Player Matchup

Ravana
Ravana
PenguinKing420
Ravana
Level 10
God Stats
0W - 5L
1,235 SR
Queue Stats
0W - 12L
918 Elo+
Party 1
Bacchus
Bacchus
PnC-SHOTTAS
Bacchus
Level 69
God Stats
7W - 8L
1,362 SR
Queue Stats
51W - 70L
1,302 Elo+
Party 1
Hercules
Hercules
Zephyrspk
Hercules
Level 17
God Stats
15W - 18L
1,425 SR
Queue Stats
36W - 53L
1,355 Elo+
Party 1
Surtr
Surtr
jjthenerd
Surtr
Level 64
God Stats
7W - 4L
1,598 SR
Queue Stats
8W - 9L
1,495 Elo+
Party 2
Ra
Ra
ziqp
Ra
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,229 Elo+
Party 2
Team Averages
Level 54
1,424 SR
1,260 Elo+

VS

Team Averages
Level 65
1,512 SR
1,441 Elo+
Cu Chulainn
Cu Chulainn
RealHectic
Cu Chulainn
Level 48
God Stats
97W - 76L
1,450 SR
Queue Stats
326W - 319L
1,349 Elo+
Solo
Thanatos
Thanatos
WarmOdin64
Thanatos
Level 39
God Stats
24W - 21L
1,644 SR
Queue Stats
147W - 150L
1,461 Elo+
Solo
Anubis
Anubis
WolfNeymar11
Anubis
Level 67
God Stats
9W - 6L
1,446 SR
Queue Stats
92W - 89L
1,488 Elo+
Solo
Bacchus
Bacchus
XxOCT4NExX2518
Bacchus
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Skadi
Skadi
sniezna_pantera
Skadi
Level 123
God Stats
142W - 117L
1,522 SR
Queue Stats
283W - 272L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,272
406
2,750
8,993
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PnC-SHOTTAS
Bacchus
9
3 / 3 / 3
6,099
469
5,801
11,695
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Zephyrspk
Hercules
9
1 / 3 / 1
5,694
438
7,078
16,228
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
jjthenerd
Surtr
12
5 / 2 / 2
6,834
526
8,624
8,850
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
ziqp
Ra
10
0 / 4 / 2
6,171
475
4,052
10,772
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RealHectic
Cu Chulainn
13
2 / 1 / 5
8,273
636
8,707
10,332
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
WarmOdin64
Thanatos
12
6 / 2 / 2
7,438
572
5,860
12,134
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Anubis
13
6 / 1 / 5
8,173
629
12,113
9,314
4,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 6
6,886
530
5,790
10,212
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 4 / 5
6,627
510
7,271
9,686
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
18
18
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Bacchus
PnC-SHOTTAS
Bacchus
3
3
3
1.5
W
Cu Chulainn
RealHectic
Cu Chulainn
2
1
5
4.5
W
Thanatos
WarmOdin64
Thanatos
6
2
2
3.5
W
Anubis
6
1
5
8.5
W
3
3
6
2
L
Hercules
Zephyrspk
Hercules
1
3
1
0.5
L
Surtr
jjthenerd
Surtr
5
2
2
3
W
1
4
5
0.88
L
Ra
ziqp
Ra
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
39,741
56,538
Taken
51,678
33,358
Mitigated
30,598
11,291
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,750
935
0
258
8,993
2,842
0
3,218
5,775
0
19,578
L
Bacchus
PnC-SHOTTAS
Bacchus
5,801
589
0
3,066
11,695
11,387
0
3,543
8,152
19,459
0
W
Cu Chulainn
RealHectic
Cu Chulainn
8,707
1,549
0
3,514
10,332
7,518
308
2,712
7,111
8,148
48,847
W
Thanatos
WarmOdin64
Thanatos
5,860
1,394
0
8,319
12,134
5,258
23
985
11,149
0
47,678
W
Anubis
12,113
452
0
5,263
9,314
4,895
879
2,648
6,602
57,851
1,940
W
5,790
440
164
1,387
10,212
9,370
60
2,265
7,908
17,662
0
L
Hercules
Zephyrspk
Hercules
7,078
2,137
0
4,493
16,228
11,198
16
3,938
12,290
1,930
26,350
L
Surtr
jjthenerd
Surtr
8,624
4,231
0
835
8,850
4,829
9
1,949
6,901
2,256
45,781
W
7,271
2,533
0
936
9,686
3,557
1,161
3,019
6,579
0
41,396
L
Ra
ziqp
Ra
4,052
567
318
2,321
10,772
3,102
0
6,886
3,886
40,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
37,397
234
Minions Killed
333
0
Camps Cleared
0
1,238,646
Distance Traveled
1,194,269
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,272
406
29
2
0
249,509
0
L
Bacchus
6,099
469
19
1
0
251,432
0
W
Cu Chulainn
8,273
636
93
7
0
268,573
0
W
Thanatos
7,438
572
74
6
0
257,590
0
W
Anubis
8,173
629
91
7
0
209,631
0
W
Bacchus
6,886
530
14
1
0
264,200
0
L
Hercules
5,694
438
42
3
0
252,969
0
L
Surtr
6,834
526
68
5
0
239,706
0
W
Skadi
6,627
510
61
5
0
194,275
1
L
Ra
6,171
475
76
6
0
245,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role