Player Matchup

Medusa
Medusa
Antef
Medusa
Level 129
God Stats
4W - 2L
1,814 SR
Queue Stats
57W - 44L
1,475 Elo+
Party 1
Cliodhna
Cliodhna
DarkRain711
Cliodhna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,504 Elo+
Party 1
Merlin
Merlin
Tacthose
Merlin
Level 48
God Stats
0W - 2L
1,630 SR
Queue Stats
26W - 15L
1,613 Elo+
Party 1
Kumbhakarna
Kumbhakarna
aKaayZ
Kumbhakarna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
elXaro
Gilgamesh
Level 128
God Stats
0W - 2L
1,329 SR
Queue Stats
79W - 78L
1,404 Elo+
Solo
Team Averages
Level 102
1,555 SR
1,522 Elo+

VS

Team Averages
Level 112
1,518 SR
1,488 Elo+
Bellona
Bellona
DripCrunchyKekZ_
Bellona
Level 123
God Stats
16W - 10L
1,403 SR
Queue Stats
531W - 515L
1,477 Elo+
Party 2
Xing Tian
Xing Tian
DripViruZ_
Xing Tian
Level 49
God Stats
23W - 22L
1,257 SR
Queue Stats
406W - 413L
1,408 Elo+
Party 2
Arachne
Arachne
Patrolinium
Arachne
Level 80
God Stats
13W - 10L
1,549 SR
Queue Stats
107W - 100L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
SQ8z
Zhong Kui
Level 97
God Stats
5W - 3L
1,500 SR
Queue Stats
71W - 65L
1,551 Elo+
Party 3
Medusa
Medusa
WilRokk
Medusa
Level 209
God Stats
3W - 4L
1,883 SR
Queue Stats
159W - 155L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Antef
Medusa
12
1 / 7 / 0
7,380
410
11,454
16,287
7,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
DarkRain711
Cliodhna
13
0 / 3 / 1
7,894
439
10,563
16,388
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Tacthose
Merlin
14
2 / 3 / 0
8,778
488
11,200
8,800
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
aKaayZ
Kumbhakarna
12
0 / 5 / 2
8,008
445
4,600
16,501
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
elXaro
Gilgamesh
13
0 / 7 / 0
7,866
437
7,521
22,988
21,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
10,896
605
15,875
18,317
25,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xing Tian
DripViruZ_
Xing Tian
15
2 / 0 / 12
9,495
528
6,991
17,248
19,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Patrolinium
Arachne
19
10 / 0 / 5
10,855
603
11,240
16,232
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
SQ8z
Zhong Kui
16
3 / 0 / 6
10,467
582
11,698
11,806
10,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
WilRokk
Medusa
17
5 / 2 / 6
10,625
590
11,612
11,781
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
25
25
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
Antef
Medusa
1
7
0
0.14
L
Cliodhna
DarkRain711
Cliodhna
0
3
1
0.17
W
5
1
4
7
W
Xing Tian
DripViruZ_
Xing Tian
2
0
12
8
W
Arachne
Patrolinium
Arachne
10
0
5
12.5
W
Zhong Kui
SQ8z
Zhong Kui
3
0
6
6
L
Merlin
Tacthose
Merlin
2
3
0
0.67
W
Medusa
WilRokk
Medusa
5
2
6
4
L
Kumbhakarna
aKaayZ
Kumbhakarna
0
5
2
0.2
L
Gilgamesh
elXaro
Gilgamesh
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,338
Damage
57,416
80,964
Taken
75,384
54,916
Mitigated
68,559
17,742
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Antef
Medusa
11,454
4,732
0
2,283
16,287
7,177
0
5,861
10,372
0
54,462
L
Cliodhna
DarkRain711
Cliodhna
10,563
1,157
0
8,356
16,388
6,915
0
3,398
12,990
0
77,056
W
15,875
6,626
0
4,080
18,317
25,112
341
1,403
16,391
220
82,121
W
Xing Tian
DripViruZ_
Xing Tian
6,991
686
0
4,163
17,248
19,834
51
4,624
11,898
25,779
0
W
Arachne
Patrolinium
Arachne
11,240
7,562
0
9,923
16,232
7,850
117
1,597
14,213
0
113,709
W
Zhong Kui
SQ8z
Zhong Kui
11,698
2,744
0
4,379
11,806
10,129
1,137
3,994
7,008
75,804
9,682
L
Merlin
Tacthose
Merlin
11,200
523
0
1,104
8,800
4,331
180
2,979
5,715
49,138
0
W
Medusa
WilRokk
Medusa
11,612
5,027
0
2,534
11,781
5,634
2,134
2,135
9,387
0
105,219
L
Kumbhakarna
aKaayZ
Kumbhakarna
4,600
451
0
3,780
16,501
14,765
0
4,704
11,797
25,160
2,231
L
Gilgamesh
elXaro
Gilgamesh
7,521
2,154
0
2,219
22,988
21,728
0
1,359
20,331
453
62,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,926
Gold Earned
52,338
429
Minions Killed
637
0
Camps Cleared
0
1,712,536
Distance Traveled
1,837,836
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,380
410
87
5
0
329,623
0
L
Cliodhna
7,894
439
123
7
0
421,197
0
W
Bellona
10,896
605
146
8
0
333,469
0
W
Xing Tian
9,495
528
29
2
0
357,528
0
W
Arachne
10,855
603
153
9
0
436,403
0
W
Zhong Kui
10,467
582
152
8
0
353,194
4
L
Merlin
8,778
488
108
6
0
329,900
0
W
Medusa
10,625
590
157
9
0
357,242
5
L
Kumbhakarna
8,008
445
25
1
0
344,778
3
L
Gilgamesh
7,866
437
86
5
0
287,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role