Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Its PX4
Sun Wukong
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
313W - 314L
1,437 Elo+
Party 2
Charon
Charon
Just Hook93
Charon
Level 57
God Stats
0W - 2L
1,305 SR
Queue Stats
52W - 65L
1,355 Elo+
Party 2
Bastet
Bastet
S-W-A-T--007
Bastet
Level 147
God Stats
4W - 1L
1,603 SR
Queue Stats
79W - 89L
1,431 Elo+
Solo
Medusa
Medusa
StickyRic
Medusa
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 186L
1,508 Elo+
Solo
Team Averages
Level 109
1,439 SR
1,446 Elo+

VS

Team Averages
Level 101
1,547 SR
1,467 Elo+
Charon
Charon
 
Charon
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ki11er z0mb1
Ah Puch
Level 128
God Stats
9W - 4L
1,582 SR
Queue Stats
332W - 319L
1,474 Elo+
Party 1
Geb
Geb
NRGbboy
Geb
Level 118
God Stats
13W - 10L
1,616 SR
Queue Stats
453W - 448L
1,445 Elo+
Party 1
Neith
Neith
V-O-N-13
Neith
Level 66
God Stats
389W - 344L
1,536 SR
Queue Stats
462W - 460L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 1
6,740
674
4,836
4,720
2,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Its PX4
Sun Wukong
4
1 / 0 / 1
4,382
438
1,388
2,856
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
9
0 / 2 / 2
5,124
512
2,918
6,166
4,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
10
1 / 1 / 0
4,886
489
4,132
6,601
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
StickyRic
Medusa
10
1 / 0 / 0
5,524
552
4,146
5,694
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 0
5,256
526
2,128
7,235
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
 
Loki
9
1 / 2 / 1
4,993
499
2,324
7,486
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Ki11er z0mb1
Ah Puch
10
0 / 0 / 0
5,427
543
2,290
5,029
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Geb
8
1 / 1 / 1
5,222
522
3,889
7,013
2,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
V-O-N-13
Neith
10
1 / 0 / 0
5,503
550
3,723
8,134
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
1
2.5
W
Charon
 
Charon
0
2
0
0
W
Loki
 
Loki
1
2
1
0.75
L
Sun Wukong
Its PX4
Sun Wukong
1
0
1
1.5
L
Charon
0
2
2
0.5
W
Ah Puch
Ki11er z0mb1
Ah Puch
0
0
0
0
W
Geb
1
1
1
1.5
L
Bastet
1
1
0
1
L
Medusa
StickyRic
Medusa
1
0
0
1
W
Neith
V-O-N-13
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
14,354
26,037
Taken
34,897
12,664
Mitigated
12,428
10,627
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,836
239
0
2,802
4,720
2,224
0
1,615
2,797
45,197
3,430
W
Charon
 
Charon
2,128
138
0
1,431
7,235
2,876
0
4,087
3,148
29,716
0
W
Loki
 
Loki
2,324
590
0
3,684
7,486
2,321
0
876
6,568
0
30,278
L
Sun Wukong
Its PX4
Sun Wukong
1,388
322
0
1,159
2,856
980
0
329
2,513
0
7,606
L
Charon
2,918
632
113
1,432
6,166
4,177
0
2,490
3,676
14,494
778
W
Ah Puch
Ki11er z0mb1
Ah Puch
2,290
37
0
2,587
5,029
1,726
0
158
4,482
40,141
257
W
Geb
3,889
238
983
2,195
7,013
2,754
0
1,229
5,743
14,951
334
L
Bastet
4,132
993
0
3,026
6,601
3,204
0
2,330
4,271
0
24,240
L
Medusa
StickyRic
Medusa
4,146
1,613
0
2,095
5,694
2,079
0
1,061
4,633
0
41,263
W
Neith
V-O-N-13
Neith
3,723
1,173
57
3,850
8,134
2,751
168
1,167
6,967
0
44,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,656
Gold Earned
26,401
214
Minions Killed
281
0
Camps Cleared
0
834,193
Distance Traveled
941,162
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,740
674
74
7
0
155,696
3
W
Charon
5,256
526
70
7
0
170,908
0
W
Loki
4,993
499
58
6
0
220,487
3
L
Sun Wukong
4,382
438
22
2
0
80,342
2
L
Charon
5,124
512
21
2
0
178,706
1
W
Ah Puch
5,427
543
75
8
0
178,870
0
W
Geb
5,222
522
14
1
0
206,557
0
L
Bastet
4,886
489
34
3
0
211,529
2
L
Medusa
5,524
552
63
6
0
207,920
1
W
Neith
5,503
550
64
6
0
164,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role