Player Matchup

Geb
Geb
Silver I
Ivangalaviz
Geb
Silver I
Level 105
God Stats
23W - 19L
1,508 SR
Queue Stats
40W - 45L
1,328 MMR
Solo
Anhur
Anhur
Silver II
Nevva-_-Lose
Anhur
Silver II
Level 88
God Stats
1W - 1L
1,665 SR
Queue Stats
46W - 56L
1,203 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
TMP_Mersilessly
Bake Kujira
Gold V
Level 119
God Stats
1W - 2L
1,209 SR
Queue Stats
84W - 102L
1,232 MMR
Solo
Ra
Ra
Gold V
eddieinfamy
Ra
Gold V
Level 199
God Stats
5W - 3L
1,500 SR
Queue Stats
103W - 111L
1,307 MMR
Solo
Thor
Thor
Gold V
trudragon
Thor
Gold V
Level 89
God Stats
10W - 6L
1,559 SR
Queue Stats
78W - 82L
1,322 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,488 SR
1,278 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,439 SR
1,305 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Darckone
Bellona
Bronze III
Level 126
God Stats
1W - 2L
1,302 SR
Queue Stats
14W - 16L
1,373 MMR
Solo
Chiron
Chiron
Bronze III
REDDOTS FINEST1
Chiron
Bronze III
Level 123
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 7L
1,401 MMR
Party 1
Sobek
Sobek
Bronze II
Split8345
Sobek
Bronze II
Level 101
God Stats
1W - 1L
1,386 SR
Queue Stats
10W - 30L
849 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
ZigZagDoobski
Ao Kuang
Bronze III
Level 109
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 6L
1,401 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 11
7,751
517
4,816
10,852
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 2
8,385
559
6,223
8,443
3,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
TMP_Mersilessly
Bake Kujira
13
1 / 3 / 9
8,324
555
13,895
17,490
18,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 1 / 12
8,968
598
7,369
6,674
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
15 / 1 / 3
9,782
652
15,410
12,382
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Bans
Hou YiNemesisAwilixBacchus

VS

Bans
AthenaArachneVamanaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 6 / 1
7,358
491
8,542
13,246
5,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Darckone
Bellona
12
2 / 5 / 2
7,791
519
10,636
15,926
15,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 0
6,856
457
4,854
11,040
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
Split8345
Sobek
11
1 / 3 / 1
6,841
456
4,604
15,451
12,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
ZigZagDoobski
Ao Kuang
13
2 / 6 / 1
7,407
494
3,971
16,377
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
6
6
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
1
0.25
L
Bellona
Darckone
Bellona
2
5
2
0.6
W
0
1
11
5.5
W
1
0
2
2
L
0
3
0
0
L
Sobek
Split8345
Sobek
1
3
1
0.5
W
Bake Kujira
TMP_Mersilessly
Bake Kujira
1
3
9
1.83
L
Ao Kuang
ZigZagDoobski
Ao Kuang
2
6
1
0.42
W
5
1
12
11
W
Thor
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
32,607
55,841
Taken
72,040
39,944
Mitigated
44,010
20,810
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,542
1,224
0
4,328
13,246
5,111
0
4,933
7,781
66,168
1,451
L
Bellona
Darckone
Bellona
10,636
4,375
0
4,126
15,926
15,474
357
9,262
5,619
178
53,564
W
4,816
856
0
3,265
10,852
9,382
173
4,516
6,298
20,288
4,430
W
6,223
4,768
0
4,979
8,443
3,484
0
1,289
7,154
0
71,124
L
4,854
1,378
545
2,512
11,040
3,731
0
920
10,086
0
55,906
L
Sobek
Split8345
Sobek
4,604
265
0
4,046
15,451
12,495
0
4,180
11,095
25,198
0
W
Bake Kujira
TMP_Mersilessly
Bake Kujira
13,895
7,280
0
2,522
17,490
18,239
0
4,597
12,016
61,999
0
L
Ao Kuang
ZigZagDoobski
Ao Kuang
3,971
1,424
0
1,999
16,377
7,199
0
4,252
11,812
57,134
4,572
W
7,369
1,178
2,471
2,733
6,674
2,994
746
2,960
3,670
53,000
0
W
Thor
15,410
4,772
0
4,840
12,382
5,845
244
3,912
8,470
0
65,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,210
Gold Earned
36,253
437
Minions Killed
401
0
Camps Cleared
0
1,517,288
Distance Traveled
1,399,270
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,358
491
113
8
0
263,162
0
L
Bellona
7,791
519
93
6
0
268,996
1
W
Geb
7,751
517
25
2
0
314,613
3
W
Anhur
8,385
559
126
8
0
275,690
1
L
Chiron
6,856
457
86
6
0
273,685
3
L
Sobek
6,841
456
38
3
0
300,804
0
W
Bake Kujira
8,324
555
100
7
0
291,223
0
L
Ao Kuang
7,407
494
71
5
0
292,623
1
W
Ra
8,968
598
107
7
0
305,712
0
W
Thor
9,782
652
79
5
0
330,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role