Player Matchup

Thor
Thor
Gold I
Fairertre_
Thor
Gold I
Level 157
God Stats
61W - 37L
1,588 SR
Queue Stats
335W - 325L
1,560 MMR
Solo
Maui
Maui
Gold III
MustyOnions123
Maui
Gold III
Level 120
God Stats
18W - 26L
1,608 SR
Queue Stats
296W - 276L
1,418 MMR
Party 1
Achilles
Achilles
Gold III
Scaryted
Achilles
Gold III
Level 133
God Stats
16W - 11L
1,632 SR
Queue Stats
36W - 31L
1,505 MMR
Solo
Eset
Eset
Platinum IV
TyNastyTime
Eset
Platinum IV
Level 159
God Stats
6W - 5L
1,628 SR
Queue Stats
145W - 137L
1,553 MMR
Party 1
Rama
Rama
Gold III
YungNastyman
Rama
Gold III
Level 159
God Stats
16W - 10L
1,680 SR
Queue Stats
207W - 203L
1,514 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,627 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,347 SR
1,500 MMR
Athena
Athena
Gold V
 
Athena
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold III
CrazyForCatnip
Scylla
Gold III
Level 86
God Stats
0W - 3L
1,330 SR
Queue Stats
189W - 171L
1,485 MMR
Party 2
Sobek
Sobek
Gold IV
SkyWa1ker10
Sobek
Gold IV
Level 144
God Stats
0W - 3L
1,214 SR
Queue Stats
91W - 91L
1,502 MMR
Solo
Nut
Nut
Silver II
ixControversyxi
Nut
Silver II
Level 177
God Stats
5W - 7L
1,188 SR
Queue Stats
86W - 97L
1,529 MMR
Solo
Ne Zha
Ne Zha
Gold IV
猥琐三三
Ne Zha
Gold IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 7
8,623
616
12,603
9,750
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 0 / 12
8,182
584
5,553
15,095
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Scaryted
Achilles
15
7 / 0 / 5
9,579
684
8,872
12,237
8,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 8
8,129
581
8,098
7,025
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 5
8,552
611
5,525
6,342
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaAresOdinXbalanque

VS

Bans
BacchusAwilixKukulkanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 5 / 1
5,590
399
2,959
13,459
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 4 / 0
6,972
498
6,606
9,319
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 0
6,635
474
3,747
9,579
8,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 4 / 0
5,717
408
4,062
12,735
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
0 / 4 / 2
6,589
471
4,868
13,120
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
20
Kills
3
3
Deaths
21
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
1
0.1
L
3
4
0
0.75
W
8
0
7
11.5
W
1
0
12
7
W
Achilles
Scaryted
Achilles
7
0
5
9.5
L
0
4
0
0
W
2
3
8
2
W
2
0
5
4.5
L
0
4
0
0
L
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,651
Damage
22,242
50,449
Taken
58,212
31,700
Mitigated
31,246
15,099
Healing
12,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,959
422
0
2,014
13,459
9,087
0
4,392
9,023
13,382
1,355
L
6,606
807
0
1,045
9,319
2,926
0
2,178
7,099
40,487
985
W
12,603
3,305
0
525
9,750
4,659
0
1,705
7,849
0
78,902
W
5,553
1,395
0
5,303
15,095
13,205
150
3,379
11,480
20,925
3,060
W
Achilles
Scaryted
Achilles
8,872
3,030
0
4,533
12,237
8,236
0
3,271
8,384
0
66,918
L
3,747
475
0
3,166
9,579
8,162
0
585
8,360
35,384
2,558
W
8,098
233
223
1,478
7,025
2,986
0
2,317
4,503
62,715
1,103
W
5,525
4,038
0
3,037
6,342
2,614
2,929
653
5,659
0
85,388
L
4,062
2,666
0
3,393
12,735
4,587
0
2,658
9,981
0
42,365
L
Ne Zha
4,868
2,068
0
2,454
13,120
6,484
0
3,448
9,636
0
55,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,065
Gold Earned
31,503
499
Minions Killed
352
0
Camps Cleared
0
1,369,691
Distance Traveled
1,303,970
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,590
399
26
2
0
294,357
0
L
Scylla
6,972
498
90
6
0
249,751
1
W
Thor
8,623
616
100
7
0
315,108
0
W
Maui
8,182
584
33
2
0
264,399
0
W
Achilles
9,579
684
110
8
0
288,617
4
L
Sobek
6,635
474
93
7
0
232,876
1
W
Eset
8,129
581
116
8
0
255,166
0
W
Rama
8,552
611
140
10
0
246,401
0
L
Nut
5,717
408
61
4
0
243,615
0
L
Ne Zha
6,589
471
82
6
0
283,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role