Player Matchup

Merlin
Merlin
ElPeetamax
Merlin
Level 7
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
UnidadX
Hun Batz
Level 166
God Stats
6W - 4L
1,720 SR
Queue Stats
463W - 493L
1,479 Elo+
Party 1
Bacchus
Bacchus
chev327flatout
Bacchus
Level 46
God Stats
103W - 93L
1,447 SR
Queue Stats
239W - 228L
1,430 Elo+
Party 1
Team Averages
Level 73
1,485 SR
1,470 Elo+

VS

Team Averages
Level 110
1,473 SR
1,401 Elo+
Hachiman
Hachiman
AliveForNow
Hachiman
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,301 Elo+
Solo
Hercules
Hercules
RaggedAsh
Hercules
Level 69
God Stats
1W - 1L
1,613 SR
Queue Stats
98W - 89L
1,412 Elo+
Solo
Ra
Ra
XMandoTheGreatX
Ra
Level 128
God Stats
2W - 1L
1,305 SR
Queue Stats
143W - 137L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElPeetamax
Merlin
10
0 / 2 / 2
6,517
652
3,210
5,114
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
UnidadX
Hun Batz
12
2 / 3 / 1
6,974
697
6,394
8,878
6,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 2
6,791
679
4,592
7,777
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AliveForNow
Hachiman
12
4 / 2 / 3
7,995
800
6,189
6,464
2,503
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
RaggedAsh
Hercules
13
2 / 0 / 5
7,369
737
4,683
7,442
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 5
7,432
743
6,768
5,221
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AliveForNow
Hachiman
4
2
3
2.75
L
Merlin
ElPeetamax
Merlin
0
2
2
0.5
W
Hercules
RaggedAsh
Hercules
2
0
5
4.5
L
Hun Batz
UnidadX
Hun Batz
2
3
1
0.83
W
1
1
5
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,196
Damage
17,640
21,769
Taken
19,127
14,185
Mitigated
10,641
3,404
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AliveForNow
Hachiman
6,189
5,249
0
125
6,464
2,503
0
1,912
4,310
0
15,958
L
Merlin
ElPeetamax
Merlin
3,210
60
0
1,588
5,114
1,928
0
1,161
3,828
19,723
0
W
Hercules
RaggedAsh
Hercules
4,683
1,186
239
4,242
7,442
5,939
692
2,504
4,387
0
12,970
L
Hun Batz
UnidadX
Hun Batz
6,394
1,402
0
780
8,878
6,480
0
3,386
5,234
0
28,695
W
6,768
445
685
1,586
5,221
2,199
678
2,023
2,978
42,782
561
L
4,592
203
0
1,036
7,777
5,777
0
1,780
5,640
13,441
1,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,282
Gold Earned
22,796
110
Minions Killed
128
0
Camps Cleared
0
506,363
Distance Traveled
564,947
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,995
800
32
3
0
165,211
0
L
Merlin
6,517
652
38
4
0
106,522
0
W
Hercules
7,369
737
7
1
0
202,826
0
L
Hun Batz
6,974
697
48
5
0
199,760
0
W
Ra
7,432
743
89
9
0
196,910
4
L
Bacchus
6,791
679
24
2
0
200,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role