Player Matchup

Lancelot
Lancelot
BattleFerret
Lancelot
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 53L
1,588 Elo+
Party 1
Kuzenbo
Kuzenbo
KADOTA207
Kuzenbo
Level 125
God Stats
1W - 1L
1,611 SR
Queue Stats
37W - 37L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
LowWater
Kukulkan
Level 103
God Stats
14W - 10L
1,596 SR
Queue Stats
98W - 88L
1,549 Elo+
Party 1
Vamana
Vamana
Lyøko
Vamana
Level 157
God Stats
1W - 1L
1,739 SR
Queue Stats
62W - 61L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ỗzzie
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,647 SR
Queue Stats
29W - 24L
1,646 Elo+
Party 2
Team Averages
Level 111
1,619 SR
1,572 Elo+

VS

Team Averages
Level 152
1,512 SR
1,550 Elo+
Nut
Nut
DaddyMcMammoth
Nut
Level 149
God Stats
16W - 8L
1,602 SR
Queue Stats
85W - 90L
1,538 Elo+
Solo
Serqet
Serqet
Panpino29
Serqet
Level 150
God Stats
4W - 2L
1,554 SR
Queue Stats
74W - 51L
1,589 Elo+
Party 3
Gilgamesh
Gilgamesh
ScyrenKasaiyuki
Gilgamesh
Level 159
God Stats
3W - 2L
1,382 SR
Queue Stats
256W - 204L
1,607 Elo+
Solo
Ra
Ra
Shimαe
Ra
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,488 Elo+
Party 3
Bacchus
Bacchus
TBKfck
Bacchus
Level 147
God Stats
19W - 19L
1,523 SR
Queue Stats
63W - 65L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BattleFerret
Lancelot
9
0 / 4 / 1
5,353
487
3,997
10,157
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
KADOTA207
Kuzenbo
8
0 / 0 / 0
5,471
497
2,900
8,827
7,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
LowWater
Kukulkan
12
1 / 3 / 0
6,200
564
2,670
5,604
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Lyøko
Vamana
8
1 / 1 / 0
5,456
496
4,101
5,376
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Muzen Cab
Ỗzzie
Ah Muzen Cab
10
1 / 4 / 0
5,740
522
9,551
11,760
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,632
603
8,509
9,344
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Panpino29
Serqet
11
2 / 1 / 3
6,475
589
4,602
9,897
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ScyrenKasaiyuki
Gilgamesh
13
3 / 1 / 0
7,316
665
3,888
9,153
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 0
8,026
730
3,572
4,218
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TBKfck
Bacchus
10
0 / 0 / 3
5,950
541
4,642
8,758
8,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
12
12
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BattleFerret
Lancelot
0
4
1
0.13
W
4
1
1
4.5
L
Kuzenbo
KADOTA207
Kuzenbo
0
0
0
0
L
Kukulkan
LowWater
Kukulkan
1
3
0
0.33
L
Vamana
Lyøko
Vamana
1
1
0
1
W
Serqet
Panpino29
Serqet
2
1
3
3.5
W
Gilgamesh
ScyrenKasaiyuki
Gilgamesh
3
1
0
3
W
3
0
0
3
W
Bacchus
TBKfck
Bacchus
0
0
3
1.5
L
Ah Muzen Cab
Ỗzzie
Ah Muzen Cab
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,219
Damage
25,213
41,724
Taken
41,370
21,280
Mitigated
25,937
9,977
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BattleFerret
Lancelot
3,997
506
0
3,245
10,157
3,789
0
1,621
8,382
0
31,470
W
8,509
5,502
0
3,692
9,344
3,742
0
484
8,860
0
61,423
L
Kuzenbo
KADOTA207
Kuzenbo
2,900
1,351
1,113
1,550
8,827
7,319
0
2,178
6,649
15,845
0
L
Kukulkan
LowWater
Kukulkan
2,670
244
0
500
5,604
2,035
0
1,881
3,582
49,073
0
L
Vamana
Lyøko
Vamana
4,101
2,309
0
2,466
5,376
3,992
0
0
5,376
0
31,334
W
Serqet
Panpino29
Serqet
4,602
670
0
1,240
9,897
4,704
0
209
9,688
0
46,519
W
Gilgamesh
ScyrenKasaiyuki
Gilgamesh
3,888
987
0
2,629
9,153
7,464
543
296
8,375
0
55,560
W
3,572
538
144
1,559
4,218
1,826
189
1,482
2,736
70,536
1,086
W
Bacchus
TBKfck
Bacchus
4,642
752
0
2,048
8,758
8,201
31
3,099
5,659
14,201
1,432
L
Ah Muzen Cab
Ỗzzie
Ah Muzen Cab
9,551
3,752
0
1,103
11,760
4,145
0
2,004
9,366
0
53,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
34,399
304
Minions Killed
449
0
Camps Cleared
0
1,041,075
Distance Traveled
1,242,982
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,353
487
54
5
0
256,651
0
W
Nut
6,632
603
120
11
0
198,228
1
L
Kuzenbo
5,471
497
26
2
0
230,983
2
L
Kukulkan
6,200
564
97
9
0
212,675
0
L
Vamana
5,456
496
56
5
0
117,768
0
W
Serqet
6,475
589
70
6
0
297,739
0
W
Gilgamesh
7,316
665
93
8
0
201,508
2
W
Ra
8,026
730
142
13
0
283,080
1
W
Bacchus
5,950
541
24
2
0
262,427
6
L
Ah Muzen Cab
5,740
522
71
6
0
222,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role