Player Matchup

Ymir
Ymir
Jagerwahl
Ymir
Level 44
God Stats
1W - 3L
1,120 SR
Queue Stats
37W - 46L
1,388 Elo+
Solo
Janus
Janus
Krimenel
Janus
Level 118
God Stats
2W - 2L
1,688 SR
Queue Stats
14W - 14L
1,563 Elo+
Party 1
Lancelot
Lancelot
LeonLiev
Lancelot
Level 67
God Stats
2W - 0L
1,757 SR
Queue Stats
150W - 167L
1,441 Elo+
Solo
Da Ji
Da Ji
RDMatthew
Da Ji
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 1
Chiron
Chiron
WeediesMcFly
Chiron
Level 37
God Stats
5W - 2L
1,477 SR
Queue Stats
38W - 59L
1,337 Elo+
Solo
Team Averages
Level 70
1,508 SR
1,420 Elo+

VS

Team Averages
Level 89
1,450 SR
1,439 Elo+
Horus
Horus
KazutoXOsama
Horus
Level 67
God Stats
41W - 34L
1,536 SR
Queue Stats
104W - 105L
1,427 Elo+
Solo
Sol
Sol
Kyllar75
Sol
Level 147
God Stats
1W - 3L
1,482 SR
Queue Stats
142W - 135L
1,474 Elo+
Solo
Xing Tian
Xing Tian
NzViperz
Xing Tian
Level 87
God Stats
6W - 7L
1,425 SR
Queue Stats
96W - 96L
1,406 Elo+
Solo
Anubis
Anubis
agcLW
Anubis
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 66L
1,424 Elo+
Solo
Thanatos
Thanatos
ySebxs
Thanatos
Level 98
God Stats
5W - 3L
1,306 SR
Queue Stats
169W - 170L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 0
6,783
522
1,730
10,492
7,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Krimenel
Janus
14
3 / 0 / 4
8,335
641
6,225
5,423
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
LeonLiev
Lancelot
12
0 / 1 / 0
7,441
572
4,579
11,069
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
RDMatthew
Da Ji
13
5 / 0 / 2
7,605
585
5,699
9,643
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
0 / 0 / 1
6,206
477
5,162
7,176
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,105
393
2,970
5,443
2,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 1
6,211
478
4,897
6,097
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xing Tian
NzViperz
Xing Tian
12
1 / 0 / 0
6,765
520
7,399
10,379
10,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
agcLW
Anubis
12
0 / 7 / 0
5,997
461
4,164
9,413
4,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
ySebxs
Thanatos
12
0 / 1 / 0
5,965
459
2,043
9,963
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
0
0.5
L
1
0
1
1.5
W
Janus
Krimenel
Janus
3
0
4
5
L
1
1
1
1.5
W
Lancelot
LeonLiev
Lancelot
0
1
0
0
L
Xing Tian
NzViperz
Xing Tian
1
0
0
1
W
Da Ji
RDMatthew
Da Ji
5
0
2
6
W
Chiron
0
0
1
0.5
L
Anubis
agcLW
Anubis
0
7
0
0
L
Thanatos
ySebxs
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
21,473
43,803
Taken
41,295
20,633
Mitigated
23,167
7,248
Healing
19,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,730
524
196
2,203
10,492
7,803
61
2,820
7,672
33,472
651
L
2,970
1,459
1,266
2,625
5,443
2,943
0
1,277
4,126
0
12,300
W
Janus
Krimenel
Janus
6,225
399
0
700
5,423
1,704
0
2,187
3,116
60,409
0
L
4,897
1,166
0
2,246
6,097
2,056
0
1,448
4,569
47,685
4,360
W
Lancelot
LeonLiev
Lancelot
4,579
301
0
334
11,069
4,747
0
4,653
5,708
0
50,523
L
Xing Tian
NzViperz
Xing Tian
7,399
610
0
1,390
10,379
10,181
0
1,157
9,134
36,342
1,148
W
Da Ji
RDMatthew
Da Ji
5,699
1,580
0
1,255
9,643
4,027
0
3,353
6,072
0
58,356
W
Chiron
5,162
1,169
1,076
1,484
7,176
2,352
204
1,946
5,230
0
43,382
L
Anubis
agcLW
Anubis
4,164
147
0
1,704
9,413
4,237
0
2,362
6,841
43,651
925
L
Thanatos
ySebxs
Thanatos
2,043
245
0
10,028
9,963
3,750
0
1,173
8,670
0
45,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
30,043
421
Minions Killed
290
0
Camps Cleared
0
1,364,244
Distance Traveled
1,159,677
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,783
522
46
4
0
238,792
4
L
Horus
5,105
393
16
1
0
178,946
4
W
Janus
8,335
641
119
9
0
268,651
0
L
Sol
6,211
478
63
5
0
214,230
2
W
Lancelot
7,441
572
93
7
0
275,078
0
L
Xing Tian
6,765
520
68
5
0
241,042
4
W
Da Ji
7,605
585
88
7
0
318,654
0
W
Chiron
6,206
477
75
6
0
263,069
0
L
Anubis
5,997
461
59
5
0
222,990
0
L
Thanatos
5,965
459
84
6
0
302,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role