Player Matchup

Izanami
Izanami
 
Izanami
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
EasyApostle
Ganesha
Level 57
God Stats
1W - 2L
1,133 SR
Queue Stats
80W - 84L
1,496 Elo+
Solo
Thanatos
Thanatos
GalacticGurren
Thanatos
Level 29
God Stats
2W - 4L
1,496 SR
Queue Stats
77W - 82L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
LOWK3YROBLOWE
Nu Wa
Level 118
God Stats
37W - 30L
1,538 SR
Queue Stats
340W - 366L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
PuppetOfFreedom
Kuzenbo
Level 65
God Stats
2W - 1L
1,562 SR
Queue Stats
124W - 127L
1,491 Elo+
Party 2
Team Averages
Level 60
1,446 SR
1,492 Elo+

VS

Team Averages
Level 71
1,527 SR
1,478 Elo+
King Arthur
King Arthur
Anonymous080
King Arthur
Level 45
God Stats
22W - 25L
1,540 SR
Queue Stats
223W - 232L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BruhGhosty
Morgan Le Fay
Level 105
God Stats
12W - 3L
1,821 SR
Queue Stats
113W - 99L
1,493 Elo+
Solo
Heimdallr
Heimdallr
CrumpNasty
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
King_CrumpItUp
Da Ji
Level 149
God Stats
0W - 1L
1,272 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Geb
Geb
jmte200218
Geb
Level 53
God Stats
7W - 13L
1,500 SR
Queue Stats
107W - 130L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 2
6,873
573
5,532
6,700
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
EasyApostle
Ganesha
10
0 / 2 / 6
5,987
499
3,695
12,101
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
13
4 / 0 / 1
6,732
561
3,181
10,051
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 1
7,002
584
6,125
5,598
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 0 / 2
7,033
586
7,727
10,068
12,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anonymous080
King Arthur
10
0 / 2 / 0
6,217
518
6,666
12,562
9,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
BruhGhosty
Morgan Le Fay
13
1 / 1 / 0
6,755
563
5,093
6,605
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
CrumpNasty
Heimdallr
11
0 / 3 / 1
6,129
511
5,260
7,275
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 3 / 1
6,225
519
5,495
9,998
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 0
4,747
396
3,778
4,628
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
L
King Arthur
Anonymous080
King Arthur
0
2
0
0
L
Morgan Le Fay
BruhGhosty
Morgan Le Fay
1
1
0
1
L
Heimdallr
CrumpNasty
Heimdallr
0
3
1
0.17
W
Ganesha
EasyApostle
Ganesha
0
2
6
1.5
W
Thanatos
4
0
1
4.5
L
1
3
1
0.5
W
2
1
1
2.5
W
1
0
2
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
26,292
44,518
Taken
41,068
29,746
Mitigated
20,031
18,880
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,532
4,642
0
1,023
6,700
2,656
0
564
6,136
0
50,428
L
King Arthur
Anonymous080
King Arthur
6,666
569
0
2,862
12,562
9,415
0
6,592
5,100
0
51,160
L
Morgan Le Fay
BruhGhosty
Morgan Le Fay
5,093
98
0
1,027
6,605
2,039
0
4,618
1,739
60,781
0
L
Heimdallr
CrumpNasty
Heimdallr
5,260
2,940
0
516
7,275
2,894
0
1,227
6,022
0
48,704
W
Ganesha
EasyApostle
Ganesha
3,695
377
0
3,067
12,101
8,025
0
2,927
9,070
23,364
64
W
Thanatos
3,181
732
0
10,571
10,051
4,278
0
1,476
8,529
0
45,258
L
5,495
1,322
0
4,087
9,998
3,975
0
1,932
7,924
0
52,124
W
6,125
2,379
0
697
5,598
1,944
14
3,174
1,974
49,683
465
W
7,727
2,645
0
3,522
10,068
12,843
0
0
10,068
45,133
1,515
L
3,778
446
0
500
4,628
1,708
0
1,549
2,947
14,303
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
30,073
377
Minions Killed
378
0
Camps Cleared
0
1,299,857
Distance Traveled
1,130,453
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,873
573
100
8
0
299,408
0
L
King Arthur
6,217
518
84
7
0
214,140
3
L
Morgan Le Fay
6,755
563
104
9
0
235,256
0
L
Heimdallr
6,129
511
84
7
0
223,030
0
W
Ganesha
5,987
499
11
1
0
236,487
0
W
Thanatos
6,732
561
73
6
0
280,919
0
L
Da Ji
6,225
519
94
8
0
276,864
0
W
Nu Wa
7,002
584
96
8
0
233,552
0
W
Kuzenbo
7,033
586
97
8
0
249,491
0
L
Geb
4,747
396
12
1
0
181,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role