Player Matchup

Eset
Eset
DeuceDeck
Eset
Level 102
God Stats
2W - 2L
1,526 SR
Queue Stats
145W - 148L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Rem 1G
Cthulhu
Level 211
God Stats
28W - 21L
1,590 SR
Queue Stats
337W - 343L
1,551 Elo+
Solo
Tyr
Tyr
WillieVanilly
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 174L
1,511 Elo+
Solo
Artemis
Artemis
chinerwins
Artemis
Level 97
God Stats
1W - 2L
1,614 SR
Queue Stats
3W - 8L
1,336 Elo+
Solo
Awilix
Awilix
hendrixf55
Awilix
Level 117
God Stats
1W - 4L
1,468 SR
Queue Stats
186W - 176L
1,510 Elo+
Party 2
Team Averages
Level 129
1,540 SR
1,481 Elo+

VS

Team Averages
Level 126
1,442 SR
1,529 Elo+
Horus
Horus
 
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
BraverStraw
Bake Kujira
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,596 Elo+
Solo
Nut
Nut
OwaOwaBunny
Nut
Level 121
God Stats
5W - 1L
1,522 SR
Queue Stats
60W - 64L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
TheGospelGuy
Kukulkan
Level 151
God Stats
4W - 4L
1,356 SR
Queue Stats
119W - 125L
1,465 Elo+
Solo
Hun Batz
Hun Batz
TruWeeb
Hun Batz
Level 116
God Stats
2W - 3L
1,331 SR
Queue Stats
111W - 96L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 2 / 1
9,056
533
4,131
9,648
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Rem 1G
Cthulhu
14
0 / 1 / 4
8,214
483
11,427
15,022
12,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 3 / 1
8,249
485
8,376
20,172
19,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
chinerwins
Artemis
15
1 / 2 / 1
8,275
487
6,637
11,948
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
hendrixf55
Awilix
14
0 / 4 / 3
7,593
447
8,990
15,802
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 0 / 4
7,684
452
4,617
15,014
12,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bake Kujira
BraverStraw
Bake Kujira
15
0 / 2 / 6
9,174
540
11,346
14,017
17,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 1 / 1
9,700
571
9,206
10,816
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TheGospelGuy
Kukulkan
17
3 / 0 / 2
10,012
589
13,036
6,686
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
TruWeeb
Hun Batz
16
7 / 4 / 2
9,150
538
10,807
15,767
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
12
12
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
4
2
W
Bake Kujira
BraverStraw
Bake Kujira
0
2
6
1.5
L
Eset
3
2
1
1.75
W
2
1
1
2.5
L
Cthulhu
Rem 1G
Cthulhu
0
1
4
2
W
Kukulkan
TheGospelGuy
Kukulkan
3
0
2
4
W
Hun Batz
TruWeeb
Hun Batz
7
4
2
2
L
2
3
1
0.83
L
Artemis
chinerwins
Artemis
1
2
1
0.75
L
Awilix
hendrixf55
Awilix
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,561
Damage
49,012
72,592
Taken
62,300
48,567
Mitigated
46,269
24,409
Healing
23,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,617
2,392
3,919
7,578
15,014
12,581
0
5,496
9,518
0
23,692
W
Bake Kujira
BraverStraw
Bake Kujira
11,346
5,870
0
2,243
14,017
17,631
0
1,687
12,330
67,612
4,056
L
Eset
4,131
570
0
1,055
9,648
3,660
0
4,965
4,351
63,596
0
W
9,206
4,028
0
1,983
10,816
5,112
0
2,334
8,482
0
94,470
L
Cthulhu
Rem 1G
Cthulhu
11,427
972
2,478
3,328
15,022
12,739
0
5,715
8,965
45,927
2,488
W
Kukulkan
TheGospelGuy
Kukulkan
13,036
792
0
1,637
6,686
3,619
0
2,655
4,031
92,377
1,253
W
Hun Batz
TruWeeb
Hun Batz
10,807
3,448
0
5,669
15,767
7,326
0
3,505
12,262
0
83,299
L
8,376
1,720
0
7,284
20,172
19,844
0
9,534
10,553
548
58,311
L
Artemis
chinerwins
Artemis
6,637
3,708
0
4,185
11,948
5,087
0
0
11,948
0
72,542
L
Awilix
hendrixf55
Awilix
8,990
4,351
0
6,079
15,802
7,237
0
2,737
12,849
0
71,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,387
Gold Earned
45,720
546
Minions Killed
590
0
Camps Cleared
0
1,595,357
Distance Traveled
1,698,472
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,684
452
24
1
0
359,068
5
W
Bake Kujira
9,174
540
117
7
0
312,148
3
L
Eset
9,056
533
147
9
0
310,062
2
W
Nut
9,700
571
159
9
0
306,934
0
L
Cthulhu
8,214
483
51
3
0
351,818
8
W
Kukulkan
10,012
589
185
11
0
332,050
3
W
Hun Batz
9,150
538
105
6
0
388,272
5
L
Tyr
8,249
485
106
6
0
264,998
0
L
Artemis
8,275
487
127
7
0
285,470
0
L
Awilix
7,593
447
115
7
0
383,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role