Player Matchup

Anubis
Anubis
Danisześ
Anubis
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ksiądz321
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,413 Elo+
Party 1
Medusa
Medusa
MalawagMeester57
Medusa
Level 159
God Stats
3W - 5L
1,552 SR
Queue Stats
68W - 69L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
bobmarley-72
Cu Chulainn
Level 109
God Stats
8W - 9L
1,467 SR
Queue Stats
252W - 241L
1,393 Elo+
Solo
Artio
Artio
destrct
Artio
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 57L
1,582 Elo+
Solo
Team Averages
Level 91
1,504 SR
1,469 Elo+

VS

Team Averages
Level 79
1,657 SR
1,467 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Necton
Bellona
Level 59
God Stats
2W - 1L
1,708 SR
Queue Stats
24W - 16L
1,549 Elo+
Solo
Nut
Nut
Quike_JL
Nut
Level 37
God Stats
1W - 0L
1,764 SR
Queue Stats
38W - 51L
1,371 Elo+
Solo
Ullr
Ullr
X_itsTwist
Ullr
Level 84
God Stats
18W - 19L
1,530 SR
Queue Stats
401W - 375L
1,391 Elo+
Solo
Chronos
Chronos
fruntskun
Chronos
Level 86
God Stats
5W - 4L
1,785 SR
Queue Stats
19W - 13L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Danisześ
Anubis
8
1 / 2 / 0
4,612
461
3,063
5,874
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tsukuyomi
Ksiądz321
Tsukuyomi
6
0 / 4 / 0
4,052
405
1,786
8,221
2,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 1
5,366
537
5,801
6,874
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
bobmarley-72
Cu Chulainn
1
0 / 0 / 0
3,324
332
0
70
28
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
destrct
Artio
9
1 / 0 / 2
5,661
566
1,754
6,584
4,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 0 / 4
5,821
582
5,550
5,531
3,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Necton
Bellona
12
3 / 0 / 0
7,065
707
2,195
6,277
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
5,424
542
2,946
6,082
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 1
5,409
541
2,880
7,703
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
fruntskun
Chronos
10
2 / 0 / 2
5,528
553
5,406
5,721
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
4
2
L
Anubis
Danisześ
Anubis
1
2
0
0.5
L
Tsukuyomi
Ksiądz321
Tsukuyomi
0
4
0
0
L
1
2
1
0.75
W
Bellona
Necton
Bellona
3
0
0
3
W
1
2
0
0.5
W
2
1
1
2.5
L
Cu Chulainn
bobmarley-72
Cu Chulainn
0
0
0
0
L
Artio
destrct
Artio
1
0
2
2
W
Chronos
fruntskun
Chronos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,404
Damage
18,977
27,623
Taken
31,314
12,024
Mitigated
14,792
9,619
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,550
951
0
2,449
5,531
3,346
0
1,260
4,271
0
27,656
L
Anubis
Danisześ
Anubis
3,063
311
0
2,330
5,874
2,131
0
1,485
4,389
25,206
0
L
Tsukuyomi
Ksiądz321
Tsukuyomi
1,786
620
0
2,100
8,221
2,509
0
1,725
6,496
0
16,167
L
5,801
2,200
112
2,361
6,874
2,460
0
1,900
4,974
0
39,713
W
Bellona
Necton
Bellona
2,195
897
0
3,385
6,277
4,770
580
0
6,277
0
51,813
W
2,946
1,470
0
1,819
6,082
2,479
0
420
5,662
0
35,134
W
2,880
1,469
0
4,289
7,703
2,542
0
1,337
6,366
0
37,974
L
Cu Chulainn
bobmarley-72
Cu Chulainn
0
0
0
0
70
28
0
0
70
0
77
L
Artio
destrct
Artio
1,754
68
80
2,636
6,584
4,896
0
282
6,302
15,514
0
W
Chronos
fruntskun
Chronos
5,406
1,254
0
1,385
5,721
1,655
159
1,800
3,921
30,379
789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,015
Gold Earned
29,247
150
Minions Killed
307
0
Camps Cleared
0
811,319
Distance Traveled
1,021,344
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,821
582
31
3
0
216,848
1
L
Anubis
4,612
461
49
5
0
174,475
1
L
Tsukuyomi
4,052
405
20
2
0
178,761
0
L
Medusa
5,366
537
59
6
0
179,790
0
W
Bellona
7,065
707
102
10
0
214,341
0
W
Nut
5,424
542
58
6
0
176,999
0
W
Ullr
5,409
541
61
6
0
208,971
0
L
Cu Chulainn
3,324
332
0
0
0
82,104
0
L
Artio
5,661
566
22
2
0
196,189
0
W
Chronos
5,528
553
55
6
0
204,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role