Player Matchup

Cthulhu
Cthulhu
DrinkingRuby9
Cthulhu
Level 14
God Stats
9W - 5L
1,570 SR
Queue Stats
142W - 133L
1,332 Elo+
Party 1
Nemesis
Nemesis
Kitastrophy9776
Nemesis
Level 41
God Stats
3W - 2L
1,749 SR
Queue Stats
217W - 212L
1,344 Elo+
Party 1
Nut
Nut
T Blue H
Nut
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 54L
1,355 Elo+
Party 1
Team Averages
Level 49
1,606 SR
1,343 Elo+

VS

Team Averages
Level 60
1,503 SR
1,469 Elo+
Chaac
Chaac
Hxoyn
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
LTthaGoaT
Kukulkan
Level 123
God Stats
40W - 31L
1,655 SR
Queue Stats
69W - 78L
1,467 Elo+
Party 2
Ymir
Ymir
TimTheTailor
Ymir
Level 7
God Stats
1W - 1L
1,355 SR
Queue Stats
7W - 6L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 1 / 2
9,335
667
11,999
14,549
14,337
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 4
8,880
634
6,019
12,951
10,194
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 6
8,659
619
5,965
9,004
3,663
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hxoyn
Chaac
17
3 / 1 / 3
9,615
687
8,815
11,253
12,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
LTthaGoaT
Kukulkan
17
3 / 1 / 2
10,169
726
12,088
7,123
3,460
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 6
8,886
635
8,869
14,082
13,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
6
Kills
7
7
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
1
2
5
W
Chaac
Hxoyn
Chaac
3
1
3
4.5
L
2
3
4
1.33
W
Kukulkan
LTthaGoaT
Kukulkan
3
1
2
4
L
0
3
6
1
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
29,772
36,504
Taken
32,458
28,194
Mitigated
29,481
5,436
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,999
1,656
244
930
14,549
14,337
0
8,059
5,572
32,766
803
W
Chaac
Hxoyn
Chaac
8,815
771
0
3,459
11,253
12,144
0
4,100
7,112
0
23,325
L
6,019
2,737
0
3,072
12,951
10,194
416
6,484
6,039
0
27,098
W
Kukulkan
LTthaGoaT
Kukulkan
12,088
562
0
392
7,123
3,460
383
2,830
4,280
71,895
0
L
5,965
3,039
0
1,190
9,004
3,663
766
5,043
3,664
0
30,497
W
8,869
1,170
0
615
14,082
13,877
0
4,368
9,701
14,411
1,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
28,670
146
Minions Killed
175
0
Camps Cleared
0
719,889
Distance Traveled
727,993
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,335
667
49
4
0
245,499
1
W
Chaac
9,615
687
27
2
0
264,528
0
L
Nemesis
8,880
634
39
3
0
253,672
0
W
Kukulkan
10,169
726
124
9
0
259,503
0
L
Nut
8,659
619
58
4
0
220,718
0
W
Ymir
8,886
635
24
2
0
203,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role