Player Matchup

Nox
Nox
 
Nox
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DEMO_LITION-23
Charybdis
Level 69
God Stats
12W - 6L
1,772 SR
Queue Stats
290W - 276L
1,475 Elo+
Solo
Janus
Janus
LOWK3YROBLOWE
Janus
Level 118
God Stats
17W - 20L
1,460 SR
Queue Stats
395W - 419L
1,494 Elo+
Solo
Nike
Nike
Master45GT
Nike
Level 86
God Stats
19W - 11L
1,571 SR
Queue Stats
82W - 78L
1,435 Elo+
Solo
Team Averages
Level 91
1,561 SR
1,481 Elo+

VS

Team Averages
Level 93
1,441 SR
1,434 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
HippyTrippie
Charon
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 165L
1,381 Elo+
Party 1
Izanami
Izanami
NovaFlameGamer
Izanami
Level 89
God Stats
18W - 13L
1,586 SR
Queue Stats
107W - 102L
1,512 Elo+
Solo
Bacchus
Bacchus
StumbledRock378
Bacchus
Level 13
God Stats
9W - 6L
1,340 SR
Queue Stats
20W - 26L
1,377 Elo+
Party 1
Awilix
Awilix
lordofwookies
Awilix
Level 69
God Stats
16W - 13L
1,279 SR
Queue Stats
246W - 239L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 0 / 0
3,620
724
458
1,835
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
 
Gilgamesh
6
0 / 0 / 0
3,385
677
460
3,706
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
DEMO_LITION-23
Charybdis
5
0 / 1 / 1
3,173
635
2,038
3,280
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
3,757
751
1,465
2,607
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 0 / 0
3,214
643
2,381
3,168
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
2,499
500
0
0
0
Charon
7
1 / 0 / 0
3,909
782
1,512
3,190
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 1
3,356
671
1,991
2,956
745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
1 / 0 / 0
3,744
749
1,343
3,516
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,242
648
2,252
2,711
959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
0
0
W
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Neith
 
Neith
0
0
0
0
W
Charybdis
DEMO_LITION-23
Charybdis
0
1
1
0.5
L
Charon
1
0
0
1
W
0
1
0
0
W
1
0
0
1
L
0
1
1
0.5
L
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,802
Damage
7,098
14,596
Taken
12,373
5,397
Mitigated
5,700
3,283
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
458
42
0
899
1,835
645
0
0
1,835
17,552
1,101
W
Gilgamesh
 
Gilgamesh
460
98
0
43
3,706
1,615
0
100
3,606
0
18,119
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
DEMO_LITION-23
Charybdis
2,038
864
0
1,483
3,280
879
0
675
2,605
0
16,308
L
Charon
1,512
238
0
650
3,190
1,255
0
1,211
1,759
20,688
0
W
1,465
131
0
375
2,607
862
0
1,512
1,095
18,860
34
W
2,381
279
0
483
3,168
1,396
0
568
2,600
0
13,556
L
1,991
1,488
0
748
2,956
745
0
0
2,956
0
22,989
L
1,343
277
0
868
3,516
2,741
0
0
3,516
7,295
0
L
2,252
1,104
0
250
2,711
959
0
314
2,397
0
14,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,149
Gold Earned
16,750
142
Minions Killed
110
0
Camps Cleared
0
542,969
Distance Traveled
471,791
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,620
724
27
5
0
94,408
0
W
Gilgamesh
3,385
677
35
7
0
134,914
0
L
Neith
2,499
500
0
0
0
0
0
W
Charybdis
3,173
635
23
5
0
95,856
0
L
Charon
3,909
782
38
8
0
103,915
0
W
Janus
3,757
751
43
9
0
113,984
1
W
Nike
3,214
643
14
3
0
103,807
1
L
Izanami
3,356
671
33
7
0
91,066
0
L
Bacchus
3,744
749
9
2
0
131,366
0
L
Awilix
3,242
648
30
6
0
145,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role