Player Matchup

Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
S-W-A-T--007
Izanami
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,441 Elo+
Solo
Surtr
Surtr
V4L4C
Surtr
Level 144
God Stats
1W - 3L
1,342 SR
Queue Stats
50W - 43L
1,573 Elo+
Solo
Yemoja
Yemoja
tøp4life
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 366L
1,530 Elo+
Solo
Lancelot
Lancelot
wzap111799184636
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,334 Elo+
Solo
Team Averages
Level 125
1,468 SR
1,475 Elo+

VS

Team Averages
Level 140
1,579 SR
1,483 Elo+
Cthulhu
Cthulhu
Buzzzard007
Cthulhu
Level 156
God Stats
2W - 0L
1,694 SR
Queue Stats
111W - 98L
1,495 Elo+
Solo
Maui
Maui
Daman4779
Maui
Level 136
God Stats
1W - 2L
1,847 SR
Queue Stats
245W - 227L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Dukefrengss
Heimdallr
Level 134
God Stats
5W - 6L
1,331 SR
Queue Stats
158W - 132L
1,554 Elo+
Solo
Nut
Nut
SrHaze09
Nut
Level 144
God Stats
2W - 3L
1,458 SR
Queue Stats
55W - 58L
1,496 Elo+
Solo
Anubis
Anubis
T66XandreiGap
Anubis
Level 132
God Stats
24W - 15L
1,564 SR
Queue Stats
523W - 469L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 3
5,926
539
4,191
5,173
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
S-W-A-T--007
Izanami
9
0 / 4 / 0
5,435
494
3,791
8,014
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
V4L4C
Surtr
10
4 / 2 / 0
6,577
598
4,579
10,163
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
tøp4life
Yemoja
9
0 / 2 / 4
5,603
509
3,777
11,190
8,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 3 / 2
5,621
511
3,193
10,344
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buzzzard007
Cthulhu
11
1 / 0 / 3
6,784
617
6,343
7,413
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Maui
10
3 / 2 / 5
7,105
646
4,085
10,787
7,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Dukefrengss
Heimdallr
12
3 / 0 / 2
7,071
643
8,141
7,573
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 3
5,951
541
4,058
7,133
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 5
6,394
581
6,636
6,327
2,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
13
14
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
3
0.83
W
Cthulhu
Buzzzard007
Cthulhu
1
0
3
2.5
W
Maui
3
2
5
2.75
W
Heimdallr
Dukefrengss
Heimdallr
3
0
2
4
L
Izanami
S-W-A-T--007
Izanami
0
4
0
0
W
2
2
3
1.75
W
4
2
5
3.25
L
Surtr
V4L4C
Surtr
4
2
0
2
L
Yemoja
tøp4life
Yemoja
0
2
4
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
29,263
44,884
Taken
39,233
23,098
Mitigated
21,192
11,143
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,191
38
0
259
5,173
1,579
0
1,768
3,405
27,218
78
W
Cthulhu
Buzzzard007
Cthulhu
6,343
316
609
1,500
7,413
5,845
0
531
6,474
35,034
1,247
W
Maui
4,085
1,438
1,414
1,855
10,787
7,080
27
2,502
8,117
24,739
2,361
W
Heimdallr
Dukefrengss
Heimdallr
8,141
4,724
0
2,375
7,573
3,402
1,055
995
6,578
0
55,354
L
Izanami
S-W-A-T--007
Izanami
3,791
2,865
0
1,855
8,014
2,723
952
1,385
6,629
0
40,819
W
4,058
1,635
0
583
7,133
2,263
236
1,913
4,863
0
32,013
W
6,636
171
0
2,806
6,327
2,602
320
1,692
4,465
33,398
0
L
Surtr
V4L4C
Surtr
4,579
1,882
0
4,687
10,163
5,968
0
5,071
4,258
628
33,838
L
Yemoja
tøp4life
Yemoja
3,777
1,433
1,070
2,239
11,190
8,830
0
3,572
7,492
13,619
1,038
L
3,193
101
0
1,033
10,344
3,998
0
3,927
6,369
0
41,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
33,305
256
Minions Killed
311
0
Camps Cleared
0
1,108,661
Distance Traveled
1,099,821
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,926
539
55
5
0
220,320
0
W
Cthulhu
6,784
617
91
8
0
239,242
0
W
Maui
7,105
646
42
4
0
221,875
0
W
Heimdallr
7,071
643
77
7
0
207,025
0
L
Izanami
5,435
494
64
6
0
239,841
2
W
Nut
5,951
541
52
5
0
198,913
2
W
Anubis
6,394
581
49
4
0
232,766
4
L
Surtr
6,577
598
70
6
0
200,935
2
L
Yemoja
5,603
509
12
1
0
191,135
0
L
Lancelot
5,621
511
55
5
0
256,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role