Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Amaziing_Jbus
Arachne
Level 120
God Stats
69W - 65L
1,456 SR
Queue Stats
154W - 184L
1,393 Elo+
Party 1
Artemis
Artemis
SypherCarver
Artemis
Level 35
God Stats
5W - 6L
1,480 SR
Queue Stats
14W - 23L
1,377 Elo+
Solo
Nike
Nike
Wzagy
Nike
Level 50
God Stats
10W - 17L
1,268 SR
Queue Stats
178W - 230L
1,330 Elo+
Party 1
Discordia
Discordia
iB-kami
Discordia
Level 26
God Stats
1W - 6L
1,316 SR
Queue Stats
39W - 70L
1,312 Elo+
Party 1
Team Averages
Level 75
1,404 SR
1,382 Elo+

VS

Team Averages
Level 53
1,446 SR
1,374 Elo+
Ymir
Ymir
Lalcobelge
Ymir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,382 Elo+
Party 2
Anhur
Anhur
Lamiix
Anhur
Level 90
God Stats
1W - 6L
1,500 SR
Queue Stats
53W - 39L
1,518 Elo+
Solo
Bellona
Bellona
arzajr
Bellona
Level 18
God Stats
1W - 5L
1,132 SR
Queue Stats
16W - 38L
1,286 Elo+
Party 3
Yu Huang
Yu Huang
silbido-abrigado
Yu Huang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 72L
1,317 Elo+
Party 3
Nemesis
Nemesis
vShxrro
Nemesis
Level 28
God Stats
2W - 2L
1,597 SR
Queue Stats
105W - 108L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 0 / 5
6,194
563
4,754
6,141
5,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
12
3 / 2 / 1
6,484
589
3,934
10,013
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
SypherCarver
Artemis
10
3 / 0 / 1
5,994
545
5,068
4,039
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Wzagy
Nike
12
2 / 1 / 0
6,864
624
6,717
8,689
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
iB-kami
Discordia
11
2 / 1 / 1
5,953
541
3,493
4,931
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,146
468
1,603
10,641
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Lamiix
Anhur
10
0 / 2 / 0
5,410
492
2,755
6,860
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
arzajr
Bellona
9
1 / 2 / 0
5,434
494
4,036
9,419
8,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 1
5,565
506
4,817
5,002
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
vShxrro
Nemesis
11
3 / 1 / 0
6,209
564
1,626
7,138
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
5
3.5
W
Arachne
3
2
1
1.75
L
0
3
1
0.17
L
Anhur
Lamiix
Anhur
0
2
0
0
W
Artemis
SypherCarver
Artemis
3
0
1
3.5
W
Nike
Wzagy
Nike
2
1
0
2
L
Bellona
arzajr
Bellona
1
2
0
0.5
W
Discordia
iB-kami
Discordia
2
1
1
2.5
L
0
3
1
0.17
L
Nemesis
vShxrro
Nemesis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,966
Damage
14,837
33,813
Taken
39,060
17,388
Mitigated
22,243
13,387
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,754
1,903
0
2,683
6,141
5,761
12
1,594
4,547
17,251
1,192
W
Arachne
3,934
2,403
0
4,850
10,013
3,922
150
637
9,376
0
55,152
L
1,603
86
0
1,794
10,641
6,563
0
3,079
7,466
12,742
0
L
Anhur
Lamiix
Anhur
2,755
1,173
0
2,008
6,860
2,342
0
988
5,872
0
38,833
W
Artemis
SypherCarver
Artemis
5,068
1,779
0
2,544
4,039
1,441
0
571
3,468
0
35,722
W
Nike
Wzagy
Nike
6,717
610
0
2,810
8,689
4,797
0
315
7,875
0
45,825
L
Bellona
arzajr
Bellona
4,036
915
0
2,586
9,419
8,215
0
0
8,616
0
22,862
W
Discordia
iB-kami
Discordia
3,493
448
0
500
4,931
1,467
0
3,188
1,743
32,471
1,490
L
4,817
585
0
760
5,002
1,986
410
2,780
2,222
33,956
1,298
L
Nemesis
vShxrro
Nemesis
1,626
589
0
765
7,138
3,137
0
968
6,170
0
40,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
27,764
294
Minions Killed
251
0
Camps Cleared
0
1,079,019
Distance Traveled
1,054,470
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,194
563
24
2
0
231,594
0
W
Arachne
6,484
589
84
8
0
246,225
0
L
Ymir
5,146
468
20
2
0
228,334
0
L
Anhur
5,410
492
70
6
0
191,454
0
W
Artemis
5,994
545
59
5
0
173,195
4
W
Nike
6,864
624
79
7
0
219,367
0
L
Bellona
5,434
494
37
3
0
179,265
0
W
Discordia
5,953
541
48
4
0
208,638
0
L
Yu Huang
5,565
506
48
4
0
195,569
0
L
Nemesis
6,209
564
76
7
0
259,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role