Player Matchup

Ra
Ra
Beso1
Ra
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Sobek
Sobek
Castreek
Sobek
Level 58
God Stats
3W - 0L
1,723 SR
Queue Stats
86W - 14L
1,675 Elo+
Solo
Anhur
Anhur
hussian132
Anhur
Level 124
God Stats
7W - 4L
1,519 SR
Queue Stats
48W - 45L
1,522 Elo+
Party 2
Team Averages
Level 65
1,581 SR
1,566 Elo+

VS

Team Averages
Level 66
1,524 SR
1,432 Elo+
Bakasura
Bakasura
WhitendChocolate
Bakasura
Level 81
God Stats
3W - 4L
1,647 SR
Queue Stats
250W - 242L
1,412 Elo+
Party 1
Odin
Odin
kirbydabeast69
Odin
Level 49
God Stats
0W - 5L
1,500 SR
Queue Stats
201W - 237L
1,440 Elo+
Party 1
Zeus
Zeus
xMaltasss
Zeus
Level 69
God Stats
1W - 4L
1,425 SR
Queue Stats
328W - 317L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
3 / 2 / 9
8,720
727
5,100
6,624
2,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sobek
Castreek
Sobek
14
1 / 0 / 12
8,704
725
5,860
11,994
12,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
14
11 / 3 / 4
10,308
859
13,570
10,543
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,523
710
5,628
10,331
5,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 1
7,751
646
6,164
11,453
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
12
2 / 7 / 3
8,050
671
6,249
9,187
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
4
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
3
2
9
3.75
W
Sobek
Castreek
Sobek
1
0
12
7
L
1
4
4
0.75
W
Anhur
11
3
4
4.33
L
1
4
1
0.38
L
Zeus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
18,041
29,161
Taken
30,971
19,434
Mitigated
17,104
4,554
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
5,100
493
648
683
6,624
2,624
56
2,369
3,233
25,443
0
W
Sobek
Castreek
Sobek
5,860
740
0
2,723
11,994
12,085
179
1,717
8,800
16,164
4,291
L
5,628
3,762
0
1,830
10,331
5,165
0
4,022
6,309
0
26,477
W
Anhur
13,570
7,856
0
500
10,543
4,725
2,246
1,079
8,775
0
35,754
L
6,164
1,857
0
599
11,453
9,088
0
4,095
7,281
0
14,915
L
Zeus
6,249
361
0
212
9,187
2,851
0
2,117
7,070
24,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
24,324
144
Minions Killed
118
0
Camps Cleared
0
638,838
Distance Traveled
618,862
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,720
727
59
5
0
212,967
0
W
Sobek
8,704
725
34
3
0
229,871
0
L
Bakasura
8,523
710
49
4
0
237,925
2
W
Anhur
10,308
859
51
4
0
196,000
0
L
Odin
7,751
646
17
1
0
213,991
0
L
Zeus
8,050
671
52
4
0
166,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role