Player Matchup

Geb
Geb
BlackAce1313
Geb
Level 29
God Stats
3W - 7L
1,274 SR
Queue Stats
61W - 67L
1,368 Elo+
Party 1
King Arthur
King Arthur
ENCaliber
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,464 Elo+
Party 3
Baron Samedi
Baron Samedi
JNdeadpool
Baron Samedi
Level 80
God Stats
2W - 2L
1,828 SR
Queue Stats
42W - 41L
1,464 Elo+
Party 3
Camazotz
Camazotz
LB BBest
Camazotz
Level 47
God Stats
1W - 4L
1,363 SR
Queue Stats
43W - 63L
1,323 Elo+
Party 1
Cupid
Cupid
LB_DragonSBlade
Cupid
Level 47
God Stats
30W - 30L
1,487 SR
Queue Stats
68W - 71L
1,443 Elo+
Party 1
Team Averages
Level 46
1,490 SR
1,413 Elo+

VS

Team Averages
Level 55
1,539 SR
1,388 Elo+
Thanatos
Thanatos
Demon_Gaming169
Thanatos
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 8L
1,338 Elo+
Party 2
Cupid
Cupid
FLAKOPT
Cupid
Level 65
God Stats
4W - 1L
1,770 SR
Queue Stats
82W - 61L
1,406 Elo+
Solo
Khepri
Khepri
Hex-SWF
Khepri
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,418 Elo+
Party 2
Neith
Neith
alexzomboe67912
Neith
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 30L
1,374 Elo+
Party 2
Ah Puch
Ah Puch
itz_izie05
Ah Puch
Level 58
God Stats
2W - 2L
1,427 SR
Queue Stats
16W - 22L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,318
483
3,150
9,897
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
ENCaliber
King Arthur
9
0 / 5 / 0
5,379
489
4,221
11,909
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JNdeadpool
Baron Samedi
11
3 / 2 / 2
6,348
577
4,686
7,103
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
LB BBest
Camazotz
11
4 / 2 / 2
6,170
561
3,716
11,872
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 0
5,069
461
4,726
6,639
2,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
3 / 4 / 0
5,595
509
3,002
10,764
3,784
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cupid
FLAKOPT
Cupid
12
6 / 0 / 1
7,304
664
10,064
7,890
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
Hex-SWF
Khepri
9
0 / 1 / 1
5,610
510
3,238
8,407
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 0 / 1
5,692
517
5,014
3,550
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
itz_izie05
Ah Puch
11
1 / 3 / 2
5,719
520
5,629
7,820
2,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
11
11
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Thanatos
3
4
0
0.75
L
King Arthur
ENCaliber
King Arthur
0
5
0
0
W
Cupid
FLAKOPT
Cupid
6
0
1
6.5
W
Khepri
Hex-SWF
Khepri
0
1
1
0.5
L
Baron Samedi
JNdeadpool
Baron Samedi
3
2
2
2
L
Camazotz
LB BBest
Camazotz
4
2
2
2.5
L
1
1
0
1
W
1
0
1
1.5
W
Ah Puch
itz_izie05
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
26,947
47,420
Taken
38,431
21,793
Mitigated
17,074
18,458
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,150
492
220
3,273
9,897
6,337
0
1,680
8,217
19,040
0
W
Thanatos
3,002
1,179
0
6,741
10,764
3,784
0
1,406
9,358
0
31,954
L
King Arthur
ENCaliber
King Arthur
4,221
794
0
2,278
11,909
5,610
0
0
11,909
0
32,950
W
Cupid
FLAKOPT
Cupid
10,064
6,170
0
2,736
7,890
2,802
568
338
7,552
0
50,319
W
Khepri
Hex-SWF
Khepri
3,238
310
0
2,706
8,407
6,244
200
2,115
6,292
21,189
2,077
L
Baron Samedi
JNdeadpool
Baron Samedi
4,686
233
144
2,325
7,103
3,292
360
3,573
3,530
33,812
685
L
Camazotz
LB BBest
Camazotz
3,716
996
0
7,316
11,872
4,046
0
2,056
9,816
0
36,850
L
4,726
2,581
438
2,464
6,639
2,508
0
1,433
5,206
0
35,533
W
5,014
1,430
0
764
3,550
1,428
552
697
2,853
0
35,002
W
Ah Puch
itz_izie05
Ah Puch
5,629
431
0
2,231
7,820
2,816
0
3,280
4,540
32,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,284
Gold Earned
29,920
246
Minions Killed
263
0
Camps Cleared
0
1,029,838
Distance Traveled
979,385
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,318
483
14
1
0
211,416
0
W
Thanatos
5,595
509
50
5
0
206,071
0
L
King Arthur
5,379
489
50
5
0
191,623
0
W
Cupid
7,304
664
68
6
0
175,454
0
W
Khepri
5,610
510
33
3
0
213,265
0
L
Baron Samedi
6,348
577
58
5
0
195,383
0
L
Camazotz
6,170
561
61
6
0
234,284
2
L
Cupid
5,069
461
63
6
0
197,132
0
W
Neith
5,692
517
65
6
0
194,371
1
W
Ah Puch
5,719
520
47
4
0
190,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role