Player Matchup

Tyr
Tyr
Gold II
BloodyInferno
Tyr
Gold II
Level 69
God Stats
2W - 2L
1,393 SR
Queue Stats
33W - 29L
1,622 MMR
Solo
Charon
Charon
Gold IV
Evcenn
Charon
Gold IV
Level 157
God Stats
6W - 2L
1,787 SR
Queue Stats
32W - 23L
1,469 MMR
Party 2
Chiron
Chiron
Platinum I
Heredott
Chiron
Platinum I
Level 211
God Stats
8W - 8L
1,629 SR
Queue Stats
97W - 66L
1,827 MMR
Party 2
Ne Zha
Ne Zha
Gold II
SakulxXx
Ne Zha
Gold II
Level 139
God Stats
1W - 3L
1,279 SR
Queue Stats
139W - 134L
1,593 MMR
Solo
Thoth
Thoth
Silver I
sexyegg
Thoth
Silver I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,672 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,517 SR
1,637 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 169
1,615 SR
1,555 MMR
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
CrazyyJoe
Tsukuyomi
Gold I
Level 125
God Stats
2W - 2L
1,798 SR
Queue Stats
88W - 88L
1,593 MMR
Party 1
Janus
Janus
Gold III
Lucker37
Janus
Gold III
Level 219
God Stats
10W - 9L
1,500 SR
Queue Stats
314W - 305L
1,591 MMR
Solo
Mulan
Mulan
Bronze III
PlacentaEater69
Mulan
Bronze III
Level 109
God Stats
1W - 2L
1,776 SR
Queue Stats
9W - 10L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,247
568
5,072
9,797
7,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Evcenn
Charon
10
1 / 0 / 1
5,940
540
4,825
5,050
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
Heredott
Chiron
13
1 / 0 / 2
6,559
596
5,477
6,942
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
SakulxXx
Ne Zha
12
3 / 0 / 2
6,102
555
5,687
9,170
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
sexyegg
Thoth
12
2 / 1 / 3
6,186
562
4,084
4,876
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
NutAo Kuang

VS

Bans
ThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 1 / 0
6,662
606
6,233
9,775
9,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
11
0 / 1 / 0
5,354
487
1,913
7,653
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
CrazyyJoe
Tsukuyomi
11
1 / 3 / 0
6,094
554
6,407
9,288
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Lucker37
Janus
11
0 / 2 / 1
5,538
503
2,385
7,279
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,238
476
2,778
9,266
4,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
L
Apollo
 
Apollo
0
1
0
0
W
1
1
0
1
L
Tsukuyomi
CrazyyJoe
Tsukuyomi
1
3
0
0.33
W
Charon
Evcenn
Charon
1
0
1
1.5
W
Chiron
Heredott
Chiron
1
0
2
2
L
Janus
Lucker37
Janus
0
2
1
0.25
L
0
2
0
0
W
Ne Zha
SakulxXx
Ne Zha
3
0
2
4
W
Thoth
sexyegg
Thoth
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
19,716
35,835
Taken
43,261
18,009
Mitigated
22,183
16,580
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,233
2,388
0
5,333
9,775
9,796
0
178
9,597
0
55,961
L
Apollo
 
Apollo
1,913
1,228
0
2,973
7,653
2,615
0
771
6,882
0
47,984
W
5,072
1,117
0
4,648
9,797
7,555
0
0
9,797
0
45,832
L
Tsukuyomi
CrazyyJoe
Tsukuyomi
6,407
1,118
0
2,344
9,288
3,396
0
4,628
4,660
0
52,747
W
Charon
Evcenn
Charon
4,825
765
0
1,905
5,050
2,569
0
850
4,200
22,952
738
W
Chiron
Heredott
Chiron
5,477
2,327
235
3,167
6,942
2,873
0
777
6,165
0
67,666
L
Janus
Lucker37
Janus
2,385
53
0
3,692
7,279
2,186
0
1,537
5,742
40,344
0
L
2,778
395
1,093
2,467
9,266
4,190
0
1,788
7,478
0
14,543
W
Ne Zha
SakulxXx
Ne Zha
5,687
2,198
0
5,422
9,170
3,555
0
0
9,170
0
41,504
W
Thoth
sexyegg
Thoth
4,084
447
0
1,203
4,876
1,457
0
758
4,118
53,012
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
28,886
403
Minions Killed
369
0
Camps Cleared
0
1,188,499
Distance Traveled
1,129,581
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,662
606
97
9
0
215,882
2
L
Apollo
5,354
487
85
8
0
217,302
1
W
Tyr
6,247
568
89
8
0
229,523
0
L
Tsukuyomi
6,094
554
81
7
0
239,350
1
W
Charon
5,940
540
39
4
0
256,358
4
W
Chiron
6,559
596
103
9
0
219,541
1
L
Janus
5,538
503
82
7
0
234,758
0
L
Mulan
5,238
476
24
2
0
222,289
1
W
Ne Zha
6,102
555
63
6
0
243,302
1
W
Thoth
6,186
562
109
10
0
239,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role