Player Matchup

Arachne
Arachne
BertsDirtyWork
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,472 Elo+
Party 3
Nut
Nut
FABIANMAKIA
Nut
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
158W - 209L
1,385 Elo+
Party 1
Scylla
Scylla
Krans10
Scylla
Level 48
God Stats
12W - 8L
1,778 SR
Queue Stats
230W - 211L
1,525 Elo+
Solo
Bacchus
Bacchus
OpalTheDestroyer
Bacchus
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 112L
1,525 Elo+
Party 3
Bellona
Bellona
XxJakDemonxX
Bellona
Level 37
God Stats
1W - 3L
1,351 SR
Queue Stats
389W - 420L
1,326 Elo+
Party 1
Team Averages
Level 48
1,526 SR
1,447 Elo+

VS

Team Averages
Level 47
1,407 SR
1,401 Elo+
Bellona
Bellona
BeefRolled
Bellona
Level 9
God Stats
3W - 4L
1,260 SR
Queue Stats
5W - 8L
1,164 Elo+
Party 4
Khepri
Khepri
Jumpfin2
Khepri
Level 29
God Stats
2W - 1L
1,442 SR
Queue Stats
79W - 80L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
Polykinz
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,424 Elo+
Party 4
Thoth
Thoth
SetsunaBones
Thoth
Level 62
God Stats
14W - 14L
1,398 SR
Queue Stats
188W - 188L
1,480 Elo+
Party 2
Thanatos
Thanatos
adubster
Thanatos
Level 104
God Stats
1W - 0L
1,437 SR
Queue Stats
33W - 31L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,307
517
9,716
18,882
8,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 5 / 1
8,081
449
1,937
12,794
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Krans10
Scylla
13
1 / 6 / 1
7,876
438
5,705
12,827
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 2
8,417
468
3,405
10,536
9,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
XxJakDemonxX
Bellona
14
1 / 1 / 2
8,976
499
6,060
15,523
16,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeefRolled
Bellona
16
0 / 1 / 0
9,531
530
5,966
11,927
11,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Jumpfin2
Khepri
14
1 / 0 / 7
9,665
537
5,411
9,070
9,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Polykinz
Danzaburou
17
4 / 1 / 4
11,055
614
9,529
6,449
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 6
10,272
571
10,937
9,871
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
adubster
Thanatos
18
9 / 2 / 2
10,645
591
14,604
15,920
7,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
17
17
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeefRolled
Bellona
0
1
0
0
L
5
4
1
1.38
L
0
5
1
0.1
W
Khepri
Jumpfin2
Khepri
1
0
7
4.5
L
Scylla
Krans10
Scylla
1
6
1
0.25
L
1
1
2
2
W
Danzaburou
Polykinz
Danzaburou
4
1
4
6
W
3
4
6
1.5
L
Bellona
XxJakDemonxX
Bellona
1
1
2
2
W
Thanatos
adubster
Thanatos
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
46,447
70,562
Taken
53,237
40,982
Mitigated
35,880
14,804
Healing
22,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeefRolled
Bellona
5,966
1,450
0
1,871
11,927
11,812
278
0
11,927
0
79,562
L
9,716
6,280
0
6,199
18,882
8,147
0
3,558
15,159
0
66,854
L
1,937
877
0
1,429
12,794
3,569
826
2,761
9,983
0
49,662
W
Khepri
Jumpfin2
Khepri
5,411
704
0
1,532
9,070
9,673
252
2,759
6,123
26,918
1,602
L
Scylla
Krans10
Scylla
5,705
477
0
1,140
12,827
3,402
0
4,752
7,693
56,204
1,409
L
3,405
578
0
2,025
10,536
9,123
0
2,653
7,747
24,990
0
W
Danzaburou
Polykinz
Danzaburou
9,529
3,225
0
2,088
6,449
3,184
3,162
1,639
4,770
0
87,229
W
10,937
1,045
0
1,704
9,871
3,931
1,591
3,225
6,243
68,718
1,706
L
Bellona
XxJakDemonxX
Bellona
6,060
1,396
0
4,011
15,523
16,741
0
1,354
13,361
0
51,176
W
Thanatos
adubster
Thanatos
14,604
3,943
0
14,875
15,920
7,280
0
1,372
14,404
0
92,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
51,168
398
Minions Killed
568
0
Camps Cleared
0
1,778,717
Distance Traveled
1,844,793
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,531
530
117
7
0
387,633
0
L
Arachne
9,307
517
96
5
0
375,246
2
L
Nut
8,081
449
84
5
0
322,238
0
W
Khepri
9,665
537
36
2
0
344,114
1
L
Scylla
7,876
438
101
6
0
339,955
2
L
Bacchus
8,417
468
34
2
0
375,518
3
W
Danzaburou
11,055
614
139
8
0
360,596
0
W
Thoth
10,272
571
143
8
0
351,792
3
L
Bellona
8,976
499
83
5
0
365,760
0
W
Thanatos
10,645
591
133
7
0
400,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role