Player Matchup

Cupid
Cupid
ASlay28
Cupid
Level 127
God Stats
32W - 52L
1,432 SR
Queue Stats
676W - 736L
1,430 Elo+
Solo
Hercules
Hercules
SheikahOHM
Hercules
Level 120
God Stats
2W - 2L
1,421 SR
Queue Stats
115W - 141L
1,361 Elo+
Solo
Kukulkan
Kukulkan
c4m1l01230
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,619 Elo+
Solo
Team Averages
Level 104
1,451 SR
1,470 Elo+

VS

Team Averages
Level 90
1,337 SR
1,392 Elo+
Hachiman
Hachiman
Buff waifu
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 89L
1,408 Elo+
Party 1
King Arthur
King Arthur
KIDDxANIME
King Arthur
Level 107
God Stats
1W - 9L
1,010 SR
Queue Stats
97W - 98L
1,408 Elo+
Party 1
Freya
Freya
ZeekOotin
Freya
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 94L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ASlay28
Cupid
15
1 / 3 / 2
9,867
658
5,379
8,917
4,127
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
SheikahOHM
Hercules
14
1 / 4 / 3
9,564
638
10,530
17,201
17,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
c4m1l01230
Kukulkan
17
3 / 0 / 2
10,583
706
16,027
8,009
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buff waifu
Hachiman
16
5 / 1 / 1
10,562
704
9,993
11,327
5,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
KIDDxANIME
King Arthur
14
1 / 1 / 4
9,471
631
8,210
12,163
14,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
ZeekOotin
Freya
15
1 / 3 / 3
9,437
629
9,235
16,460
7,803
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
7
7
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
ASlay28
Cupid
1
3
2
0.67
W
Hachiman
Buff waifu
Hachiman
5
1
1
5.5
W
King Arthur
KIDDxANIME
King Arthur
1
1
4
3
L
Hercules
SheikahOHM
Hercules
1
4
3
0.63
W
Freya
ZeekOotin
Freya
1
3
3
0.83
L
Kukulkan
c4m1l01230
Kukulkan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
27,438
34,127
Taken
39,950
26,286
Mitigated
27,957
6,429
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ASlay28
Cupid
5,379
2,312
784
759
8,917
4,127
362
1,903
7,007
0
49,305
W
Hachiman
Buff waifu
Hachiman
9,993
5,014
172
1,079
11,327
5,244
35
5,452
5,821
0
36,768
W
King Arthur
KIDDxANIME
King Arthur
8,210
1,008
384
1,015
12,163
14,910
0
3,338
8,825
0
35,492
L
Hercules
SheikahOHM
Hercules
10,530
2,981
0
3,156
17,201
17,862
177
5,514
11,617
2,224
21,714
W
Freya
ZeekOotin
Freya
9,235
2,663
0
4,796
16,460
7,803
190
7,835
8,464
26,400
0
L
Kukulkan
c4m1l01230
Kukulkan
16,027
1,734
0
1,730
8,009
4,297
274
1,896
6,113
57,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
29,470
191
Minions Killed
134
0
Camps Cleared
0
795,583
Distance Traveled
848,639
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,867
658
75
5
0
260,001
0
W
Hachiman
10,562
704
58
4
0
276,917
0
W
King Arthur
9,471
631
50
3
0
299,856
0
L
Hercules
9,564
638
32
2
0
263,797
2
W
Freya
9,437
629
26
2
0
271,866
2
L
Kukulkan
10,583
706
84
6
0
271,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role