Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AldiMetaPicks
Ah Muzen Cab
Level 100
God Stats
3W - 1L
1,467 SR
Queue Stats
8W - 4L
1,624 Elo+
Party 1
Maui
Maui
NoMetaPicks
Maui
Level 115
God Stats
2W - 0L
1,630 SR
Queue Stats
8W - 4L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
TTV_Luis_1234
Kukulkan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 102L
1,432 Elo+
Party 2
Hun Batz
Hun Batz
TheOrbitalHazard
Hun Batz
Level 215
God Stats
1W - 0L
1,901 SR
Queue Stats
59W - 71L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sleepysupp
Cu Chulainn
Level 53
God Stats
5W - 11L
1,483 SR
Queue Stats
235W - 289L
1,436 Elo+
Party 2
Team Averages
Level 116
1,596 SR
1,522 Elo+

VS

Team Averages
Level 101
1,436 SR
1,549 Elo+
Neith
Neith
 
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ColoredDiamond
Thanatos
Level 81
God Stats
10W - 15L
1,471 SR
Queue Stats
620W - 585L
1,475 Elo+
Solo
Lancelot
Lancelot
Dragoearth
Lancelot
Level 151
God Stats
4W - 9L
1,409 SR
Queue Stats
308W - 291L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rawln2
Tsukuyomi
Level 18
God Stats
8W - 8L
1,508 SR
Queue Stats
62W - 51L
1,636 Elo+
Party 3
Ix Chel
Ix Chel
WkiIIa
Ix Chel
Level 123
God Stats
0W - 2L
1,291 SR
Queue Stats
36W - 33L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AldiMetaPicks
Ah Muzen Cab
13
0 / 0 / 2
7,294
561
5,933
6,852
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 5
7,387
568
4,563
10,650
10,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kukulkan
TTV_Luis_1234
Kukulkan
13
2 / 3 / 5
7,097
546
5,872
8,067
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 3 / 5
7,392
569
7,477
13,573
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
sleepysupp
Cu Chulainn
14
2 / 2 / 0
7,632
587
8,007
13,860
13,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 1
6,510
501
3,362
8,050
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
11
0 / 3 / 1
5,764
443
4,016
10,719
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Dragoearth
Lancelot
14
4 / 2 / 0
8,165
628
11,460
15,430
12,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Rawln2
Tsukuyomi
12
2 / 2 / 4
6,674
513
8,998
9,698
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
WkiIIa
Ix Chel
13
3 / 4 / 1
7,258
558
3,234
8,157
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
9
10
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
W
Ah Muzen Cab
AldiMetaPicks
Ah Muzen Cab
0
0
2
1
L
Thanatos
0
3
1
0.17
L
Lancelot
Dragoearth
Lancelot
4
2
0
2
W
4
2
5
3.25
L
Tsukuyomi
Rawln2
Tsukuyomi
2
2
4
2
W
Kukulkan
TTV_Luis_1234
Kukulkan
2
3
5
1.5
W
4
3
5
2.17
L
Ix Chel
WkiIIa
Ix Chel
3
4
1
0.88
W
Cu Chulainn
sleepysupp
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
31,070
53,002
Taken
52,054
36,005
Mitigated
27,646
13,240
Healing
23,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,362
1,172
0
3,600
8,050
3,225
0
1,068
6,982
0
46,272
W
Ah Muzen Cab
AldiMetaPicks
Ah Muzen Cab
5,933
2,310
0
1,736
6,852
2,745
0
0
6,852
0
70,726
L
Thanatos
4,016
675
0
7,464
10,719
4,261
0
2,281
8,438
0
41,412
L
Lancelot
Dragoearth
Lancelot
11,460
3,150
0
9,052
15,430
12,976
0
362
15,068
275
76,772
W
4,563
1,222
0
2,735
10,650
10,854
0
1,353
9,151
20,787
1,502
L
Tsukuyomi
Rawln2
Tsukuyomi
8,998
1,672
0
1,800
9,698
4,119
0
2,391
7,307
225
50,184
W
Kukulkan
TTV_Luis_1234
Kukulkan
5,872
644
0
1,066
8,067
3,095
0
1,036
6,849
44,657
887
W
7,477
2,264
0
6,320
13,573
5,318
0
680
12,831
0
63,082
L
Ix Chel
WkiIIa
Ix Chel
3,234
189
457
1,380
8,157
3,065
0
4,326
3,831
42,529
0
W
Cu Chulainn
sleepysupp
Cu Chulainn
8,007
1,756
0
1,383
13,860
13,993
0
85
13,775
557
64,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
34,371
434
Minions Killed
458
0
Camps Cleared
0
1,401,419
Distance Traveled
1,383,135
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,510
501
108
8
0
247,110
1
W
Ah Muzen Cab
7,294
561
130
10
0
276,283
0
L
Thanatos
5,764
443
69
5
0
279,095
0
L
Lancelot
8,165
628
112
9
0
290,388
2
W
Maui
7,387
568
35
3
0
271,727
4
L
Tsukuyomi
6,674
513
69
5
0
299,092
0
W
Kukulkan
7,097
546
66
5
0
265,919
3
W
Hun Batz
7,392
569
90
7
0
316,393
0
L
Ix Chel
7,258
558
100
8
0
267,450
0
W
Cu Chulainn
7,632
587
113
9
0
271,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role