Player Matchup

Anhur
Anhur
BenxDliw
Anhur
Level 118
God Stats
5W - 7L
1,613 SR
Queue Stats
43W - 44L
1,483 Elo+
Solo
Mercury
Mercury
X_itsTwist
Mercury
Level 85
God Stats
7W - 17L
1,324 SR
Queue Stats
401W - 375L
1,469 Elo+
Solo
Hades
Hades
discv
Hades
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,307 Elo+
Solo
Anubis
Anubis
lRevenge1
Anubis
Level 48
God Stats
86W - 69L
1,565 SR
Queue Stats
138W - 134L
1,576 Elo+
Solo
Ne Zha
Ne Zha
mousy73
Ne Zha
Level 87
God Stats
3W - 5L
1,618 SR
Queue Stats
111W - 104L
1,480 Elo+
Solo
Team Averages
Level 75
1,524 SR
1,463 Elo+

VS

Team Averages
Level 100
1,454 SR
1,464 Elo+
Osiris
Osiris
Athéna16
Osiris
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
243W - 206L
1,576 Elo+
Solo
Merlin
Merlin
Curv Reptile
Merlin
Level 149
God Stats
4W - 2L
1,547 SR
Queue Stats
140W - 141L
1,542 Elo+
Solo
Athena
Athena
Danisześ
Athena
Level 59
God Stats
1W - 2L
1,202 SR
Queue Stats
9W - 14L
1,369 Elo+
Party 1
Apollo
Apollo
Ksiądz321
Apollo
Level 23
God Stats
2W - 2L
1,479 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 1
Mulan
Mulan
vLumiing
Mulan
Level 147
God Stats
4W - 4L
1,540 SR
Queue Stats
89W - 72L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BenxDliw
Anhur
13
2 / 1 / 1
6,972
536
4,624
6,137
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
X_itsTwist
Mercury
11
1 / 3 / 1
5,741
442
4,804
13,044
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
discv
Hades
11
0 / 5 / 0
5,888
453
1,675
10,635
4,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
lRevenge1
Anubis
13
2 / 3 / 0
6,571
505
4,385
8,383
3,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
mousy73
Ne Zha
10
0 / 3 / 4
6,284
483
4,137
10,717
8,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Athéna16
Osiris
14
7 / 0 / 0
8,701
669
7,433
12,644
8,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
0 / 2 / 3
7,474
575
4,169
3,779
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Danisześ
Athena
10
0 / 1 / 3
6,129
471
2,102
8,715
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Ksiądz321
Apollo
10
2 / 2 / 1
5,954
458
2,283
5,160
1,249
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
vLumiing
Mulan
14
6 / 0 / 3
7,857
604
14,032
10,267
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
15
15
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
Athéna16
Osiris
7
0
0
7
L
Anhur
BenxDliw
Anhur
2
1
1
2.5
W
Merlin
0
2
3
0.75
W
Athena
Danisześ
Athena
0
1
3
1.5
W
Apollo
Ksiądz321
Apollo
2
2
1
1.25
L
Mercury
X_itsTwist
Mercury
1
3
1
0.5
L
Hades
discv
Hades
0
5
0
0
L
Anubis
lRevenge1
Anubis
2
3
0
0.67
L
Ne Zha
mousy73
Ne Zha
0
3
4
0.67
W
Mulan
vLumiing
Mulan
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
30,019
48,916
Taken
40,565
25,030
Mitigated
22,073
18,244
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Athéna16
Osiris
7,433
2,924
0
8,237
12,644
8,599
764
1,576
11,068
0
58,435
L
Anhur
BenxDliw
Anhur
4,624
1,724
0
3,134
6,137
2,561
0
784
5,353
0
64,933
W
Merlin
4,169
310
0
55
3,779
1,344
0
2,133
1,646
62,587
0
W
Athena
Danisześ
Athena
2,102
537
0
2,728
8,715
5,619
0
180
8,535
14,066
0
W
Apollo
Ksiądz321
Apollo
2,283
836
0
1,190
5,160
1,249
245
0
5,160
0
23,951
L
Mercury
X_itsTwist
Mercury
4,804
2,314
0
5,072
13,044
4,805
0
1,073
11,971
0
37,066
L
Hades
discv
Hades
1,675
93
0
3,577
10,635
4,798
0
0
10,635
36,382
794
L
Anubis
lRevenge1
Anubis
4,385
437
0
3,893
8,383
3,932
0
2,526
5,857
63,060
0
L
Ne Zha
mousy73
Ne Zha
4,137
693
0
2,568
10,717
8,934
0
1,888
8,829
0
24,794
W
Mulan
vLumiing
Mulan
14,032
1,738
0
3,679
10,267
5,262
0
2,100
8,167
0
65,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
36,115
382
Minions Killed
353
0
Camps Cleared
0
1,151,783
Distance Traveled
1,226,314
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,701
669
78
6
0
250,568
0
L
Anhur
6,972
536
122
9
0
222,996
2
W
Merlin
7,474
575
119
9
0
230,119
5
W
Athena
6,129
471
25
2
0
250,796
3
W
Apollo
5,954
458
34
3
0
206,368
0
L
Mercury
5,741
442
61
5
0
242,800
0
L
Hades
5,888
453
68
5
0
215,079
0
L
Anubis
6,571
505
104
8
0
217,343
0
L
Ne Zha
6,284
483
27
2
0
253,565
2
W
Mulan
7,857
604
97
7
0
288,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role