Player Matchup

Hun Batz
Hun Batz
AsTaCiO2435
Hun Batz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
Falcon1210
Baron Samedi
Level 149
God Stats
4W - 1L
1,674 SR
Queue Stats
45W - 49L
1,416 Elo+
Party 2
Osiris
Osiris
INJIJI1
Osiris
Level 69
God Stats
21W - 17L
1,546 SR
Queue Stats
132W - 123L
1,447 Elo+
Solo
Bacchus
Bacchus
Mayopocalypse
Bacchus
Level 127
God Stats
8W - 6L
1,396 SR
Queue Stats
64W - 73L
1,392 Elo+
Solo
Cernunnos
Cernunnos
bouliscool
Cernunnos
Level 122
God Stats
1W - 2L
1,488 SR
Queue Stats
122W - 112L
1,348 Elo+
Solo
Team Averages
Level 121
1,520 SR
1,396 Elo+

VS

Team Averages
Level 85
1,490 SR
1,475 Elo+
Thor
Thor
Off a Blizzy
Thor
Level 116
God Stats
5W - 5L
1,548 SR
Queue Stats
426W - 409L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
Yeet-_Man-_
Baron Samedi
Level 51
God Stats
0W - 2L
1,538 SR
Queue Stats
369W - 353L
1,524 Elo+
Party 1
Achilles
Achilles
fathead_d
Achilles
Level 69
God Stats
3W - 4L
1,608 SR
Queue Stats
18W - 20L
1,403 Elo+
Solo
Heimdallr
Heimdallr
iWillTbAgYoU00
Heimdallr
Level 127
God Stats
3W - 2L
1,254 SR
Queue Stats
263W - 255L
1,435 Elo+
Solo
Athena
Athena
rcpenia
Athena
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
498W - 472L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AsTaCiO2435
Hun Batz
17
10 / 4 / 4
10,656
561
9,159
16,434
8,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Falcon1210
Baron Samedi
16
7 / 7 / 5
10,471
551
18,064
16,869
8,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
INJIJI1
Osiris
18
3 / 1 / 11
11,493
605
17,760
16,563
19,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
14
2 / 2 / 9
9,269
488
7,377
17,816
21,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
bouliscool
Cernunnos
18
5 / 2 / 2
10,483
552
12,453
9,695
4,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 5
10,637
560
14,356
21,478
10,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Yeet-_Man-_
Baron Samedi
15
4 / 9 / 7
9,418
496
9,720
17,274
8,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
fathead_d
Achilles
13
3 / 5 / 0
8,170
430
7,560
16,360
14,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
iWillTbAgYoU00
Heimdallr
14
0 / 5 / 3
8,272
435
6,227
14,765
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
rcpenia
Athena
12
2 / 5 / 2
7,664
403
8,936
20,600
26,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
27
Kills
16
16
Deaths
27
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AsTaCiO2435
Hun Batz
10
4
4
3
W
Baron Samedi
Falcon1210
Baron Samedi
7
7
5
1.36
W
Osiris
INJIJI1
Osiris
3
1
11
8.5
W
Bacchus
2
2
9
3.25
L
7
3
5
3.17
L
Baron Samedi
Yeet-_Man-_
Baron Samedi
4
9
7
0.83
W
Cernunnos
bouliscool
Cernunnos
5
2
2
3
L
Achilles
fathead_d
Achilles
3
5
0
0.6
L
Heimdallr
iWillTbAgYoU00
Heimdallr
0
5
3
0.3
L
Athena
rcpenia
Athena
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,813
Damage
46,799
77,377
Taken
90,477
62,486
Mitigated
65,123
18,916
Healing
21,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AsTaCiO2435
Hun Batz
9,159
2,898
0
2,005
16,434
8,288
0
2,682
13,578
0
92,198
W
Baron Samedi
Falcon1210
Baron Samedi
18,064
1,812
931
3,253
16,869
8,148
0
5,207
11,662
64,811
3,231
W
Osiris
INJIJI1
Osiris
17,760
7,153
0
3,331
16,563
19,658
0
3,631
12,141
0
79,118
W
Bacchus
7,377
1,008
503
3,730
17,816
21,763
163
5,278
12,406
24,610
0
L
14,356
2,154
0
8,605
21,478
10,517
0
5,417
15,876
0
101,363
L
Baron Samedi
Yeet-_Man-_
Baron Samedi
9,720
1,016
260
2,301
17,274
8,270
89
9,307
7,802
42,796
440
W
Cernunnos
bouliscool
Cernunnos
12,453
6,458
0
5,163
9,695
4,629
3,013
2,001
7,600
0
98,885
L
Achilles
fathead_d
Achilles
7,560
2,157
0
1,464
16,360
14,353
50
2,240
13,042
1,417
23,097
L
Heimdallr
iWillTbAgYoU00
Heimdallr
6,227
2,030
0
3,553
14,765
5,966
884
3,654
11,063
0
62,304
L
Athena
rcpenia
Athena
8,936
2,942
420
4,741
20,600
26,017
250
4,503
15,899
37,586
4,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,372
Gold Earned
44,161
510
Minions Killed
394
0
Camps Cleared
0
1,758,977
Distance Traveled
1,747,944
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,656
561
126
7
0
416,814
0
W
Baron Samedi
10,471
551
92
5
0
307,304
3
W
Osiris
11,493
605
120
6
0
353,494
2
W
Bacchus
9,269
488
28
1
0
348,306
0
L
Thor
10,637
560
136
7
0
425,978
0
L
Baron Samedi
9,418
496
68
4
0
315,367
0
W
Cernunnos
10,483
552
144
8
0
333,059
0
L
Achilles
8,170
430
33
2
0
337,119
0
L
Heimdallr
8,272
435
87
5
0
314,318
0
L
Athena
7,664
403
70
4
0
355,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role