Player Matchup

Hel
Hel
Gold IV
 
Hel
Gold IV
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Mrwolfie123
Artemis
Gold IV
Level 127
God Stats
3W - 4L
1,660 SR
Queue Stats
178W - 188L
1,383 MMR
Solo
Kukulkan
Kukulkan
Gold V
N4shyFlexTh4Face
Kukulkan
Gold V
Level 169
God Stats
9W - 6L
1,630 SR
Queue Stats
126W - 123L
1,392 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
YaUmEpAr100
Gilgamesh
Silver III
Level 101
God Stats
2W - 2L
1,534 SR
Queue Stats
11W - 15L
1,352 MMR
Party 1
Thanatos
Thanatos
Silver III
hugocoyote1
Thanatos
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,398 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,565 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,685 SR
1,378 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Bummbala
Ah Muzen Cab
Gold IV
Level 175
God Stats
7W - 6L
1,744 SR
Queue Stats
562W - 570L
1,379 MMR
Solo
Scylla
Scylla
Gold III
CARLVII
Scylla
Gold III
Level 155
God Stats
4W - 5L
1,655 SR
Queue Stats
141W - 138L
1,386 MMR
Solo
Thor
Thor
Bronze V
CxrsedAnimal
Thor
Bronze V
Level 105
God Stats
0W - 1L
1,517 SR
Queue Stats
3W - 10L
1,385 MMR
Solo
Surtr
Surtr
Silver I
asgervitus
Surtr
Silver I
Level 89
God Stats
1W - 1L
1,754 SR
Queue Stats
12W - 15L
1,381 MMR
Solo
Yemoja
Yemoja
Silver I
yousucksanyways
Yemoja
Silver I
Level 122
God Stats
12W - 11L
1,756 SR
Queue Stats
32W - 35L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 1 / 3
7,194
450
3,521
8,862
5,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Mrwolfie123
Artemis
16
4 / 2 / 3
9,103
569
10,523
12,811
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 3
8,921
558
7,825
6,287
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
YaUmEpAr100
Gilgamesh
16
0 / 0 / 3
9,159
572
10,284
17,908
19,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
hugocoyote1
Thanatos
17
7 / 2 / 1
9,193
575
10,439
17,869
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AphroditeSusanoNutAo KuangMaman Brigitte

VS

Bans
NikeSobekAgniLokiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bummbala
Ah Muzen Cab
17
3 / 1 / 1
9,588
599
8,051
9,965
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
CARLVII
Scylla
14
0 / 3 / 0
7,837
490
2,903
7,988
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
7,327
458
3,000
13,666
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
14
2 / 2 / 1
8,811
551
12,121
18,443
21,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 4
8,038
502
7,109
15,077
10,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
6
6
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
3
1.5
L
Ah Muzen Cab
Bummbala
Ah Muzen Cab
3
1
1
3.5
L
Scylla
CARLVII
Scylla
0
3
0
0
L
0
4
2
0.25
W
Artemis
Mrwolfie123
Artemis
4
2
3
2.75
W
2
1
3
3.5
W
Gilgamesh
YaUmEpAr100
Gilgamesh
0
0
3
1.5
L
Surtr
2
2
1
1.25
W
Thanatos
hugocoyote1
Thanatos
7
2
1
3.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,592
Damage
33,184
63,737
Taken
65,139
41,441
Mitigated
45,454
31,607
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,521
363
1,939
4,572
8,862
5,736
0
3,672
5,136
21,297
1,352
L
Ah Muzen Cab
Bummbala
Ah Muzen Cab
8,051
2,420
0
770
9,965
4,286
37
406
9,559
0
92,116
L
Scylla
CARLVII
Scylla
2,903
709
0
1,000
7,988
2,791
0
2,875
5,113
70,766
466
L
3,000
372
0
850
13,666
6,172
0
1,591
12,075
0
63,697
W
Artemis
Mrwolfie123
Artemis
10,523
4,910
0
5,707
12,811
5,205
0
1,973
10,819
0
74,548
W
7,825
791
0
498
6,287
3,003
363
1,619
4,668
79,454
996
W
Gilgamesh
YaUmEpAr100
Gilgamesh
10,284
2,847
0
3,173
17,908
19,374
0
1,808
16,100
0
87,879
L
Surtr
12,121
5,241
0
4,428
18,443
21,314
21
1,309
17,134
9,881
47,005
W
Thanatos
hugocoyote1
Thanatos
10,439
2,585
0
15,718
17,869
8,123
0
1,878
15,833
0
84,616
L
7,109
775
2,299
4,086
15,077
10,891
58
4,719
10,358
31,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
41,601
607
Minions Killed
536
0
Camps Cleared
0
1,547,489
Distance Traveled
1,516,621
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,194
450
27
2
0
292,800
3
L
Ah Muzen Cab
9,588
599
145
9
0
311,579
2
L
Scylla
7,837
490
127
8
0
286,074
2
L
Thor
7,327
458
90
6
0
324,538
0
W
Artemis
9,103
569
146
9
0
281,990
1
W
Kukulkan
8,921
558
151
9
0
341,617
4
W
Gilgamesh
9,159
572
156
10
0
296,418
4
L
Surtr
8,811
551
129
8
0
289,979
0
W
Thanatos
9,193
575
127
8
0
334,664
0
L
Yemoja
8,038
502
45
3
0
304,451
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role