Player Matchup

Nike
Nike
 
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Demonlad
Chernobog
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 1
Bakasura
Bakasura
FeederPro92
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 158L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
SirWiggles87
Baron Samedi
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 93L
1,555 Elo+
Party 2
Charon
Charon
sinsinger
Charon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,410 Elo+

VS

Team Averages
Level 105
1,525 SR
1,475 Elo+
King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Damiantcje
Janus
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 20L
1,252 Elo+
Solo
Hun Batz
Hun Batz
Ikal_Akbal
Hun Batz
Level 96
God Stats
0W - 2L
1,272 SR
Queue Stats
45W - 46L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VaporWolf52
Ah Muzen Cab
Level 98
God Stats
2W - 3L
1,717 SR
Queue Stats
74W - 49L
1,634 Elo+
Solo
Kuzenbo
Kuzenbo
roninMRP
Kuzenbo
Level 85
God Stats
9W - 9L
1,638 SR
Queue Stats
116W - 85L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 2 / 3
6,978
582
6,530
9,511
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Demonlad
Chernobog
10
2 / 2 / 1
5,879
490
3,655
8,619
2,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
FeederPro92
Bakasura
13
5 / 2 / 2
7,150
596
8,302
12,768
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
SirWiggles87
Baron Samedi
13
4 / 0 / 1
7,471
623
7,304
5,625
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
sinsinger
Charon
8
0 / 3 / 0
5,496
458
1,098
10,783
6,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 0
6,798
567
7,991
14,349
11,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
11
0 / 5 / 1
6,021
502
4,154
9,247
3,060
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Ikal_Akbal
Hun Batz
5
0 / 2 / 0
4,500
375
756
4,571
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
VaporWolf52
Ah Muzen Cab
14
3 / 0 / 3
7,493
624
7,551
6,495
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
roninMRP
Kuzenbo
11
3 / 3 / 1
6,798
567
4,916
11,360
11,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
12
Kills
8
9
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
2
3
1.25
L
King Arthur
 
King Arthur
2
2
0
1
L
Janus
0
5
1
0.1
W
Chernobog
Demonlad
Chernobog
2
2
1
1.25
W
Bakasura
FeederPro92
Bakasura
5
2
2
3
L
Hun Batz
Ikal_Akbal
Hun Batz
0
2
0
0
W
Baron Samedi
SirWiggles87
Baron Samedi
4
0
1
4.5
L
Ah Muzen Cab
VaporWolf52
Ah Muzen Cab
3
0
3
4.5
L
Kuzenbo
roninMRP
Kuzenbo
3
3
1
1.17
W
Charon
sinsinger
Charon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,889
Damage
25,368
47,306
Taken
46,022
24,173
Mitigated
29,908
15,996
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,530
432
0
3,306
9,511
5,789
0
0
9,511
0
49,099
L
King Arthur
 
King Arthur
7,991
560
0
1,424
14,349
11,494
0
0
12,957
0
49,908
L
Janus
4,154
564
0
1,633
9,247
3,060
46
5,538
3,349
44,251
803
W
Chernobog
Demonlad
Chernobog
3,655
2,027
0
3,103
8,619
2,727
0
1,437
7,182
0
39,646
W
Bakasura
FeederPro92
Bakasura
8,302
5,167
0
3,569
12,768
6,188
0
1,750
11,018
0
50,866
L
Hun Batz
Ikal_Akbal
Hun Batz
756
172
0
363
4,571
1,468
0
377
4,074
0
13,645
W
Baron Samedi
SirWiggles87
Baron Samedi
7,304
378
49
2,729
5,625
2,823
94
3,847
1,778
54,175
0
L
Ah Muzen Cab
VaporWolf52
Ah Muzen Cab
7,551
2,531
0
780
6,495
2,640
224
592
5,573
0
68,788
L
Kuzenbo
roninMRP
Kuzenbo
4,916
1,892
0
1,794
11,360
11,246
0
1,895
9,021
20,802
0
W
Charon
sinsinger
Charon
1,098
407
1,088
2,152
10,783
6,646
0
1,963
8,820
16,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
31,610
360
Minions Killed
304
0
Camps Cleared
0
1,167,065
Distance Traveled
1,059,987
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,978
582
86
7
0
223,939
0
L
King Arthur
6,798
567
79
7
0
240,366
4
L
Janus
6,021
502
76
6
0
201,931
0
W
Chernobog
5,879
490
73
6
0
189,421
0
W
Bakasura
7,150
596
98
8
0
285,784
2
L
Hun Batz
4,500
375
26
2
0
130,984
0
W
Baron Samedi
7,471
623
81
7
0
229,440
5
L
Ah Muzen Cab
7,493
624
94
8
0
232,401
2
L
Kuzenbo
6,798
567
29
2
0
254,305
0
W
Charon
5,496
458
22
2
0
238,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role