Player Matchup

Poseidon
Poseidon
FrostyUnicornnn
Poseidon
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,792 Elo+
Party 2
Sun Wukong
Sun Wukong
IKillzYuGood
Sun Wukong
Level 148
God Stats
5W - 8L
1,580 SR
Queue Stats
294W - 315L
1,527 Elo+
Solo
Merlin
Merlin
OMGITSTNT
Merlin
Level 157
God Stats
1W - 1L
1,547 SR
Queue Stats
36W - 35L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
TacoBellMNGR
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,256 Elo+
Solo
Charybdis
Charybdis
kilyumed
Charybdis
Level 159
God Stats
3W - 1L
1,521 SR
Queue Stats
72W - 82L
1,492 Elo+
Solo
Team Averages
Level 142
1,529 SR
1,524 Elo+

VS

Team Averages
Level 131
1,439 SR
1,511 Elo+
Horus
Horus
ELBlasian
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,415 Elo+
Party 1
Charybdis
Charybdis
NikeVic
Charybdis
Level 120
God Stats
5W - 5L
1,195 SR
Queue Stats
205W - 224L
1,553 Elo+
Solo
Tiamat
Tiamat
PapiChadley
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,415 Elo+
Party 1
Cerberus
Cerberus
SirWongSlap
Cerberus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
489W - 499L
1,554 Elo+
Solo
Artemis
Artemis
pink_34
Artemis
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 83L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
3 / 2 / 13
10,562
812
21,859
12,480
6,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
IKillzYuGood
Sun Wukong
15
4 / 4 / 18
9,700
746
15,163
18,207
24,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
OMGITSTNT
Merlin
18
4 / 1 / 15
10,665
820
15,019
7,540
5,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sylvanus
TacoBellMNGR
Sylvanus
18
4 / 1 / 14
11,010
847
9,012
16,262
21,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
kilyumed
Charybdis
18
8 / 2 / 10
10,799
831
14,516
10,473
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ELBlasian
Horus
16
2 / 4 / 6
9,357
720
4,179
22,649
19,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
NikeVic
Charybdis
16
3 / 4 / 5
9,168
705
14,631
11,953
5,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Tiamat
14
1 / 5 / 3
8,113
624
6,778
10,267
8,964
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
SirWongSlap
Cerberus
16
1 / 4 / 6
8,537
657
11,956
19,878
17,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
pink_34
Artemis
15
3 / 6 / 3
8,829
679
14,167
13,977
6,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
23
Kills
10
10
Deaths
23
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
ELBlasian
Horus
2
4
6
1.25
W
Poseidon
3
2
13
4.75
W
Sun Wukong
IKillzYuGood
Sun Wukong
4
4
18
3.25
L
Charybdis
NikeVic
Charybdis
3
4
5
1.38
W
Merlin
OMGITSTNT
Merlin
4
1
15
11.5
L
Tiamat
1
5
3
0.5
L
Cerberus
SirWongSlap
Cerberus
1
4
6
1
W
Sylvanus
TacoBellMNGR
Sylvanus
4
1
14
11
W
Charybdis
kilyumed
Charybdis
8
2
10
6.5
L
Artemis
pink_34
Artemis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,569
Damage
51,711
64,962
Taken
78,724
63,551
Mitigated
58,630
22,599
Healing
30,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ELBlasian
Horus
4,179
1,669
7,881
11,139
22,649
19,507
0
13,564
9,085
0
7,912
W
Poseidon
21,859
2,599
0
300
12,480
6,987
1,147
5,235
7,245
42,529
1,380
W
Sun Wukong
IKillzYuGood
Sun Wukong
15,163
2,379
1,596
1,057
18,207
24,003
408
3,520
14,687
885
20,125
L
Charybdis
NikeVic
Charybdis
14,631
5,091
202
1,068
11,953
5,443
0
6,583
5,370
0
31,334
W
Merlin
OMGITSTNT
Merlin
15,019
499
1,847
317
7,540
5,509
1,895
1,221
6,319
37,588
743
L
Tiamat
6,778
1,067
196
1,017
10,267
8,964
0
6,890
3,377
20,109
77
L
Cerberus
SirWongSlap
Cerberus
11,956
991
1,123
5,199
19,878
17,996
0
9,929
9,949
22,004
0
W
Sylvanus
TacoBellMNGR
Sylvanus
9,012
1,333
8,578
6,851
16,262
21,062
698
5,122
11,140
13,946
0
W
Charybdis
kilyumed
Charybdis
14,516
7,440
683
1,370
10,473
5,990
3,307
3,559
6,914
0
25,205
L
Artemis
pink_34
Artemis
14,167
4,927
502
1,998
13,977
6,720
0
8,760
5,217
0
27,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,736
Gold Earned
44,004
160
Minions Killed
162
0
Camps Cleared
0
1,185,372
Distance Traveled
1,067,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,357
720
13
1
0
226,139
0
W
Poseidon
10,562
812
59
5
0
261,038
0
W
Sun Wukong
9,700
746
4
0
0
228,868
0
L
Charybdis
9,168
705
44
3
0
228,380
0
W
Merlin
10,665
820
61
5
0
246,258
0
L
Tiamat
8,113
624
23
2
0
218,301
0
L
Cerberus
8,537
657
50
4
0
208,325
0
W
Sylvanus
11,010
847
5
0
0
226,670
0
W
Charybdis
10,799
831
31
2
0
222,538
0
L
Artemis
8,829
679
32
2
0
186,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role