Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold IV
BreyserLaser
Cerberus
Gold IV
Level 109
God Stats
0W - 1L
1,801 SR
Queue Stats
21W - 21L
1,542 MMR
Party 2
Chaac
Chaac
Gold III
Ma4KaM
Chaac
Gold III
Level 186
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 198L
1,594 MMR
Solo
Heimdallr
Heimdallr
Gold IV
SumerKing
Heimdallr
Gold IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,615 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,560 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,474 SR
1,588 MMR
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold V
Dhailz17
Medusa
Gold V
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 11L
1,645 MMR
Party 1
Susano
Susano
Gold V
MGB09
Susano
Gold V
Level 121
God Stats
1W - 0L
1,507 SR
Queue Stats
48W - 54L
1,594 MMR
Solo
Eset
Eset
Gold IV
MSmesroyale9
Eset
Gold IV
Level 128
God Stats
1W - 2L
1,528 SR
Queue Stats
28W - 21L
1,611 MMR
Solo
King Arthur
King Arthur
Silver I
TroubeSenpai
King Arthur
Silver I
Level 88
God Stats
1W - 1L
1,333 SR
Queue Stats
3W - 2L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 0 / 3
8,068
621
7,465
10,490
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
13
2 / 2 / 1
7,757
597
4,999
6,765
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
BreyserLaser
Cerberus
11
0 / 4 / 4
6,828
525
5,116
12,901
9,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Ma4KaM
Chaac
13
2 / 2 / 3
7,898
608
11,400
14,723
13,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
SumerKing
Heimdallr
8
0 / 7 / 1
5,191
399
3,837
11,047
4,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresThanatosBake KujiraNut

VS

Bans
BastetThothAh Muzen CabAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 1 / 6
8,539
657
4,960
11,875
12,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Medusa
Dhailz17
Medusa
13
5 / 3 / 5
7,315
563
12,289
9,575
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
MGB09
Susano
13
1 / 2 / 0
6,420
494
5,040
11,992
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 0 / 1
8,888
684
6,560
4,642
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TroubeSenpai
King Arthur
13
1 / 4 / 1
7,362
566
8,055
16,367
16,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
10
Kills
15
15
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
0
3
7.5
L
Kukulkan
 
Kukulkan
2
2
1
1.25
W
Sobek
 
Sobek
4
1
6
7
L
Cerberus
BreyserLaser
Cerberus
0
4
4
0.5
W
Medusa
Dhailz17
Medusa
5
3
5
2.5
W
Susano
MGB09
Susano
1
2
0
0.5
W
4
0
1
4.5
L
Chaac
Ma4KaM
Chaac
2
2
3
1.75
L
Heimdallr
SumerKing
Heimdallr
0
7
1
0.07
W
King Arthur
TroubeSenpai
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,817
Damage
36,904
55,926
Taken
54,451
35,462
Mitigated
39,325
17,160
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,465
1,755
0
5,596
10,490
4,845
0
1,617
8,819
0
66,667
L
Kukulkan
 
Kukulkan
4,999
318
0
195
6,765
2,357
513
3,666
2,811
48,757
1,293
W
Sobek
 
Sobek
4,960
499
0
5,339
11,875
12,582
0
3,101
8,758
37,732
3,796
L
Cerberus
BreyserLaser
Cerberus
5,116
288
0
2,609
12,901
9,611
0
3,418
9,371
24,786
804
W
Medusa
Dhailz17
Medusa
12,289
5,948
0
1,320
9,575
4,221
879
3,221
6,305
0
58,769
W
Susano
MGB09
Susano
5,040
820
0
5,819
11,992
4,875
0
1,713
10,119
0
47,392
W
6,560
654
0
1,498
4,642
1,642
72
1,933
2,493
74,105
746
L
Chaac
Ma4KaM
Chaac
11,400
1,319
0
6,475
14,723
13,944
0
0
14,723
9,081
57,445
L
Heimdallr
SumerKing
Heimdallr
3,837
1,583
0
2,285
11,047
4,705
0
2,131
8,916
0
26,563
W
King Arthur
TroubeSenpai
King Arthur
8,055
1,215
0
3,494
16,367
16,005
0
1,627
14,740
0
58,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
38,524
420
Minions Killed
474
0
Camps Cleared
0
1,318,472
Distance Traveled
1,423,876
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,068
621
116
9
0
294,044
0
L
Kukulkan
7,757
597
98
8
0
263,230
4
W
Sobek
8,539
657
39
3
0
329,739
1
L
Cerberus
6,828
525
46
4
0
280,292
0
W
Medusa
7,315
563
120
9
0
256,384
0
W
Susano
6,420
494
81
6
0
291,466
0
W
Eset
8,888
684
146
11
0
287,587
4
L
Chaac
7,898
608
117
9
0
267,626
1
L
Heimdallr
5,191
399
43
3
0
213,280
1
W
King Arthur
7,362
566
88
7
0
258,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role