Player Matchup

Bellona
Bellona
BeefRolled
Bellona
Level 10
God Stats
3W - 4L
1,388 SR
Queue Stats
5W - 8L
1,265 Elo+
Party 3
Anubis
Anubis
O he killing
Anubis
Level 43
God Stats
2W - 8L
1,209 SR
Queue Stats
65W - 56L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
Polykinz
Danzaburou
Level 29
God Stats
2W - 0L
1,733 SR
Queue Stats
38W - 38L
1,436 Elo+
Party 3
Ares
Ares
TheLethalDawn
Ares
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,528 Elo+
Party 2
Arachne
Arachne
adubster
Arachne
Level 104
God Stats
4W - 1L
1,685 SR
Queue Stats
33W - 31L
1,467 Elo+
Party 3
Team Averages
Level 60
1,503 SR
1,414 Elo+

VS

Team Averages
Level 34
1,571 SR
1,391 Elo+
Xing Tian
Xing Tian
CatBurgler29
Xing Tian
Level 61
God Stats
8W - 7L
1,706 SR
Queue Stats
77W - 79L
1,455 Elo+
Party 4
Yu Huang
Yu Huang
FABIANMAKIA
Yu Huang
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 209L
1,345 Elo+
Party 1
Thanatos
Thanatos
LaggyCam
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,357 Elo+
Party 4
Nut
Nut
TheGlizzyGlad
Nut
Level 45
God Stats
12W - 8L
1,649 SR
Queue Stats
53W - 48L
1,487 Elo+
Party 4
Hercules
Hercules
XxJakDemonxX
Hercules
Level 38
God Stats
8W - 15L
1,500 SR
Queue Stats
384W - 416L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeefRolled
Bellona
17
3 / 1 / 0
11,134
557
6,043
12,889
13,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
18
9 / 1 / 7
12,144
607
15,829
11,681
6,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Polykinz
Danzaburou
17
2 / 2 / 2
10,630
532
11,013
10,312
5,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 1 / 4
10,291
515
7,239
14,254
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
adubster
Arachne
20
11 / 1 / 4
12,292
615
18,086
18,941
10,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CatBurgler29
Xing Tian
12
0 / 3 / 3
7,436
372
8,647
22,037
21,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
FABIANMAKIA
Yu Huang
14
0 / 6 / 1
8,003
400
2,919
13,501
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LaggyCam
Thanatos
12
1 / 9 / 0
7,683
384
3,177
16,646
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 2 / 1
8,191
410
11,456
12,069
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hercules
XxJakDemonxX
Hercules
16
3 / 6 / 0
10,271
514
9,120
18,170
17,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
26
Kills
6
6
Deaths
26
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeefRolled
Bellona
3
1
0
3
L
Xing Tian
CatBurgler29
Xing Tian
0
3
3
0.5
L
Yu Huang
FABIANMAKIA
Yu Huang
0
6
1
0.08
L
Thanatos
LaggyCam
Thanatos
1
9
0
0.11
W
Anubis
9
1
7
12.5
W
Danzaburou
Polykinz
Danzaburou
2
2
2
1.5
L
2
2
1
1.25
W
1
1
4
3
L
Hercules
XxJakDemonxX
Hercules
3
6
0
0.5
W
Arachne
adubster
Arachne
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,210
Damage
35,319
68,077
Taken
82,423
50,921
Mitigated
52,680
24,496
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeefRolled
Bellona
6,043
1,761
0
2,342
12,889
13,358
1,981
0
12,281
0
76,125
L
Xing Tian
CatBurgler29
Xing Tian
8,647
1,091
0
1,955
22,037
21,442
0
4,695
17,342
34,253
637
L
Yu Huang
FABIANMAKIA
Yu Huang
2,919
468
0
250
13,501
3,067
0
8,847
4,654
50,564
402
L
Thanatos
LaggyCam
Thanatos
3,177
560
0
5,507
16,646
5,791
0
5,490
11,156
0
36,152
W
Anubis
15,829
1,035
0
7,045
11,681
6,036
1,987
2,767
8,769
100,250
0
W
Danzaburou
Polykinz
Danzaburou
11,013
4,454
0
2,879
10,312
5,710
2,234
2,583
7,729
0
104,415
L
11,456
5,623
0
2,915
12,069
5,037
0
2,978
9,091
0
74,363
W
7,239
97
0
3,037
14,254
15,256
567
3,935
10,319
36,036
0
L
Hercules
XxJakDemonxX
Hercules
9,120
2,535
0
2,477
18,170
17,343
0
1,058
16,505
0
70,293
W
Arachne
adubster
Arachne
18,086
12,370
0
9,193
18,941
10,561
365
2,003
16,791
0
132,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,491
Gold Earned
41,584
614
Minions Killed
388
0
Camps Cleared
0
1,966,975
Distance Traveled
1,708,659
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,134
557
121
6
0
386,727
0
L
Xing Tian
7,436
372
22
1
0
357,690
0
L
Yu Huang
8,003
400
87
4
0
331,468
0
L
Thanatos
7,683
384
55
3
0
328,508
3
W
Anubis
12,144
607
129
6
0
332,723
0
W
Danzaburou
10,630
532
162
8
0
345,225
0
L
Nut
8,191
410
127
6
0
342,488
0
W
Ares
10,291
515
37
2
0
403,104
4
L
Hercules
10,271
514
97
5
0
348,505
0
W
Arachne
12,292
615
165
8
0
499,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role