Player Matchup

Cabrakan
Cabrakan
GurzaGurzovna
Cabrakan
Level 140
God Stats
0W - 1L
1,810 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 1
Nut
Nut
Leravulan
Nut
Level 128
God Stats
1W - 1L
1,633 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 1
Fenrir
Fenrir
gilmud
Fenrir
Level 108
God Stats
0W - 1L
1,573 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 1
Team Averages
Level 125
1,672 SR
1,687 Elo+

VS

Team Averages
Level 140
1,485 SR
1,486 Elo+
Persephone
Persephone
AnxiousArcana
Persephone
Level 125
God Stats
11W - 13L
1,716 SR
Queue Stats
248W - 244L
1,327 Elo+
Solo
Nut
Nut
Beeleza
Nut
Level 149
God Stats
5W - 4L
1,447 SR
Queue Stats
48W - 41L
1,525 Elo+
Party 2
Cerberus
Cerberus
TekTo
Cerberus
Level 145
God Stats
1W - 2L
1,293 SR
Queue Stats
33W - 32L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GurzaGurzovna
Cabrakan
11
0 / 4 / 0
5,940
594
2,166
10,070
9,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 0
6,357
636
4,541
6,277
2,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
gilmud
Fenrir
11
0 / 1 / 0
6,060
606
2,299
8,952
5,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AnxiousArcana
Persephone
13
2 / 0 / 5
8,643
864
7,116
2,969
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
12
3 / 0 / 4
7,766
777
6,407
5,850
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TekTo
Cerberus
12
2 / 1 / 5
7,069
707
4,648
4,078
2,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
AnxiousArcana
Persephone
2
0
5
4.5
W
Nut
3
0
4
5
L
Cabrakan
GurzaGurzovna
Cabrakan
0
4
0
0
L
0
2
0
0
W
Cerberus
TekTo
Cerberus
2
1
5
4.5
L
Fenrir
gilmud
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,006
Damage
18,171
25,299
Taken
12,897
17,654
Mitigated
6,551
3,328
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AnxiousArcana
Persephone
7,116
161
0
1,049
2,969
1,128
374
310
2,659
38,817
411
W
Nut
6,407
3,509
0
2,765
5,850
2,509
782
1,423
4,427
0
40,177
L
Cabrakan
GurzaGurzovna
Cabrakan
2,166
325
0
1,675
10,070
9,483
0
4,144
5,887
8,523
0
L
4,541
1,541
0
775
6,277
2,216
0
3,075
3,181
0
32,976
W
Cerberus
TekTo
Cerberus
4,648
39
0
542
4,078
2,914
216
422
3,621
7,761
176
L
Fenrir
gilmud
Fenrir
2,299
411
0
878
8,952
5,955
0
4,300
4,622
0
14,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,357
Gold Earned
23,478
100
Minions Killed
173
0
Camps Cleared
0
563,755
Distance Traveled
620,078
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,643
864
90
9
0
205,103
2
W
Nut
7,766
777
67
7
0
204,047
0
L
Cabrakan
5,940
594
12
1
0
179,350
0
L
Nut
6,357
636
69
7
0
174,689
0
W
Cerberus
7,069
707
16
2
0
210,928
0
L
Fenrir
6,060
606
19
2
0
209,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role