Player Matchup

Cthulhu
Cthulhu
BlackKnight999
Cthulhu
Level 146
God Stats
1W - 1L
1,452 SR
Queue Stats
127W - 130L
1,515 Elo+
Party 2
Neith
Neith
DeadKnight56
Neith
Level 108
God Stats
5W - 11L
1,741 SR
Queue Stats
183W - 198L
1,470 Elo+
Party 2
Olorun
Olorun
FearChubs
Olorun
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 37L
1,444 Elo+
Party 1
Hercules
Hercules
Saaand
Hercules
Level 151
God Stats
2W - 4L
1,526 SR
Queue Stats
53W - 52L
1,588 Elo+
Party 2
Horus
Horus
ancientgod0
Horus
Level 154
God Stats
0W - 1L
1,649 SR
Queue Stats
43W - 34L
1,515 Elo+
Party 1
Team Averages
Level 128
1,573 SR
1,506 Elo+

VS

Team Averages
Level 77
1,509 SR
1,481 Elo+
Sylvanus
Sylvanus
DeadxKombat
Sylvanus
Level 129
God Stats
13W - 13L
1,444 SR
Queue Stats
156W - 147L
1,513 Elo+
Solo
Da Ji
Da Ji
HahWompWomp
Da Ji
Level 8
God Stats
2W - 1L
1,526 SR
Queue Stats
13W - 10L
1,476 Elo+
Party 3
Medusa
Medusa
Junior_Mints13
Medusa
Level 128
God Stats
4W - 6L
1,416 SR
Queue Stats
93W - 91L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
ToxicJester
Gilgamesh
Level 39
God Stats
1W - 3L
1,588 SR
Queue Stats
5W - 15L
1,414 Elo+
Solo
Aphrodite
Aphrodite
bertolucci5
Aphrodite
Level 82
God Stats
12W - 11L
1,573 SR
Queue Stats
220W - 188L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,360
530
6,017
7,134
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 1
7,203
600
5,409
5,651
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
FearChubs
Olorun
9
0 / 4 / 0
4,846
404
2,774
6,749
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Saaand
Hercules
12
1 / 1 / 2
6,355
530
2,823
9,676
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,632
469
4,559
11,938
9,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeadxKombat
Sylvanus
11
1 / 0 / 3
6,703
559
3,796
8,982
7,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 2 / 2
6,428
536
3,212
10,864
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 0 / 2
6,495
541
6,117
6,416
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ToxicJester
Gilgamesh
12
2 / 0 / 0
6,829
569
5,184
11,319
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
bertolucci5
Aphrodite
13
0 / 1 / 1
6,837
570
5,828
4,658
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
8
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
0
1
2.5
W
Sylvanus
DeadxKombat
Sylvanus
1
0
3
2.5
L
Olorun
FearChubs
Olorun
0
4
0
0
W
3
2
2
2
W
2
0
2
3
L
Hercules
Saaand
Hercules
1
1
2
2
W
Gilgamesh
ToxicJester
Gilgamesh
2
0
0
2
L
0
1
0
0
W
Aphrodite
bertolucci5
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
24,137
41,148
Taken
42,239
24,257
Mitigated
23,629
16,941
Healing
19,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,017
169
60
1,723
7,134
6,142
0
0
6,638
38,033
840
L
5,409
2,097
0
1,836
5,651
1,812
0
3,375
1,974
0
55,173
W
Sylvanus
DeadxKombat
Sylvanus
3,796
1,015
3,947
4,137
8,982
7,426
147
1,263
7,719
21,099
0
L
Olorun
FearChubs
Olorun
2,774
1,337
283
931
6,749
2,416
0
1,070
5,679
28,156
0
W
3,212
621
0
4,740
10,864
4,298
0
141
10,723
0
41,842
W
6,117
1,767
0
908
6,416
2,418
2,844
1,370
5,046
0
63,293
L
Hercules
Saaand
Hercules
2,823
847
0
6,336
9,676
4,694
0
690
8,801
0
49,072
W
Gilgamesh
ToxicJester
Gilgamesh
5,184
1,380
0
1,486
11,319
7,738
0
4,968
5,464
0
36,022
L
4,559
2,312
920
4,852
11,938
9,193
0
3,742
8,088
0
26,039
W
Aphrodite
bertolucci5
Aphrodite
5,828
796
879
3,062
4,658
1,749
0
0
4,658
47,632
2,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
33,292
356
Minions Killed
386
0
Camps Cleared
0
1,231,623
Distance Traveled
1,165,759
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,360
530
72
6
0
258,079
2
L
Neith
7,203
600
111
9
0
240,418
2
W
Sylvanus
6,703
559
27
2
0
222,136
2
L
Olorun
4,846
404
48
4
0
176,795
0
W
Da Ji
6,428
536
71
6
0
277,328
0
W
Medusa
6,495
541
100
8
0
215,558
2
L
Hercules
6,355
530
89
7
0
290,045
0
W
Gilgamesh
6,829
569
76
6
0
221,686
0
L
Horus
5,632
469
36
3
0
266,286
1
W
Aphrodite
6,837
570
112
9
0
229,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role