Player Matchup

Sylvanus
Sylvanus
Platinum V
Bodillly
Sylvanus
Platinum V
Level 157
God Stats
11W - 12L
1,575 SR
Queue Stats
59W - 53L
1,790 MMR
Solo
Ravana
Ravana
Platinum III
JDIDITAGAIN
Ravana
Platinum III
Level 202
God Stats
3W - 4L
1,290 SR
Queue Stats
110W - 98L
1,700 MMR
Party 1
Ares
Ares
Platinum IV
NotoriousGod127
Ares
Platinum IV
Level 144
God Stats
8W - 6L
1,718 SR
Queue Stats
189W - 188L
1,798 MMR
Solo
Sol
Sol
Platinum IV
TheCarryMain
Sol
Platinum IV
Level 48
God Stats
1W - 1L
1,718 SR
Queue Stats
71W - 63L
1,792 MMR
Solo
Medusa
Medusa
Platinum I
death-pool_1234
Medusa
Platinum I
Level 202
God Stats
55W - 32L
1,754 SR
Queue Stats
174W - 148L
1,941 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,611 SR
1,804 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,596 SR
1,839 MMR
Hachiman
Hachiman
Gold I
FrostyBomb
Hachiman
Gold I
Level 200
God Stats
1W - 1L
1,675 SR
Queue Stats
85W - 55L
1,915 MMR
Party 2
Cthulhu
Cthulhu
Gold III
GuardianAbuser
Cthulhu
Gold III
Level 46
God Stats
9W - 7L
1,622 SR
Queue Stats
55W - 40L
1,768 MMR
Solo
Da Ji
Da Ji
Platinum I
Siretir
Da Ji
Platinum I
Level 175
God Stats
25W - 23L
1,568 SR
Queue Stats
227W - 203L
1,787 MMR
Solo
Nox
Nox
Platinum I
TarrantHightopp
Nox
Platinum I
Level 158
God Stats
51W - 44L
1,394 SR
Queue Stats
405W - 387L
1,786 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
monsteradd
Morgan Le Fay
Platinum III
Level 148
God Stats
22W - 13L
1,722 SR
Queue Stats
87W - 55L
1,938 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bodillly
Sylvanus
7
0 / 1 / 0
3,818
764
944
3,561
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
7
1 / 1 / 2
3,980
796
2,215
3,656
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,071
614
966
4,237
2,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
968
194
0
0
0
7
4 / 3 / 0
4,267
853
5,222
5,662
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
SusanoAthenaThorNut

VS

Bans
ThothGebThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FrostyBomb
Hachiman
7
1 / 0 / 1
3,960
792
1,450
2,521
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 1 / 1
4,277
855
1,747
3,485
1,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
Siretir
Da Ji
6
2 / 2 / 2
3,607
721
3,756
5,352
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,563
713
461
2,243
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
monsteradd
Morgan Le Fay
7
1 / 2 / 1
3,861
772
2,512
2,977
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
7
7
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bodillly
Sylvanus
0
1
0
0
W
Hachiman
FrostyBomb
Hachiman
1
0
1
1.5
W
3
1
1
3.5
L
Ravana
1
1
2
2
L
0
2
0
0
W
Da Ji
Siretir
Da Ji
2
2
2
1.5
W
0
0
1
0.5
L
0
0
0
0
L
4
3
0
1.33
W
Morgan Le Fay
monsteradd
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,347
Damage
9,926
17,116
Taken
16,578
7,208
Mitigated
6,047
5,306
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bodillly
Sylvanus
944
301
0
1,383
3,561
1,660
0
905
2,656
17,062
5,606
W
Hachiman
FrostyBomb
Hachiman
1,450
951
0
1,106
2,521
825
0
958
1,563
0
23,225
W
1,747
374
0
1,399
3,485
1,954
0
66
3,419
15,957
0
L
Ravana
2,215
818
0
2,043
3,656
1,336
0
1,445
2,211
0
20,130
L
966
43
0
880
4,237
2,433
0
132
4,105
11,606
64
W
Da Ji
Siretir
Da Ji
3,756
1,826
0
1,918
5,352
1,680
0
144
5,208
0
13,765
W
461
74
0
1,125
2,243
694
0
653
1,590
19,535
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,222
2,379
0
1,000
5,662
1,779
0
2,073
3,589
0
21,363
W
Morgan Le Fay
monsteradd
Morgan Le Fay
2,512
158
0
541
2,977
894
0
0
2,977
16,361
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,104
Gold Earned
19,268
144
Minions Killed
166
0
Camps Cleared
0
419,018
Distance Traveled
570,898
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,818
764
46
9
0
89,666
0
W
Hachiman
3,960
792
43
9
0
99,356
0
W
Cthulhu
4,277
855
22
4
0
126,238
0
L
Ravana
3,980
796
43
9
0
121,126
1
L
Ares
3,071
614
17
3
0
102,284
0
W
Da Ji
3,607
721
20
4
0
113,822
0
W
Nox
3,563
713
38
8
0
111,325
0
L
Sol
968
194
0
0
0
0
0
L
Medusa
4,267
853
38
8
0
105,942
0
W
Morgan Le Fay
3,861
772
43
9
0
120,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role