Player Matchup

Arachne
Arachne
Platinum IV
SsgTraps
Arachne
Platinum IV
Level 123
God Stats
14W - 4L
1,746 SR
Queue Stats
193W - 199L
1,532 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
lilballa712
Kuzenbo
Gold V
Level 147
God Stats
13W - 10L
1,299 SR
Queue Stats
49W - 62L
1,165 MMR
Party 2
Charon
Charon
Platinum I
zero1297
Charon
Platinum I
Level 150
God Stats
28W - 23L
1,613 SR
Queue Stats
241W - 240L
1,740 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,552 SR
1,479 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,419 SR
1,448 MMR
Baron Samedi
Baron Samedi
Bronze III
BillsAve
Baron Samedi
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Odin
Odin
Bronze III
SnorlaxBSonYT
Odin
Bronze III
Level 46
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Medusa
Medusa
Silver III
ninjoesweg354
Medusa
Silver III
Level 73
God Stats
0W - 6L
1,186 SR
Queue Stats
9W - 20L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SsgTraps
Arachne
13
6 / 3 / 7
9,320
777
11,286
14,060
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
lilballa712
Kuzenbo
14
4 / 0 / 7
8,715
726
8,306
10,041
13,995
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
zero1297
Charon
15
3 / 0 / 9
8,946
746
8,451
9,597
9,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothMulanAthenaOsirisAchilles

VS

Bans
Zhong KuiNe ZhaAnhurAtlasVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BillsAve
Baron Samedi
13
0 / 4 / 1
7,395
616
7,897
10,261
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 1
7,888
657
7,955
11,787
13,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 0
7,253
604
7,380
12,046
5,412
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
3
3
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BillsAve
Baron Samedi
0
4
1
0.13
L
2
3
1
0.83
W
Arachne
SsgTraps
Arachne
6
3
7
3.17
W
Kuzenbo
lilballa712
Kuzenbo
4
0
7
7.5
L
1
6
0
0.17
W
Charon
zero1297
Charon
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
23,232
33,698
Taken
34,094
31,026
Mitigated
29,421
10,032
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BillsAve
Baron Samedi
7,897
409
654
3,530
10,261
10,636
0
5,441
4,576
26,573
0
L
7,955
503
0
2,568
11,787
13,373
0
4,140
7,181
0
30,732
W
Arachne
SsgTraps
Arachne
11,286
9,009
0
4,945
14,060
7,042
312
2,002
11,359
0
39,355
W
Kuzenbo
lilballa712
Kuzenbo
8,306
2,180
0
1,433
10,041
13,995
124
3,032
6,268
21,512
0
L
7,380
2,300
0
2,214
12,046
5,412
0
5,879
5,692
0
25,248
W
Charon
zero1297
Charon
8,451
961
0
3,654
9,597
9,989
140
2,115
6,890
27,331
1,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
22,536
110
Minions Killed
143
0
Camps Cleared
0
682,299
Distance Traveled
651,568
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,395
616
40
3
0
208,685
2
L
Odin
7,888
657
50
4
0
237,083
0
W
Arachne
9,320
777
36
3
0
240,127
0
W
Kuzenbo
8,715
726
26
2
0
242,941
0
L
Medusa
7,253
604
53
4
0
205,800
0
W
Charon
8,946
746
48
4
0
199,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role