Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ElectricCherry11
Cthulhu
Level 115
God Stats
2W - 0L
1,732 SR
Queue Stats
23W - 24L
1,517 Elo+
Solo
Apollo
Apollo
MulansWeave
Apollo
Level 106
God Stats
2W - 4L
1,268 SR
Queue Stats
241W - 225L
1,536 Elo+
Party 1
Merlin
Merlin
TOTOGORDO
Merlin
Level 121
God Stats
6W - 3L
1,517 SR
Queue Stats
182W - 162L
1,559 Elo+
Solo
Nemesis
Nemesis
dgambrel13
Nemesis
Level 87
God Stats
17W - 15L
1,567 SR
Queue Stats
115W - 99L
1,573 Elo+
Party 1
Team Averages
Level 117
1,517 SR
1,537 Elo+

VS

Team Averages
Level 126
1,505 SR
1,532 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
HirumaYouichi666
Ix Chel
Level 129
God Stats
0W - 1L
1,741 SR
Queue Stats
66W - 51L
1,616 Elo+
Solo
Tsukuyomi
Tsukuyomi
PJ_Smgod_
Tsukuyomi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
Th3miniman11
Sylvanus
Level 138
God Stats
0W - 2L
1,282 SR
Queue Stats
261W - 267L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 0 / 0
4,083
817
1,995
4,029
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
2 / 1 / 0
3,723
745
1,924
2,422
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
5
0 / 1 / 3
3,472
694
1,327
2,715
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
TOTOGORDO
Merlin
7
0 / 0 / 0
3,558
712
903
1,108
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
dgambrel13
Nemesis
7
1 / 0 / 1
3,563
713
1,160
2,908
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
2 / 1 / 0
3,322
664
1,278
3,100
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
 
King Arthur
5
0 / 1 / 0
2,906
581
1,050
3,264
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 0 / 0
3,555
711
561
1,860
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
PJ_Smgod_
Tsukuyomi
5
0 / 2 / 2
3,152
630
1,469
4,210
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Th3miniman11
Sylvanus
2
0 / 1 / 0
2,592
518
263
1,744
864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
0
2
L
Heimdallr
 
Heimdallr
2
1
0
2
L
King Arthur
 
King Arthur
0
1
0
0
W
2
1
0
2
L
0
0
0
0
W
Apollo
0
1
3
1.5
L
Tsukuyomi
PJ_Smgod_
Tsukuyomi
0
2
2
0.5
W
Merlin
TOTOGORDO
Merlin
0
0
0
0
L
Sylvanus
Th3miniman11
Sylvanus
0
1
0
0
W
Nemesis
dgambrel13
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,309
Damage
4,621
13,182
Taken
14,178
4,902
Mitigated
5,136
5,903
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,995
438
0
2,199
4,029
1,723
0
0
4,029
19,648
3,497
L
Heimdallr
 
Heimdallr
1,278
511
0
718
3,100
926
0
821
2,116
0
13,067
L
King Arthur
 
King Arthur
1,050
116
0
540
3,264
1,511
0
1,400
1,864
0
10,351
W
1,924
282
32
375
2,422
1,238
0
172
2,250
15,183
0
L
561
0
100
882
1,860
613
0
716
1,025
20,520
932
W
Apollo
1,327
914
0
1,120
2,715
819
0
91
2,624
0
16,000
L
Tsukuyomi
PJ_Smgod_
Tsukuyomi
1,469
258
0
1,286
4,210
1,222
0
944
3,196
0
8,043
W
Merlin
TOTOGORDO
Merlin
903
122
0
500
1,108
332
0
312
796
16,604
0
L
Sylvanus
Th3miniman11
Sylvanus
263
263
187
512
1,744
864
0
456
1,180
2,441
0
W
Nemesis
dgambrel13
Nemesis
1,160
540
0
1,677
2,908
790
0
236
2,672
0
15,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,399
Gold Earned
15,527
178
Minions Killed
99
0
Camps Cleared
0
521,026
Distance Traveled
390,467
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,083
817
42
8
0
88,190
0
L
Heimdallr
3,322
664
22
4
0
95,243
0
L
King Arthur
2,906
581
12
2
0
83,320
0
W
Cthulhu
3,723
745
40
8
0
102,382
1
L
Ix Chel
3,555
711
44
9
0
81,246
0
W
Apollo
3,472
694
22
4
0
122,834
0
L
Tsukuyomi
3,152
630
16
3
0
108,083
0
W
Merlin
3,558
712
37
7
0
99,157
0
L
Sylvanus
2,592
518
5
1
0
22,575
0
W
Nemesis
3,563
713
37
7
0
108,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role