Player Matchup

Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
B O T C O J
Eset
Level 108
God Stats
2W - 3L
1,685 SR
Queue Stats
57W - 39L
1,581 Elo+
Solo
Izanami
Izanami
Duragnity
Izanami
Level 83
God Stats
0W - 2L
1,716 SR
Queue Stats
4W - 5L
1,587 Elo+
Solo
Surtr
Surtr
EmuX2000
Surtr
Level 85
God Stats
9W - 17L
1,300 SR
Queue Stats
45W - 37L
1,355 Elo+
Solo
Ravana
Ravana
Wasabiiking16
Ravana
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
138W - 123L
1,632 Elo+
Solo
Team Averages
Level 93
1,540 SR
1,531 Elo+

VS

Team Averages
Level 101
1,505 SR
1,471 Elo+
Janus
Janus
DTAFRAP
Janus
Level 109
God Stats
4W - 5L
1,392 SR
Queue Stats
171W - 177L
1,476 Elo+
Party 1
Skadi
Skadi
Happy_Trogdor
Skadi
Level 79
God Stats
37W - 23L
1,569 SR
Queue Stats
110W - 104L
1,496 Elo+
Solo
Xbalanque
Xbalanque
JadinJaeger
Xbalanque
Level 109
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 2L
1,267 Elo+
Solo
Ymir
Ymir
Regulator_DTA
Ymir
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 58L
1,456 Elo+
Party 1
Bakasura
Bakasura
XxdanysvXxr1510
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 0 / 0
3,025
504
393
2,976
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,218
703
2,283
2,717
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Duragnity
Izanami
6
0 / 1 / 0
3,348
558
2,062
2,924
809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
EmuX2000
Surtr
6
0 / 1 / 0
3,628
605
1,689
4,839
2,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

1
0 / 0 / 0
1,136
189
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DTAFRAP
Janus
8
1 / 0 / 1
4,199
700
1,875
2,396
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
4,800
800
1,712
2,975
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
JadinJaeger
Xbalanque
6
0 / 0 / 0
3,473
579
2,009
2,145
524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 1
3,366
561
1,225
3,754
1,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
6
1 / 1 / 0
3,687
615
502
4,521
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
L
0
1
0
0
W
Janus
DTAFRAP
Janus
1
0
1
1.5
L
Izanami
Duragnity
Izanami
0
1
0
0
L
Surtr
EmuX2000
Surtr
0
1
0
0
W
1
0
0
1
W
Xbalanque
JadinJaeger
Xbalanque
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,427
Damage
7,323
13,456
Taken
15,791
5,977
Mitigated
5,349
4,010
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
393
87
114
1,726
2,976
1,914
0
533
2,334
2,092
0
L
2,283
269
0
500
2,717
896
0
1,764
915
22,954
1,880
W
Janus
DTAFRAP
Janus
1,875
0
0
670
2,396
629
0
1,309
953
25,359
0
L
Izanami
Duragnity
Izanami
2,062
1,372
0
792
2,924
809
0
595
2,228
0
21,411
L
Surtr
EmuX2000
Surtr
1,689
311
0
878
4,839
2,358
0
0
4,839
357
16,071
W
1,712
647
0
881
2,975
865
0
122
2,597
0
28,898
W
Xbalanque
JadinJaeger
Xbalanque
2,009
1,103
0
371
2,145
524
0
268
1,877
0
17,758
W
1,225
348
169
997
3,754
1,795
0
89
3,665
12,769
735
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
502
275
39
717
4,521
1,536
0
744
3,701
0
11,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,355
Gold Earned
19,525
121
Minions Killed
187
0
Camps Cleared
0
416,398
Distance Traveled
607,787
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,025
504
2
0
0
79,230
1
L
Eset
4,218
703
59
10
0
117,956
0
W
Janus
4,199
700
53
9
0
118,300
0
L
Izanami
3,348
558
26
4
0
108,817
1
L
Surtr
3,628
605
34
6
0
110,395
0
W
Skadi
4,800
800
62
10
0
109,299
0
W
Xbalanque
3,473
579
28
5
0
122,223
0
W
Ymir
3,366
561
18
3
0
118,980
0
L
Ravana
1,136
189
0
0
0
0
0
W
Bakasura
3,687
615
26
4
0
138,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role