Player Matchup

Sun Wukong
Sun Wukong
Grandernie
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
JuJuTooElite-
Izanami
Level 45
God Stats
3W - 2L
1,736 SR
Queue Stats
54W - 43L
1,517 Elo+
Party 1
Ra
Ra
PutFriend878367
Ra
Level 142
God Stats
7W - 11L
1,484 SR
Queue Stats
293W - 278L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vorz-yt
Kumbhakarna
Level 109
God Stats
0W - 1L
1,647 SR
Queue Stats
65W - 54L
1,503 Elo+
Party 1
Hel
Hel
temp-788606523
Hel
Level 100
God Stats
0W - 5L
1,064 SR
Queue Stats
46W - 36L
1,529 Elo+
Party 1
Team Averages
Level 80
1,486 SR
1,506 Elo+

VS

Team Averages
Level 99
1,591 SR
1,527 Elo+
Hel
Hel
Annoying_Scrub69
Hel
Level 69
God Stats
2W - 0L
1,688 SR
Queue Stats
119W - 93L
1,622 Elo+
Solo
Izanami
Izanami
Mxstermndjay
Izanami
Level 86
God Stats
35W - 31L
1,573 SR
Queue Stats
42W - 42L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
PDX Cloud
Aphrodite
Level 98
God Stats
39W - 33L
1,584 SR
Queue Stats
42W - 38L
1,501 Elo+
Party 2
Hercules
Hercules
vjr1995
Hercules
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,468 Elo+
Solo
Ymir
Ymir
x601 Kingheze
Ymir
Level 85
God Stats
18W - 13L
1,607 SR
Queue Stats
409W - 377L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grandernie
Sun Wukong
8
0 / 7 / 0
5,436
388
3,914
11,853
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
1 / 2 / 2
7,306
522
5,202
9,824
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 1
6,696
478
5,457
12,851
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Vorz-yt
Kumbhakarna
13
4 / 1 / 0
7,266
519
6,889
14,607
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 0
5,547
396
4,618
10,765
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,518
608
16,428
13,602
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Mxstermndjay
Izanami
13
1 / 2 / 4
7,673
548
7,886
8,431
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
PDX Cloud
Aphrodite
12
4 / 1 / 6
7,819
559
3,134
7,742
5,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
vjr1995
Hercules
13
3 / 0 / 1
7,923
566
5,094
9,356
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

14
7 / 0 / 3
7,945
568
8,645
10,571
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
20
20
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Sun Wukong
Grandernie
Sun Wukong
0
7
0
0
L
Izanami
1
2
2
1
W
Izanami
Mxstermndjay
Izanami
1
2
4
1.5
W
Aphrodite
PDX Cloud
Aphrodite
4
1
6
7
L
0
3
1
0.17
L
Kumbhakarna
Vorz-yt
Kumbhakarna
4
1
0
4
L
0
7
0
0
W
Hercules
vjr1995
Hercules
3
0
1
3.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
41,187
59,900
Taken
49,702
29,037
Mitigated
27,013
12,767
Healing
27,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,428
1,807
2,565
6,516
13,602
6,421
737
8,936
4,458
86,935
1,067
L
Sun Wukong
Grandernie
Sun Wukong
3,914
1,112
0
922
11,853
6,805
0
4,912
6,515
0
25,717
L
Izanami
5,202
3,455
0
1,192
9,824
3,615
0
1,696
8,128
0
53,448
W
Izanami
Mxstermndjay
Izanami
7,886
5,063
0
1,285
8,431
3,173
796
2,045
6,328
0
69,399
W
Aphrodite
PDX Cloud
Aphrodite
3,134
399
4,717
4,192
7,742
5,112
43
1,857
5,885
21,015
0
L
5,457
677
720
2,856
12,851
7,906
73
6,536
6,174
44,915
437
L
Kumbhakarna
Vorz-yt
Kumbhakarna
6,889
811
0
4,605
14,607
6,670
0
6,340
8,267
45,528
1,318
L
4,618
381
536
1,936
10,765
4,041
0
8,599
2,166
32,872
621
W
Hercules
vjr1995
Hercules
5,094
1,002
0
5,509
9,356
6,105
1,483
537
8,493
0
49,034
W
8,645
1,839
0
2,268
10,571
6,202
709
2,706
7,789
53,289
2,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
39,878
345
Minions Killed
414
0
Camps Cleared
0
1,342,624
Distance Traveled
1,359,481
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,518
608
131
9
0
281,424
0
L
Sun Wukong
5,436
388
29
2
0
284,853
0
L
Izanami
7,306
522
95
7
0
248,495
0
W
Izanami
7,673
548
104
7
0
255,795
0
W
Aphrodite
7,819
559
22
2
0
266,375
3
L
Ra
6,696
478
93
7
0
256,597
1
L
Kumbhakarna
7,266
519
83
6
0
305,986
0
L
Hel
5,547
396
45
3
0
246,693
0
W
Hercules
7,923
566
80
6
0
271,341
0
W
Ymir
7,945
568
77
6
0
284,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role