Player Matchup

Arachne
Arachne
Chaser90
Arachne
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,601 Elo+
Party 1
Medusa
Medusa
Clarkman
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 68L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Cyfriss
Cthulhu
Level 97
God Stats
14W - 13L
1,576 SR
Queue Stats
71W - 73L
1,534 Elo+
Party 1
Chang'e
Chang'e
EDMJOE6810
Chang'e
Level 128
God Stats
45W - 42L
1,533 SR
Queue Stats
484W - 501L
1,455 Elo+
Solo
Odin
Odin
Ya bOi TriHard
Odin
Level 141
God Stats
2W - 2L
1,410 SR
Queue Stats
117W - 128L
1,539 Elo+
Party 1
Team Averages
Level 93
1,504 SR
1,521 Elo+

VS

Team Averages
Level 135
1,497 SR
1,494 Elo+
Xbalanque
Xbalanque
Arrowhead307
Xbalanque
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 193L
1,511 Elo+
Solo
Lancelot
Lancelot
Cande Ande
Lancelot
Level 88
God Stats
5W - 2L
1,386 SR
Queue Stats
118W - 105L
1,497 Elo+
Solo
Bake Kujira
Bake Kujira
Zed9lives
Bake Kujira
Level 126
God Stats
3W - 2L
1,592 SR
Queue Stats
219W - 181L
1,517 Elo+
Solo
Fenrir
Fenrir
mephistall
Fenrir
Level 192
God Stats
225W - 247L
1,522 SR
Queue Stats
365W - 393L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
xWunderWaffe223
Baron Samedi
Level 157
God Stats
299W - 303L
1,486 SR
Queue Stats
683W - 731L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chaser90
Arachne
16
6 / 0 / 7
10,514
1,168
10,782
10,457
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Clarkman
Medusa
16
3 / 1 / 6
10,039
1,115
7,976
7,870
4,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
Cyfriss
Cthulhu
16
1 / 0 / 10
9,497
1,055
10,693
10,625
12,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
EDMJOE6810
Chang'e
16
2 / 1 / 14
10,221
1,136
15,630
9,701
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 10
10,694
1,188
12,261
12,002
15,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

365

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arrowhead307
Xbalanque
14
0 / 7 / 0
8,739
971
13,618
16,362
6,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Cande Ande
Lancelot
14
0 / 4 / 1
8,976
997
12,883
16,156
7,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
Zed9lives
Bake Kujira
14
1 / 5 / 1
9,144
1,016
13,389
16,876
18,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
mephistall
Fenrir
14
1 / 2 / 0
9,146
1,016
4,816
12,593
10,711
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
xWunderWaffe223
Baron Samedi
13
0 / 0 / 0
8,067
896
0
0
0

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
18
Kills
2
2
Deaths
18
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Arrowhead307
Xbalanque
0
7
0
0
L
Lancelot
Cande Ande
Lancelot
0
4
1
0.13
W
Arachne
Chaser90
Arachne
6
0
7
9.5
W
Medusa
Clarkman
Medusa
3
1
6
6
W
Cthulhu
Cyfriss
Cthulhu
1
0
10
6
W
Chang'e
EDMJOE6810
Chang'e
2
1
14
9
W
6
0
10
11
L
Bake Kujira
Zed9lives
Bake Kujira
1
5
1
0.3
L
Fenrir
mephistall
Fenrir
1
2
0
0.5
L
Baron Samedi
xWunderWaffe223
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,342
Damage
44,706
50,655
Taken
61,987
43,607
Mitigated
43,549
15,196
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Arrowhead307
Xbalanque
13,618
7,089
0
917
16,362
6,618
0
6,220
9,567
0
27,945
L
Lancelot
Cande Ande
Lancelot
12,883
658
0
0
16,156
7,788
0
5,324
10,240
0
26,309
W
Arachne
Chaser90
Arachne
10,782
6,246
0
2,365
10,457
6,676
0
1,545
8,912
0
21,175
W
Medusa
Clarkman
Medusa
7,976
2,990
0
0
7,870
4,721
0
2,249
5,621
0
23,885
W
Cthulhu
Cyfriss
Cthulhu
10,693
1,453
249
873
10,625
12,493
0
3,759
6,866
21,708
565
W
Chang'e
EDMJOE6810
Chang'e
15,630
457
6,752
3,685
9,701
4,678
0
3,574
6,127
29,646
1,966
W
12,261
1,391
0
1,272
12,002
15,039
0
2,262
9,740
0
20,869
L
Bake Kujira
Zed9lives
Bake Kujira
13,389
7,202
0
0
16,876
18,432
0
7,389
8,765
27,208
0
L
Fenrir
mephistall
Fenrir
4,816
1,097
87
765
12,593
10,711
0
4,612
7,549
0
18,467
L
Baron Samedi
xWunderWaffe223
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,965
Gold Earned
44,072
163
Minions Killed
148
4
Camps Cleared
7
984,740
Distance Traveled
742,669
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,739
971
38
4
2
163,358
0
L
Lancelot
8,976
997
29
3
4
220,230
0
W
Arachne
10,514
1,168
31
3
1
208,786
0
W
Medusa
10,039
1,115
40
4
1
168,087
0
W
Cthulhu
9,497
1,055
25
3
0
211,435
0
W
Chang'e
10,221
1,136
39
4
2
187,419
0
W
Odin
10,694
1,188
28
3
0
209,013
0
L
Bake Kujira
9,144
1,016
43
5
1
161,015
0
L
Fenrir
9,146
1,016
38
4
0
198,066
1
L
Baron Samedi
8,067
896
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role