Player Matchup

Erlang Shen
Erlang Shen
Gold II
tonynava97
Erlang Shen
Gold II
Level 147
God Stats
9W - 6L
1,464 SR
Queue Stats
281W - 348L
1,559 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,464 SR
1,559 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,493 SR
1,497 MMR
Surtr
Surtr
Bronze III
tc2299
Surtr
Bronze III
Level 84
God Stats
1W - 3L
1,493 SR
Queue Stats
2W - 8L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
tonynava97
Erlang Shen
15
6 / 0 / 0
10,847
1,085
11,487
9,061
7,778
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
DanzaburouSkadiHou YiHeraMedusa

VS

Bans
BellonaGilgameshRamaOsirisNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
tc2299
Surtr
12
0 / 6 / 0
7,384
738
5,296
15,800
13,460
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
tc2299
Surtr
0
6
0
0
W
Erlang Shen
tonynava97
Erlang Shen
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,487
Damage
5,296
9,061
Taken
15,800
7,778
Mitigated
13,460
3,740
Healing
1,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
tc2299
Surtr
5,296
2,763
0
1,686
15,800
13,460
0
0
15,800
385
27,896
W
Erlang Shen
tonynava97
Erlang Shen
11,487
7,912
0
3,740
9,061
7,778
1,526
955
8,106
0
60,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,847
Gold Earned
7,384
138
Minions Killed
46
9
Camps Cleared
0
176,387
Distance Traveled
188,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,384
738
46
5
0
188,822
0
W
Erlang Shen
10,847
1,085
138
14
9
176,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role