Player Matchup

Hou Yi
Hou Yi
MrKai1
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Anubis
Anubis
SmashPoti
Anubis
Level 45
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 1
Ne Zha
Ne Zha
Tij4k
Ne Zha
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,594 Elo+
Solo
Thanatos
Thanatos
fumafulles
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Bacchus
Bacchus
mildder
Bacchus
Level 47
God Stats
0W - 2L
1,552 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 1
Team Averages
Level 41
1,462 SR
1,248 Elo+

VS

Team Averages
Level 62
1,473 SR
1,453 Elo+
Ra
Ra
BrandonNeuer
Ra
Level 67
God Stats
9W - 5L
1,506 SR
Queue Stats
140W - 153L
1,440 Elo+
Party 2
Thanatos
Thanatos
Kultivato
Thanatos
Level 48
God Stats
10W - 16L
1,497 SR
Queue Stats
41W - 44L
1,439 Elo+
Party 3
Horus
Horus
Mastur4bator
Horus
Level 29
God Stats
14W - 6L
1,611 SR
Queue Stats
46W - 47L
1,460 Elo+
Party 3
Sobek
Sobek
Uncle Fry1889
Sobek
Level 47
God Stats
2W - 3L
1,256 SR
Queue Stats
110W - 116L
1,449 Elo+
Party 2
Medusa
Medusa
hitmanschin
Medusa
Level 118
God Stats
57W - 51L
1,498 SR
Queue Stats
513W - 488L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MrKai1
Hou Yi
8
0 / 0 / 0
4,566
457
2,945
5,121
1,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SmashPoti
Anubis
10
1 / 2 / 0
5,327
533
2,241
5,003
2,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
Tij4k
Ne Zha
7
0 / 4 / 0
4,603
460
1,099
9,125
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
fumafulles
Thanatos
7
0 / 6 / 0
4,669
467
496
6,478
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
mildder
Bacchus
7
0 / 0 / 0
5,091
509
2,565
4,192
3,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,432
743
1,136
3,550
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Kultivato
Thanatos
10
3 / 1 / 1
5,739
574
3,450
8,962
3,191
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
7 / 0 / 1
7,459
746
6,101
4,991
2,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 0 / 0
5,824
582
2,697
6,431
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
9
0 / 0 / 0
5,106
511
3,271
3,745
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
11
12
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Thanatos
Kultivato
Thanatos
3
1
1
3.5
W
7
0
1
7.5
L
Hou Yi
MrKai1
Hou Yi
0
0
0
0
L
Anubis
SmashPoti
Anubis
1
2
0
0.5
L
Ne Zha
Tij4k
Ne Zha
0
4
0
0
W
0
0
0
0
L
Thanatos
fumafulles
Thanatos
0
6
0
0
W
Medusa
0
0
0
0
L
Bacchus
mildder
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,346
Damage
16,655
29,919
Taken
27,679
12,980
Mitigated
13,807
8,167
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,136
105
0
2,320
3,550
1,379
162
934
2,616
64,754
1,541
W
Thanatos
Kultivato
Thanatos
3,450
375
0
9,103
8,962
3,191
0
873
8,089
0
39,941
W
6,101
2,159
80
2,307
4,991
2,646
973
434
4,557
0
44,610
L
Hou Yi
MrKai1
Hou Yi
2,945
2,127
0
1,837
5,121
1,956
0
1,538
3,583
0
28,441
L
Anubis
SmashPoti
Anubis
2,241
100
0
2,007
5,003
2,306
0
1,019
3,895
31,858
0
L
Ne Zha
Tij4k
Ne Zha
1,099
365
0
924
9,125
3,118
0
117
8,917
0
26,263
W
2,697
166
176
3,686
6,431
5,268
0
1,650
4,781
22,982
0
L
Thanatos
fumafulles
Thanatos
496
0
0
999
6,478
1,862
0
0
6,133
0
12,933
W
Medusa
3,271
738
0
1,511
3,745
1,323
160
869
2,876
0
32,109
L
Bacchus
mildder
Bacchus
2,565
162
0
2,400
4,192
3,738
0
1,159
3,033
10,653
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
31,560
194
Minions Killed
337
0
Camps Cleared
0
1,023,003
Distance Traveled
1,066,169
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,432
743
106
11
0
228,093
0
W
Thanatos
5,739
574
75
8
0
215,735
0
W
Horus
7,459
746
71
7
0
221,192
3
L
Hou Yi
4,566
457
52
5
0
185,535
0
L
Anubis
5,327
533
55
6
0
218,782
0
L
Ne Zha
4,603
460
53
5
0
227,698
0
W
Sobek
5,824
582
35
4
0
208,174
0
L
Thanatos
4,669
467
18
2
0
182,103
0
W
Medusa
5,106
511
50
5
0
192,975
0
L
Bacchus
5,091
509
16
2
0
208,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role