Player Matchup

Ao Kuang
Ao Kuang
AlvaroGAMER_69
Ao Kuang
Level 74
God Stats
5W - 7L
1,581 SR
Queue Stats
48W - 53L
1,389 Elo+
Solo
Fenrir
Fenrir
NaRuToOoO2002
Fenrir
Level 96
God Stats
0W - 3L
1,200 SR
Queue Stats
224W - 242L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
darwin_nik17
Baron Samedi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 54L
1,423 Elo+
Solo
Ishtar
Ishtar
hussen34
Ishtar
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 62L
1,455 Elo+
Solo
Artemis
Artemis
jari-043
Artemis
Level 38
God Stats
1W - 3L
1,381 SR
Queue Stats
5W - 12L
1,262 Elo+
Solo
Team Averages
Level 76
1,432 SR
1,401 Elo+

VS

Team Averages
Level 81
1,527 SR
1,473 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Nando2808
Bellona
Level 34
God Stats
1W - 0L
1,760 SR
Queue Stats
16W - 18L
1,460 Elo+
Solo
Kukulkan
Kukulkan
supradeano9
Kukulkan
Level 94
God Stats
18W - 36L
1,343 SR
Queue Stats
147W - 155L
1,449 Elo+
Party 1
Arachne
Arachne
theo_die_zeh
Arachne
Level 63
God Stats
92W - 71L
1,534 SR
Queue Stats
128W - 112L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 1 / 0
7,564
504
8,351
11,618
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 0
5,842
389
2,600
7,579
3,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
darwin_nik17
Baron Samedi
12
2 / 2 / 2
7,681
512
6,828
10,270
8,217
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
hussen34
Ishtar
14
0 / 1 / 2
7,597
506
8,069
12,573
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
jari-043
Artemis
11
0 / 3 / 2
6,252
417
3,701
9,982
4,388
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 2 / 2
9,095
606
6,402
11,859
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
 
Kuzenbo
11
0 / 0 / 4
7,428
495
5,549
9,888
11,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Nando2808
Bellona
14
2 / 1 / 0
8,619
575
4,427
7,704
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
supradeano9
Kukulkan
13
1 / 3 / 2
7,896
526
9,334
9,068
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
theo_die_zeh
Arachne
15
4 / 0 / 3
8,650
577
7,541
12,865
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
9
9
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
2
1.5
W
Kuzenbo
 
Kuzenbo
0
0
4
2
L
Ao Kuang
4
1
0
4
L
0
2
0
0
W
Bellona
Nando2808
Bellona
2
1
0
2
L
Baron Samedi
darwin_nik17
Baron Samedi
2
2
2
1.5
L
Ishtar
hussen34
Ishtar
0
1
2
1
L
Artemis
jari-043
Artemis
0
3
2
0.33
W
Kukulkan
supradeano9
Kukulkan
1
3
2
0.67
W
Arachne
theo_die_zeh
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
33,253
52,022
Taken
51,384
26,996
Mitigated
34,559
17,367
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,402
4,292
0
2,785
11,859
4,577
813
2,932
8,927
0
82,673
W
Kuzenbo
 
Kuzenbo
5,549
1,750
0
3,048
9,888
11,345
0
3,490
6,398
19,136
1,256
L
Ao Kuang
8,351
2,171
0
2,169
11,618
5,684
0
2,460
9,114
57,797
5,528
L
2,600
616
0
1,605
7,579
3,590
0
484
6,728
0
22,798
W
Bellona
Nando2808
Bellona
4,427
1,069
0
1,539
7,704
9,240
863
956
6,483
2,281
52,538
L
Baron Samedi
darwin_nik17
Baron Samedi
6,828
390
1,776
4,466
10,270
8,217
0
4,399
5,871
29,113
590
L
Ishtar
hussen34
Ishtar
8,069
5,274
0
6,670
12,573
5,117
0
1,473
11,100
0
82,408
L
Artemis
jari-043
Artemis
3,701
983
22
659
9,982
4,388
99
6,264
3,718
0
32,410
W
Kukulkan
supradeano9
Kukulkan
9,334
305
0
90
9,068
3,631
48
3,028
6,040
58,940
638
W
Arachne
theo_die_zeh
Arachne
7,541
5,457
164
7,179
12,865
5,766
395
4,555
8,310
0
59,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
41,688
384
Minions Killed
435
0
Camps Cleared
0
1,393,181
Distance Traveled
1,431,946
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,095
606
134
9
0
283,831
0
W
Kuzenbo
7,428
495
23
2
0
314,451
0
L
Ao Kuang
7,564
504
102
7
0
340,194
0
L
Fenrir
5,842
389
38
3
0
212,190
0
W
Bellona
8,619
575
74
5
0
247,186
0
L
Baron Samedi
7,681
512
35
2
0
295,554
6
L
Ishtar
7,597
506
159
11
0
275,824
0
L
Artemis
6,252
417
50
3
0
269,419
0
W
Kukulkan
7,896
526
113
8
0
284,187
0
W
Arachne
8,650
577
91
6
0
302,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role