Player Matchup

Thor
Thor
Bullet
Thor
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,788 Elo+
Party 2
Kukulkan
Kukulkan
DragonOfKyushu
Kukulkan
Level 18
God Stats
0W - 2L
1,529 SR
Queue Stats
2W - 2L
1,628 Elo+
Party 2
Set
Set
SwaggyMcYolo69
Set
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 81L
1,583 Elo+
Party 1
Bellona
Bellona
XEgyptianBladesX
Bellona
Level 89
God Stats
7W - 2L
1,782 SR
Queue Stats
102W - 78L
1,576 Elo+
Party 1
Ra
Ra
koolcoolkool
Ra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 86
1,562 SR
1,615 Elo+

VS

Team Averages
Level 152
1,507 SR
1,544 Elo+
Nox
Nox
DNBE
Nox
Level 108
God Stats
8W - 3L
1,514 SR
Queue Stats
283W - 259L
1,537 Elo+
Solo
Da Ji
Da Ji
ItsDreamyFox
Da Ji
Level 158
God Stats
4W - 3L
1,649 SR
Queue Stats
75W - 82L
1,530 Elo+
Party 3
Athena
Athena
RobbyReflex
Athena
Level 174
God Stats
4W - 1L
1,568 SR
Queue Stats
78W - 76L
1,583 Elo+
Solo
Vamana
Vamana
YEAIGOTCHA
Vamana
Level 156
God Stats
1W - 2L
1,367 SR
Queue Stats
56W - 54L
1,550 Elo+
Party 3
Izanami
Izanami
cloudjumper1231
Izanami
Level 163
God Stats
5W - 4L
1,437 SR
Queue Stats
64W - 72L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bullet
Thor
9
3 / 4 / 1
5,142
514
5,274
9,358
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
8
1 / 2 / 0
5,074
507
2,075
4,720
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,617
562
2,746
9,125
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 0
5,643
564
3,263
8,400
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 3 / 4
4,699
470
5,358
5,286
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DNBE
Nox
11
2 / 1 / 0
6,189
619
3,753
5,463
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 2 / 4
6,181
618
8,129
8,666
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
9
3 / 1 / 5
6,123
612
4,183
9,807
7,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
YEAIGOTCHA
Vamana
10
3 / 2 / 1
5,832
583
3,339
7,424
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 2
5,581
558
3,433
4,943
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
13
13
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
Bullet
Thor
3
4
1
0.88
W
Nox
DNBE
Nox
2
1
0
2
L
Kukulkan
1
2
0
0.5
W
5
2
4
3.5
W
Athena
3
1
5
5.5
L
1
2
1
0.75
L
1
2
0
0.5
W
Vamana
YEAIGOTCHA
Vamana
3
2
1
1.75
W
0
1
2
1
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,716
Damage
22,837
36,889
Taken
36,303
17,317
Mitigated
21,531
6,110
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Bullet
Thor
5,274
1,366
0
908
9,358
3,401
0
2,169
7,179
0
25,548
W
Nox
DNBE
Nox
3,753
544
0
1,960
5,463
2,830
0
0
5,463
29,867
876
L
Kukulkan
2,075
382
0
875
4,720
1,363
0
0
4,349
23,926
720
W
8,129
1,819
0
1,675
8,666
4,183
13
1,435
7,163
0
37,265
W
Athena
4,183
1,194
0
2,483
9,807
7,993
0
3,377
6,158
19,640
0
L
2,746
1,665
0
765
9,125
4,616
0
650
8,431
0
44,890
L
3,263
958
0
2,381
8,400
6,137
65
2,911
4,971
0
34,737
W
Vamana
YEAIGOTCHA
Vamana
3,339
555
0
2,442
7,424
4,745
0
1,268
6,156
0
27,649
W
3,433
2,096
0
1,704
4,943
1,780
1,304
907
4,036
0
46,384
L
5,358
546
540
641
5,286
1,800
0
1,410
3,876
15,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
29,906
250
Minions Killed
267
0
Camps Cleared
0
983,892
Distance Traveled
986,673
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,142
514
44
4
0
191,535
0
W
Nox
6,189
619
72
7
0
179,480
0
L
Kukulkan
5,074
507
37
4
0
207,428
0
W
Da Ji
6,181
618
52
5
0
210,824
0
W
Athena
6,123
612
21
2
0
216,528
0
L
Set
5,617
562
82
8
0
218,933
0
L
Bellona
5,643
564
62
6
0
168,715
0
W
Vamana
5,832
583
39
4
0
196,144
0
W
Izanami
5,581
558
83
8
0
183,697
1
L
Ra
4,699
470
25
3
0
197,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role