Player Matchup

Chernobog
Chernobog
CG4plays
Chernobog
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,315 Elo+
Party 2
Bacchus
Bacchus
JerryBerry30
Bacchus
Level 154
God Stats
5W - 10L
1,535 SR
Queue Stats
13W - 29L
1,390 Elo+
Party 2
Ne Zha
Ne Zha
LeaveGameTV
Ne Zha
Level 114
God Stats
0W - 1L
1,443 SR
Queue Stats
9W - 19L
1,436 Elo+
Party 2
Hades
Hades
chronikk999
Hades
Level 21
God Stats
0W - 1L
1,832 SR
Queue Stats
1W - 5L
1,719 Elo+
Party 2
Surtr
Surtr
itskbot
Surtr
Level 82
God Stats
2W - 1L
1,903 SR
Queue Stats
4W - 7L
1,496 Elo+
Party 2
Team Averages
Level 92
1,643 SR
1,471 Elo+

VS

Team Averages
Level 139
1,505 SR
1,521 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
BUILDAWALL44
Hachiman
Level 108
God Stats
1W - 3L
1,300 SR
Queue Stats
94W - 93L
1,520 Elo+
Party 1
Scylla
Scylla
Can-a-duh
Scylla
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 152L
1,500 Elo+
Party 1
Anubis
Anubis
SlashKillers2n1
Anubis
Level 147
God Stats
39W - 21L
1,710 SR
Queue Stats
286W - 261L
1,580 Elo+
Party 3
Surtr
Surtr
corpsefiesta
Surtr
Level 165
God Stats
8W - 12L
1,516 SR
Queue Stats
308W - 312L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CG4plays
Chernobog
13
0 / 2 / 0
6,417
458
3,723
7,789
2,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
JerryBerry30
Bacchus
11
2 / 3 / 1
6,886
492
5,092
12,254
11,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
11
0 / 3 / 2
6,265
448
2,608
10,664
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 0
6,035
431
2,618
14,090
7,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
itskbot
Surtr
11
3 / 5 / 1
7,136
510
8,194
16,239
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
8 / 1 / 5
8,981
642
13,653
5,375
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
BUILDAWALL44
Hachiman
14
2 / 0 / 2
8,213
587
6,075
5,678
2,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Can-a-duh
Scylla
12
2 / 1 / 6
6,884
492
4,542
8,618
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
6 / 0 / 5
8,962
640
11,205
10,568
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
2 / 3 / 5
8,235
588
7,409
11,897
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
20
20
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
5
10.5
W
Hachiman
BUILDAWALL44
Hachiman
2
0
2
3
L
Chernobog
CG4plays
Chernobog
0
2
0
0
W
Scylla
Can-a-duh
Scylla
2
1
6
5
L
Bacchus
JerryBerry30
Bacchus
2
3
1
0.83
L
Ne Zha
0
3
2
0.33
W
6
0
5
8.5
L
0
7
0
0
W
2
3
5
1.5
L
Surtr
itskbot
Surtr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
42,884
61,036
Taken
42,136
36,988
Mitigated
28,916
10,576
Healing
18,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,653
1,641
0
1,332
5,375
1,973
501
1,465
3,868
62,410
858
W
Hachiman
BUILDAWALL44
Hachiman
6,075
3,834
0
2,912
5,678
2,342
1,074
556
5,122
0
74,018
L
Chernobog
CG4plays
Chernobog
3,723
1,592
0
1,945
7,789
2,712
0
1,611
6,048
0
61,458
W
Scylla
Can-a-duh
Scylla
4,542
993
0
1,505
8,618
7,977
0
2,894
5,724
27,823
0
L
Bacchus
JerryBerry30
Bacchus
5,092
773
0
2,229
12,254
11,742
0
7,137
4,790
20,513
1,069
L
Ne Zha
2,608
637
0
982
10,664
4,496
0
3,931
6,659
0
51,809
W
11,205
490
0
8,635
10,568
5,830
0
1,589
8,932
106,331
0
L
2,618
46
150
2,156
14,090
7,958
0
9,898
4,112
37,159
0
W
7,409
1,937
0
3,968
11,897
10,794
0
938
10,248
12,980
49,654
L
Surtr
itskbot
Surtr
8,194
3,818
0
3,114
16,239
10,080
0
7,612
7,794
758
38,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
41,275
342
Minions Killed
519
0
Camps Cleared
0
1,308,516
Distance Traveled
1,361,561
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,981
642
102
7
0
282,273
4
W
Hachiman
8,213
587
111
8
0
274,439
0
L
Chernobog
6,417
458
97
7
0
254,265
0
W
Scylla
6,884
492
48
3
0
242,155
2
L
Bacchus
6,886
492
28
2
0
294,678
0
L
Ne Zha
6,265
448
83
6
0
282,267
2
W
Anubis
8,962
640
157
11
0
317,267
0
L
Hades
6,035
431
58
4
0
245,482
0
W
Surtr
8,235
588
101
7
0
245,427
4
L
Surtr
7,136
510
76
5
0
231,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role