Player Matchup

Ares
Ares
Esteban4025
Ares
Level 18
God Stats
1W - 1L
1,290 SR
Queue Stats
3W - 4L
1,686 Elo+
Party 4
Sol
Sol
FireMasther95
Sol
Level 128
God Stats
6W - 7L
1,563 SR
Queue Stats
132W - 126L
1,528 Elo+
Party 4
Bellona
Bellona
GANGSTA G33K510
Bellona
Level 28
God Stats
6W - 13L
1,382 SR
Queue Stats
39W - 74L
1,268 Elo+
Party 3
Hachiman
Hachiman
SFNkvn
Hachiman
Level 26
God Stats
0W - 1L
1,335 SR
Queue Stats
19W - 57L
1,246 Elo+
Party 3
Artemis
Artemis
SFNxXAstroXx
Artemis
Level 89
God Stats
23W - 25L
1,541 SR
Queue Stats
60W - 101L
1,396 Elo+
Party 3
Team Averages
Level 58
1,422 SR
1,425 Elo+

VS

Team Averages
Level 48
1,523 SR
1,402 Elo+
Zeus
Zeus
BeardedHydra
Zeus
Level 13
God Stats
2W - 3L
1,617 SR
Queue Stats
4W - 11L
1,244 Elo+
Party 2
Sun Wukong
Sun Wukong
DaRtHtAcOs
Sun Wukong
Level 117
God Stats
1W - 1L
1,575 SR
Queue Stats
4W - 10L
1,262 Elo+
Party 2
Bake Kujira
Bake Kujira
TooLowKey
Bake Kujira
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 123L
1,467 Elo+
Party 1
Charybdis
Charybdis
bababoogey
Charybdis
Level 26
God Stats
12W - 12L
1,518 SR
Queue Stats
212W - 160L
1,609 Elo+
Solo
Aphrodite
Aphrodite
moondyaf
Aphrodite
Level 17
God Stats
83W - 77L
1,404 SR
Queue Stats
88W - 81L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
8,741
728
4,117
14,764
13,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 0
9,592
799
12,601
14,895
6,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
0 / 4 / 0
8,269
689
5,866
12,590
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
SFNkvn
Hachiman
14
0 / 2 / 0
8,347
696
3,572
9,055
4,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
SFNxXAstroXx
Artemis
15
0 / 1 / 1
8,601
717
9,006
6,928
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
8,992
749
7,485
7,300
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DaRtHtAcOs
Sun Wukong
16
3 / 0 / 7
9,341
778
7,070
10,610
8,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
TooLowKey
Bake Kujira
17
3 / 0 / 7
10,396
866
12,567
18,062
25,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
bababoogey
Charybdis
19
8 / 1 / 6
11,331
944
20,356
8,627
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
moondyaf
Aphrodite
16
1 / 0 / 8
8,962
747
2,059
3,454
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
17
17
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Sun Wukong
DaRtHtAcOs
Sun Wukong
3
0
7
6.5
L
0
6
1
0.08
L
3
4
0
0.75
L
0
4
0
0
L
Hachiman
SFNkvn
Hachiman
0
2
0
0
L
Artemis
SFNxXAstroXx
Artemis
0
1
1
0.5
W
Bake Kujira
TooLowKey
Bake Kujira
3
0
7
6.5
W
Charybdis
bababoogey
Charybdis
8
1
6
11
W
Aphrodite
moondyaf
Aphrodite
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,162
Damage
49,537
58,232
Taken
48,053
42,658
Mitigated
43,232
7,463
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,485
1,118
0
1,445
7,300
3,034
252
2,262
4,917
23,558
619
W
Sun Wukong
DaRtHtAcOs
Sun Wukong
7,070
994
0
716
10,610
8,847
1,064
3,011
7,456
0
22,197
L
4,117
160
0
216
14,764
13,759
728
4,985
9,779
17,501
0
L
12,601
5,340
0
4,123
14,895
6,928
67
5,559
9,336
47,952
529
L
5,866
633
0
1,474
12,590
14,242
0
6,167
6,423
0
19,950
L
Hachiman
SFNkvn
Hachiman
3,572
2,909
0
939
9,055
4,459
0
4,086
4,969
0
16,110
L
Artemis
SFNxXAstroXx
Artemis
9,006
2,787
0
711
6,928
3,270
1,178
1,289
5,639
0
24,993
W
Bake Kujira
TooLowKey
Bake Kujira
12,567
7,421
0
1,244
18,062
25,094
236
7,378
10,194
35,248
0
W
Charybdis
bababoogey
Charybdis
20,356
8,878
0
1,447
8,627
4,278
2,756
2,622
6,005
0
77,231
W
Aphrodite
moondyaf
Aphrodite
2,059
409
8,028
2,917
3,454
1,979
527
1,290
2,089
13,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
49,022
198
Minions Killed
267
0
Camps Cleared
0
1,057,263
Distance Traveled
1,209,116
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,992
749
44
4
0
220,584
0
W
Sun Wukong
9,341
778
36
3
0
252,045
0
L
Ares
8,741
728
30
3
0
209,292
0
L
Sol
9,592
799
56
5
0
195,065
0
L
Bellona
8,269
689
35
3
0
230,643
0
L
Hachiman
8,347
696
38
3
0
216,294
0
L
Artemis
8,601
717
39
3
0
205,969
0
W
Bake Kujira
10,396
866
44
4
0
297,008
0
W
Charybdis
11,331
944
113
9
0
222,550
2
W
Aphrodite
8,962
747
30
3
0
216,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role