Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Ace_Umbra
Hachiman
Level 126
God Stats
4W - 5L
1,069 SR
Queue Stats
24W - 21L
1,465 Elo+
Party 2
Charybdis
Charybdis
RIVANILDO179
Charybdis
Level 124
God Stats
26W - 43L
1,481 SR
Queue Stats
498W - 505L
1,488 Elo+
Solo
Nu Wa
Nu Wa
ººPredadorºº
Nu Wa
Level 168
God Stats
2W - 5L
1,752 SR
Queue Stats
5W - 16L
1,713 Elo+
Solo
Team Averages
Level 149
1,461 SR
1,533 Elo+

VS

Team Averages
Level 129
1,533 SR
1,470 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArtemisaYaz
Danzaburou
Level 66
God Stats
8W - 8L
1,569 SR
Queue Stats
18W - 23L
1,480 Elo+
Party 1
Hades
Hades
LeZzOoGaming
Hades
Level 147
God Stats
3W - 5L
1,469 SR
Queue Stats
138W - 168L
1,443 Elo+
Party 1
Agni
Agni
RagnarLockk
Agni
Level 158
God Stats
15W - 17L
1,365 SR
Queue Stats
458W - 431L
1,457 Elo+
Solo
Arachne
Arachne
sanadel
Arachne
Level 124
God Stats
4W - 4L
1,761 SR
Queue Stats
62W - 86L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 0
5,539
554
3,242
5,253
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
 
Fafnir
6
0 / 1 / 0
4,778
478
1,781
5,259
4,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Ace_Umbra
Hachiman
8
0 / 1 / 0
4,826
483
4,554
4,581
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
RIVANILDO179
Charybdis
9
0 / 6 / 0
4,721
472
2,431
9,830
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 5 / 0
4,536
454
3,297
5,673
1,986
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 0 / 1
5,218
522
2,490
6,135
3,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ArtemisaYaz
Danzaburou
10
0 / 0 / 1
5,614
561
1,901
5,244
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 0 / 1
7,349
735
4,731
6,877
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 1
7,006
701
4,987
5,187
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
sanadel
Arachne
12
5 / 0 / 1
6,341
634
4,455
7,611
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
14
14
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Fafnir
 
Fafnir
0
1
0
0
W
Cerberus
 
Cerberus
1
0
1
1.5
L
Hachiman
Ace_Umbra
Hachiman
0
1
0
0
W
Danzaburou
ArtemisaYaz
Danzaburou
0
0
1
0.5
W
4
0
1
4.5
L
Charybdis
RIVANILDO179
Charybdis
0
6
0
0
W
4
0
1
4.5
W
Arachne
sanadel
Arachne
5
0
1
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
18,564
30,596
Taken
31,054
13,060
Mitigated
13,038
7,031
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,242
267
0
1,560
5,253
1,822
0
1,619
3,634
39,118
7,014
L
Fafnir
 
Fafnir
1,781
313
0
1,214
5,259
4,184
0
1,283
3,976
8,246
2,183
W
Cerberus
 
Cerberus
2,490
145
0
2,426
6,135
3,111
0
1,234
4,901
15,143
0
L
Hachiman
Ace_Umbra
Hachiman
4,554
3,146
0
1,494
4,581
1,552
0
723
3,858
0
36,075
W
Danzaburou
ArtemisaYaz
Danzaburou
1,901
991
0
1,517
5,244
1,900
36
1,232
4,012
0
34,857
W
4,731
488
0
5,562
6,877
3,204
388
3,516
3,361
51,741
1,973
L
Charybdis
RIVANILDO179
Charybdis
2,431
1,078
0
2,511
9,830
3,516
0
4,548
5,282
0
33,541
W
4,987
452
0
870
5,187
1,652
0
889
4,298
61,412
0
W
Arachne
sanadel
Arachne
4,455
3,263
0
1,142
7,611
3,171
289
1,277
6,334
0
46,958
L
3,297
1,508
0
252
5,673
1,986
0
4,035
1,638
21,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
31,528
255
Minions Killed
392
0
Camps Cleared
0
851,767
Distance Traveled
1,038,818
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,539
554
92
9
0
213,794
0
L
Fafnir
4,778
478
15
2
0
147,954
3
W
Cerberus
5,218
522
49
5
0
222,754
1
L
Hachiman
4,826
483
64
6
0
153,876
0
W
Danzaburou
5,614
561
60
6
0
195,101
0
W
Hades
7,349
735
109
11
0
172,705
5
L
Charybdis
4,721
472
52
5
0
174,723
0
W
Agni
7,006
701
97
10
0
218,918
4
W
Arachne
6,341
634
77
8
0
229,340
0
L
Nu Wa
4,536
454
32
3
0
161,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role