Player Matchup

Nut
Nut
Silver II
 
Nut
Silver II
Level 322
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver II
ButtahLIVE
Cliodhna
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 298L
1,052 MMR
Party 1
Set
Set
Silver I
MonokumaLIVE
Set
Silver I
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
313W - 328L
1,251 MMR
Party 1
Hel
Hel
Silver IV
Parodox4204326
Hel
Silver IV
Level 129
God Stats
3W - 11L
1,325 SR
Queue Stats
31W - 51L
1,203 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
miso_sorri
Kuzenbo
Silver II
Level 157
God Stats
0W - 1L
1,491 SR
Queue Stats
41W - 57L
1,076 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 165
1,463 SR
1,216 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,526 SR
1,117 MMR
Jing Wei
Jing Wei
Silver III
AlekShaz
Jing Wei
Silver III
Level 113
God Stats
16W - 28L
1,489 SR
Queue Stats
55W - 81L
1,088 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
DCMERKS
Cu Chulainn
Silver I
Level 149
God Stats
13W - 18L
1,547 SR
Queue Stats
283W - 286L
1,219 MMR
Solo
Anubis
Anubis
Silver V
Jyndu
Anubis
Silver V
Level 65
God Stats
1W - 1L
1,624 SR
Queue Stats
8W - 16L
1,224 MMR
Solo
Yemoja
Yemoja
Silver II
diggydog13579
Yemoja
Silver II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 80L
1,145 MMR
Solo
Arachne
Arachne
Silver III
xBODx Blunt
Arachne
Silver III
Level 165
God Stats
28W - 30L
1,470 SR
Queue Stats
156W - 174L
909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 0 / 0
5,863
586
2,654
4,118
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ButtahLIVE
Cliodhna
11
1 / 0 / 1
5,805
581
3,003
7,353
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 0
6,409
641
3,653
9,386
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 0
5,384
538
3,005
7,477
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
miso_sorri
Kuzenbo
9
0 / 0 / 0
4,672
467
5,315
6,609
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KukulkanLokiBacchus

VS

Bans
ThanatosSurtrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlekShaz
Jing Wei
11
0 / 0 / 0
5,407
541
1,517
6,462
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DCMERKS
Cu Chulainn
10
0 / 3 / 0
5,946
595
7,587
9,279
6,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Jyndu
Anubis
11
3 / 0 / 0
6,234
623
5,121
5,884
3,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 0 / 1
5,548
555
1,520
7,762
4,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
xBODx Blunt
Arachne
10
1 / 1 / 2
5,530
553
3,548
8,412
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
0
0
W
Jing Wei
AlekShaz
Jing Wei
0
0
0
0
L
Cliodhna
ButtahLIVE
Cliodhna
1
0
1
1.5
W
Cu Chulainn
DCMERKS
Cu Chulainn
0
3
0
0
W
Anubis
Jyndu
Anubis
3
0
0
3
L
3
1
0
3
L
0
3
0
0
W
0
0
1
0.5
L
Kuzenbo
miso_sorri
Kuzenbo
0
0
0
0
W
Arachne
xBODx Blunt
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
19,293
34,943
Taken
37,799
18,144
Mitigated
19,496
10,583
Healing
19,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,654
853
0
800
4,118
1,539
0
189
3,929
0
52,457
W
Jing Wei
AlekShaz
Jing Wei
1,517
1,258
0
1,960
6,462
2,121
0
1,120
5,048
0
45,438
L
Cliodhna
ButtahLIVE
Cliodhna
3,003
408
0
1,005
7,353
3,018
0
666
6,687
0
48,535
W
Cu Chulainn
DCMERKS
Cu Chulainn
7,587
993
0
2,316
9,279
6,729
0
0
8,891
5,348
43,587
W
Anubis
Jyndu
Anubis
5,121
289
0
3,429
5,884
3,141
0
2,064
3,692
53,295
0
L
3,653
1,255
0
3,185
9,386
5,603
0
695
8,691
0
40,431
L
3,005
403
789
3,600
7,477
2,353
0
4,194
3,283
37,910
1,792
W
1,520
301
3,510
3,374
7,762
4,474
12
3,387
4,031
15,486
0
L
Kuzenbo
miso_sorri
Kuzenbo
5,315
1,988
194
1,010
6,609
5,631
0
1,724
4,885
23,809
0
W
Arachne
xBODx Blunt
Arachne
3,548
2,100
0
5,042
8,412
3,031
0
756
7,549
0
27,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
28,665
369
Minions Killed
327
0
Camps Cleared
0
1,064,881
Distance Traveled
992,164
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,863
586
83
8
0
194,637
2
W
Jing Wei
5,407
541
81
8
0
187,309
3
L
Cliodhna
5,805
581
84
8
0
253,453
0
W
Cu Chulainn
5,946
595
75
8
0
182,327
0
W
Anubis
6,234
623
90
9
0
203,736
2
L
Set
6,409
641
76
8
0
202,107
0
L
Hel
5,384
538
72
7
0
191,551
0
W
Yemoja
5,548
555
35
4
0
175,233
0
L
Kuzenbo
4,672
467
54
5
0
223,133
3
W
Arachne
5,530
553
46
5
0
243,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role