Player Matchup

Apollo
Apollo
Quiblez
Apollo
Level 169
God Stats
1W - 1L
1,910 SR
Queue Stats
73W - 53L
1,623 Elo+
Party 2
Osiris
Osiris
RedBuffBandit
Osiris
Level 242
God Stats
1W - 1L
1,320 SR
Queue Stats
151W - 169L
1,604 Elo+
Party 2
Set
Set
Sqvishers
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
WizardMoney4984
Ah Puch
Level 162
God Stats
8W - 3L
1,894 SR
Queue Stats
246W - 260L
1,556 Elo+
Solo
Maui
Maui
bigups223
Maui
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,528 Elo+
Party 2
Team Averages
Level 168
1,625 SR
1,571 Elo+

VS

Team Averages
Level 137
1,458 SR
1,472 Elo+
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dsicki
Hades
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
HowiePls
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 292L
1,468 Elo+
Party 1
Fenrir
Fenrir
RickyRomo
Fenrir
Level 141
God Stats
4W - 5L
1,288 SR
Queue Stats
266W - 270L
1,409 Elo+
Party 1
He Bo
He Bo
Shrowdz
He Bo
Level 173
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 197L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Quiblez
Apollo
17
3 / 2 / 3
8,637
960
10,637
9,252
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 6 / 3
6,757
751
8,737
13,849
21,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 3
6,397
711
4,556
9,254
7,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 4
7,181
798
13,533
5,981
3,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
7
1 / 1 / 2
5,951
661
1,496
2,605
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 2 / 12
8,156
906
7,024
12,233
12,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hades
Dsicki
Hades
12
1 / 2 / 13
7,808
868
5,742
8,688
10,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
HowiePls
Heimdallr
15
6 / 1 / 7
8,618
958
5,469
7,778
4,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
RickyRomo
Fenrir
14
5 / 2 / 13
8,377
931
8,456
11,391
9,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
Shrowdz
He Bo
13
3 / 1 / 13
7,793
866
10,559
5,507
2,283
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
7
Kills
18
18
Deaths
8
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
12
4.5
W
Hades
Dsicki
Hades
1
2
13
3.75
W
Heimdallr
HowiePls
Heimdallr
6
1
7
9.5
L
Apollo
Quiblez
Apollo
3
2
3
2.25
L
2
6
3
0.58
W
Fenrir
RickyRomo
Fenrir
5
2
13
5.75
W
He Bo
Shrowdz
He Bo
3
1
13
9.5
L
1
6
3
0.42
L
0
3
4
0.67
L
Maui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
37,250
40,941
Taken
45,597
39,732
Mitigated
38,576
7,814
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,024
3,108
2,492
4,371
12,233
12,561
140
4,444
7,789
0
12,120
W
Hades
Dsicki
Hades
5,742
323
2,336
2,540
8,688
10,357
23
2,839
5,849
10,310
0
W
Heimdallr
HowiePls
Heimdallr
5,469
1,900
0
1,337
7,778
4,170
1,047
2,241
5,537
0
21,671
L
Apollo
Quiblez
Apollo
10,637
4,672
0
3,045
9,252
5,032
0
4,518
4,636
0
31,015
L
8,737
2,558
0
1,935
13,849
21,582
0
4,253
9,527
0
12,717
W
Fenrir
RickyRomo
Fenrir
8,456
1,702
1,725
3,180
11,391
9,205
0
4,162
7,229
0
13,462
W
He Bo
Shrowdz
He Bo
10,559
237
1,114
1,498
5,507
2,283
286
1,072
4,435
19,440
467
L
4,556
2,221
0
808
9,254
7,435
0
4,119
4,918
0
6,340
L
13,533
615
855
739
5,981
3,451
0
2,218
3,618
24,432
497
L
Maui
1,496
311
0
432
2,605
2,232
0
836
1,648
2,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,923
Gold Earned
40,752
105
Minions Killed
113
0
Camps Cleared
0
794,001
Distance Traveled
924,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,156
906
16
2
0
195,201
0
W
Hades
7,808
868
14
2
0
171,774
0
W
Heimdallr
8,618
958
50
6
0
160,239
0
L
Apollo
8,637
960
58
6
0
161,388
0
L
Osiris
6,757
751
5
1
0
222,834
0
W
Fenrir
8,377
931
13
1
0
190,726
0
W
He Bo
7,793
866
20
2
0
206,949
0
L
Set
6,397
711
5
1
0
167,823
0
L
Ah Puch
7,181
798
30
3
0
154,446
0
L
Maui
5,951
661
7
1
0
87,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role