Player Matchup

Agni
Agni
 
Agni
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
KvngJay78
Osiris
Level 117
God Stats
4W - 4L
1,667 SR
Queue Stats
27W - 30L
1,508 Elo+
Solo
Cthulhu
Cthulhu
TheMormanPrince
Cthulhu
Level 69
God Stats
8W - 3L
1,866 SR
Queue Stats
154W - 171L
1,517 Elo+
Solo
Chiron
Chiron
rcraig207
Chiron
Level 122
God Stats
2W - 3L
1,219 SR
Queue Stats
66W - 64L
1,497 Elo+
Solo
Bacchus
Bacchus
xxSLAAAAMxx
Bacchus
Level 144
God Stats
5W - 5L
1,675 SR
Queue Stats
121W - 119L
1,523 Elo+
Solo
Team Averages
Level 110
1,585 SR
1,509 Elo+

VS

Team Averages
Level 150
1,372 SR
1,461 Elo+
Raijin
Raijin
 
Raijin
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CorpClosecall
Lancelot
Level 208
God Stats
3W - 1L
1,547 SR
Queue Stats
50W - 62L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
LaToxiiica
Cthulhu
Level 127
God Stats
6W - 7L
1,196 SR
Queue Stats
71W - 86L
1,423 Elo+
Party 1
Izanami
Izanami
ShandaLaVera
Izanami
Level 82
God Stats
30W - 44L
1,408 SR
Queue Stats
54W - 78L
1,370 Elo+
Solo
Erlang Shen
Erlang Shen
TR1GGA D 209
Erlang Shen
Level 148
God Stats
12W - 26L
1,208 SR
Queue Stats
605W - 642L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 2 / 2
6,346
1,058
8,367
4,455
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
KvngJay78
Osiris
11
0 / 1 / 0
5,766
961
785
1,921
1,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
6,496
1,083
4,617
8,926
8,098
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
rcraig207
Chiron
11
1 / 0 / 1
6,583
1,097
4,054
1,941
768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
xxSLAAAAMxx
Bacchus
12
0 / 1 / 2
7,020
1,170
6,752
9,123
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

341

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 0 / 4
6,628
1,105
5,281
3,171
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
CorpClosecall
Lancelot
12
3 / 1 / 3
7,225
1,204
5,068
5,867
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LaToxiiica
Cthulhu
12
0 / 0 / 4
6,283
1,047
3,516
5,593
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
ShandaLaVera
Izanami
12
1 / 0 / 3
6,699
1,117
3,442
3,577
1,559
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
TR1GGA D 209
Erlang Shen
12
1 / 1 / 3
6,721
1,120
5,226
8,873
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
2
Kills
6
6
Deaths
2
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
2
0.5
W
Raijin
 
Raijin
1
0
4
3
W
Lancelot
CorpClosecall
Lancelot
3
1
3
4.5
L
Osiris
KvngJay78
Osiris
0
1
0
0
W
Cthulhu
LaToxiiica
Cthulhu
0
0
4
2
W
Izanami
ShandaLaVera
Izanami
1
0
3
2.5
W
Erlang Shen
TR1GGA D 209
Erlang Shen
1
1
3
2.5
L
1
2
1
0.75
L
Chiron
rcraig207
Chiron
1
0
1
1.5
L
Bacchus
xxSLAAAAMxx
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
22,533
26,366
Taken
27,081
20,956
Mitigated
19,819
2,592
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,367
461
0
30
4,455
1,605
0
913
3,500
24,061
0
W
Raijin
 
Raijin
5,281
308
0
380
3,171
1,348
0
2,335
836
20,583
0
W
Lancelot
CorpClosecall
Lancelot
5,068
578
0
237
5,867
2,783
0
4,040
1,753
0
13,620
L
Osiris
KvngJay78
Osiris
785
60
151
135
1,921
1,515
0
811
1,005
0
3,855
W
Cthulhu
LaToxiiica
Cthulhu
3,516
562
0
676
5,593
5,028
0
4,324
1,269
11,608
0
W
Izanami
ShandaLaVera
Izanami
3,442
3,013
0
419
3,577
1,559
0
2,713
864
0
15,783
W
Erlang Shen
TR1GGA D 209
Erlang Shen
5,226
2,806
299
2,001
8,873
9,101
0
5,467
3,406
0
12,061
L
4,617
758
0
0
8,926
8,098
0
2,611
5,907
10,111
291
L
Chiron
rcraig207
Chiron
4,054
1,892
252
395
1,941
768
0
639
1,258
0
18,019
L
Bacchus
xxSLAAAAMxx
Bacchus
6,752
531
52
1,577
9,123
8,970
0
3,290
5,360
11,350
1,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
33,556
119
Minions Killed
126
3
Camps Cleared
6
480,082
Distance Traveled
596,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,346
1,058
48
8
1
123,077
0
W
Raijin
6,628
1,105
35
6
1
114,906
0
W
Lancelot
7,225
1,204
26
4
2
135,768
0
L
Osiris
5,766
961
5
1
0
34,757
0
W
Cthulhu
6,283
1,047
6
1
0
103,881
0
W
Izanami
6,699
1,117
51
9
2
109,412
0
W
Erlang Shen
6,721
1,120
8
1
1
132,059
0
L
Cthulhu
6,496
1,083
28
5
0
108,689
0
L
Chiron
6,583
1,097
33
6
0
92,684
0
L
Bacchus
7,020
1,170
5
1
2
120,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role