Player Matchup

Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bravo
Tsukuyomi
Level 124
God Stats
8W - 1L
1,869 SR
Queue Stats
73W - 72L
1,513 Elo+
Party 3
Khepri
Khepri
GrandYame
Khepri
Level 28
God Stats
4W - 0L
1,819 SR
Queue Stats
32W - 20L
1,652 Elo+
Party 1
Izanami
Izanami
Hallanger
Izanami
Level 195
God Stats
2W - 2L
1,537 SR
Queue Stats
71W - 86L
1,525 Elo+
Party 3
Team Averages
Level 126
1,645 SR
1,538 Elo+

VS

Team Averages
Level 197
1,519 SR
1,531 Elo+
Ullr
Ullr
DxBlueBunny123
Ullr
Level 253
God Stats
8W - 12L
1,457 SR
Queue Stats
433W - 432L
1,518 Elo+
Party 2
Ratatoskr
Ratatoskr
HarryGeo
Ratatoskr
Level 276
God Stats
20W - 9L
1,847 SR
Queue Stats
676W - 648L
1,546 Elo+
Party 2
Janus
Janus
KawaiiNoodz_
Janus
Level 136
God Stats
0W - 9L
1,212 SR
Queue Stats
305W - 321L
1,508 Elo+
Solo
Charon
Charon
SUPP D1FF
Charon
Level 191
God Stats
9W - 11L
1,613 SR
Queue Stats
275W - 269L
1,577 Elo+
Party 2
Ravana
Ravana
joey_otakuboy17
Ravana
Level 128
God Stats
5W - 11L
1,464 SR
Queue Stats
503W - 508L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 1 / 1
6,491
649
7,232
5,012
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
 
Bellona
11
0 / 1 / 0
6,151
615
4,551
10,456
9,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tsukuyomi
Bravo
Tsukuyomi
12
3 / 3 / 1
6,010
601
3,190
9,364
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
GrandYame
Khepri
7
0 / 0 / 0
4,702
470
399
3,749
2,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Hallanger
Izanami
11
0 / 2 / 2
5,696
570
3,537
7,337
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,858
586
5,700
7,983
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
HarryGeo
Ratatoskr
12
1 / 0 / 0
6,506
651
5,848
8,319
4,472
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 0
5,046
505
3,348
5,288
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
SUPP D1FF
Charon
9
0 / 0 / 2
4,883
488
3,088
5,904
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 2
4,398
440
528
3,288
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
6
7
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
1
3.5
W
Bellona
 
Bellona
0
1
0
0
W
Tsukuyomi
Bravo
Tsukuyomi
3
3
1
1.17
L
4
2
0
2
W
Khepri
GrandYame
Khepri
0
0
0
0
W
Izanami
Hallanger
Izanami
0
2
2
0.5
L
Ratatoskr
HarryGeo
Ratatoskr
1
0
0
1
L
1
2
0
0.5
L
Charon
SUPP D1FF
Charon
0
0
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
18,512
35,918
Taken
30,782
19,974
Mitigated
13,429
13,662
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,232
689
0
680
5,012
1,661
490
2,364
2,366
45,151
2,132
W
Bellona
 
Bellona
4,551
1,601
0
4,333
10,456
9,925
98
0
10,456
0
52,664
W
Tsukuyomi
Bravo
Tsukuyomi
3,190
625
0
4,460
9,364
3,439
0
1,341
7,795
0
49,055
L
5,700
2,590
0
1,563
7,983
3,179
0
106
7,877
0
38,216
W
Khepri
GrandYame
Khepri
399
75
0
1,669
3,749
2,081
0
997
2,746
8,628
0
W
Izanami
Hallanger
Izanami
3,537
2,430
0
2,520
7,337
2,868
0
844
6,493
0
46,571
L
Ratatoskr
HarryGeo
Ratatoskr
5,848
796
0
3,252
8,319
4,472
0
408
7,871
0
54,201
L
3,348
40
0
220
5,288
1,403
0
3,717
1,245
27,773
0
L
Charon
SUPP D1FF
Charon
3,088
1,243
0
1,993
5,904
3,370
0
1,147
4,671
19,505
7,737
L
528
266
0
1,201
3,288
1,005
0
1,236
1,883
0
18,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
26,691
362
Minions Killed
308
0
Camps Cleared
0
1,072,420
Distance Traveled
931,798
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,491
649
86
9
0
221,003
0
W
Bellona
6,151
615
97
10
0
207,391
0
W
Tsukuyomi
6,010
601
78
8
0
236,719
0
L
Ullr
5,858
586
60
6
0
208,390
2
W
Khepri
4,702
470
18
2
0
215,461
0
W
Izanami
5,696
570
83
8
0
191,846
3
L
Ratatoskr
6,506
651
112
11
0
211,668
0
L
Janus
5,046
505
52
5
0
190,562
2
L
Charon
4,883
488
44
4
0
194,625
0
L
Ravana
4,398
440
40
4
0
126,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role