level 109
God Stats
18W - 18L
1,394 SR
Queue Stats
71W - 88L
1,301 Elo+
Solo
Team Averages
Level 92
1,539 SR
1,419 Elo+

VS

Team Averages
Level 107
1,668 SR
1,459 Elo+
Ishtar
Ishtar
Cantu2002
Ishtar
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,371 Elo+
Solo
Vulcan
Vulcan
FaZe_Pdidly
Vulcan
Level 79
God Stats
13W - 13L
1,553 SR
Queue Stats
152W - 146L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
MIint Cobra
Erlang Shen
Level 126
God Stats
5W - 1L
1,717 SR
Queue Stats
28W - 13L
1,578 Elo+
Solo
Hades
Hades
StoniestBowl2
Hades
Level 129
God Stats
19W - 13L
1,647 SR
Queue Stats
217W - 219L
1,452 Elo+
Solo
Arachne
Arachne
Teetsymcteet
Arachne
Level 116
God Stats
2W - 0L
1,925 SR
Queue Stats
50W - 47L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 3 / 0
8,455
470
3,565
11,675
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

3
0 / 0 / 0
5,235
291
0
1,202
600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
OnlyHeBo
He Bo
17
4 / 5 / 3
9,052
503
10,287
14,356
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 0
9,241
513
10,170
13,113
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
15
2 / 2 / 3
9,007
500
9,722
10,693
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cantu2002
Ishtar
3
0 / 0 / 0
5,291
294
0
88
20
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
16
0 / 3 / 5
9,510
528
9,002
10,208
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
MIint Cobra
Erlang Shen
16
3 / 1 / 1
10,090
561
6,730
18,211
15,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 1
9,763
542
9,169
12,992
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Teetsymcteet
Arachne
17
6 / 5 / 1
10,373
576
10,188
19,787
8,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
11
Kills
11
11
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
L
0
0
0
0
W
Ishtar
Cantu2002
Ishtar
0
0
0
0
W
Vulcan
0
3
5
0.83
W
Erlang Shen
MIint Cobra
Erlang Shen
3
1
1
3.5
L
He Bo
OnlyHeBo
He Bo
4
5
3
1.1
L
4
1
0
4
L
Neith
2
2
3
1.75
W
2
2
1
1.25
W
Arachne
Teetsymcteet
Arachne
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,744
Damage
35,089
51,039
Taken
61,286
25,734
Mitigated
34,669
18,229
Healing
31,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,565
344
0
3,920
11,675
4,495
0
7,895
3,780
58,422
1,068
L
0
0
0
466
1,202
600
0
565
637
3,089
0
W
Ishtar
Cantu2002
Ishtar
0
0
0
21
88
20
0
0
88
0
1,521
W
Vulcan
9,002
4,362
0
2,274
10,208
3,883
343
3,047
6,572
73,337
1,296
W
Erlang Shen
MIint Cobra
Erlang Shen
6,730
2,955
0
9,848
18,211
15,070
486
2,791
14,502
0
74,905
L
He Bo
OnlyHeBo
He Bo
10,287
762
0
3,970
14,356
5,836
0
2,972
11,384
87,452
0
L
10,170
4,014
462
5,971
13,113
9,220
18
302
12,811
0
68,327
L
Neith
9,722
2,531
0
3,440
10,693
5,583
0
6,046
4,647
0
64,823
W
9,169
439
66
8,022
12,992
7,198
440
4,465
8,385
69,129
2,232
W
Arachne
Teetsymcteet
Arachne
10,188
7,244
0
11,069
19,787
8,498
0
3,346
15,868
0
81,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,990
Gold Earned
45,027
425
Minions Killed
474
0
Camps Cleared
0
1,396,435
Distance Traveled
1,385,368
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,455
470
114
6
0
350,075
0
L
Ares
5,235
291
3
0
0
44,511
1
W
Ishtar
5,291
294
4
0
0
29,020
0
W
Vulcan
9,510
528
119
7
0
336,085
0
W
Erlang Shen
10,090
561
105
6
0
312,599
0
L
He Bo
9,052
503
119
7
0
351,728
3
L
Horus
9,241
513
86
5
0
375,710
0
L
Neith
9,007
500
103
6
0
274,411
0
W
Hades
9,763
542
128
7
0
332,464
0
W
Arachne
10,373
576
118
7
0
375,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role